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Extend renderItemTooltip(ItemQueryResponseData) to accept an optional Inventory* parameter. When Shift is held and an equipped item in the same slot exists, show: equipped item name, item level diff (▲/▼/=), and stat diffs for Armor/Str/Agi/Sta/Int/Spi. Pass the player's inventory from the vendor window hover handler to enable this. |
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| .. | ||
| auth_screen.hpp | ||
| character_create_screen.hpp | ||
| character_screen.hpp | ||
| game_screen.hpp | ||
| inventory_screen.hpp | ||
| keybinding_manager.hpp | ||
| quest_log_screen.hpp | ||
| realm_screen.hpp | ||
| spellbook_screen.hpp | ||
| talent_screen.hpp | ||
| ui_manager.hpp | ||