Kelsidavis-WoWee/include
Kelsi ad04da31c3 Implement M2 texture animation (UV scrolling) for fountain water
Parse M2TextureTransform entries and texture transform lookups from the
M2 binary, then apply per-batch UV offsets in the vertex shader using
the existing animation time base and global sequence durations.
2026-02-06 01:49:27 -08:00
..
audio Add audio volume controls to settings 2026-02-05 17:32:21 -08:00
auth Use auth username for world connection 2026-02-05 18:18:15 -08:00
core Fix NPC hair/geoset rendering using DBC lookups 2026-02-06 01:02:35 -08:00
game Fix online mode creature spawning and packet parsing 2026-02-05 21:55:52 -08:00
network Fix online mode creature spawning and packet parsing 2026-02-05 21:55:52 -08:00
pipeline Implement M2 texture animation (UV scrolling) for fountain water 2026-02-06 01:49:27 -08:00
platform Add Windows cross-platform support alongside Linux 2026-02-03 22:25:41 -08:00
rendering Implement M2 texture animation (UV scrolling) for fountain water 2026-02-06 01:49:27 -08:00
ui Clamp character appearance using DBC ranges 2026-02-05 18:22:11 -08:00