Kelsidavis-WoWee/include/pipeline
Kelsi ad04da31c3 Implement M2 texture animation (UV scrolling) for fountain water
Parse M2TextureTransform entries and texture transform lookups from the
M2 binary, then apply per-batch UV offsets in the vertex shader using
the existing animation time base and global sequence durations.
2026-02-06 01:49:27 -08:00
..
adt_loader.hpp Fix heightmap loading detection and widen wall collision radius 2026-02-05 18:01:16 -08:00
asset_manager.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
blp_loader.hpp Add attribution and source citations for open source release 2026-02-02 22:09:33 -08:00
dbc_loader.hpp Add attribution and source citations for open source release 2026-02-02 22:09:33 -08:00
m2_loader.hpp Implement M2 texture animation (UV scrolling) for fountain water 2026-02-06 01:49:27 -08:00
mpq_manager.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
terrain_mesh.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
wmo_loader.hpp Add WMO portal culling infrastructure and fix single-player character flow 2026-02-05 15:31:00 -08:00