Kelsidavis-WoWee/src/game
Kelsi 488ec945b6 feat: display glancing and crushing blows in combat text and log
Add GLANCING (hitInfo 0x800) and CRUSHING (hitInfo 0x1000) as distinct
combat text types so players see mechanics feedback they expect from
Classic/TBC content:
- Glancing: shown as "~{amount}" in muted yellow/red; "glances for N" in
  the combat log
- Crushing: shown as "{amount}!" in bright orange/red; "crushes for N!"
  in the combat log
Both types are counted toward DPS meter accumulation. AttackerStateUpdateData
gains isGlancing()/isCrushing() helpers alongside the existing isCrit()/isMiss().
2026-03-17 18:51:48 -07:00
..
character.cpp Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
entity.cpp Fix transport/WMO diagnostics and terrain WMO dedup lifecycle 2026-02-18 22:36:34 -08:00
expansion_profile.cpp Unify asset system: one asset set, always high-res 2026-02-15 04:18:34 -08:00
game_handler.cpp feat: display glancing and crushing blows in combat text and log 2026-03-17 18:51:48 -07:00
inventory.cpp feat(ui): show keyring in inventory 2026-03-14 08:42:25 -07:00
opcode_table.cpp refactor: derive turtle opcodes from classic 2026-03-15 02:55:05 -07:00
opcodes.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
packet_parsers_classic.cpp fix: stabilize classic/turtle world session handling 2026-03-15 06:13:36 -07:00
packet_parsers_tbc.cpp fix: TBC parseMailList returns true on empty mailbox for consistency 2026-03-17 11:58:20 -07:00
player.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
transport_manager.cpp refactor: replace raw console output with LOG_* macros in warden_emulator, transport_manager, keybinding_manager 2026-03-17 13:09:18 -07:00
update_field_table.cpp feat(ui): show keyring in inventory 2026-03-14 08:42:25 -07:00
warden_crypto.cpp Fix CodeQL weak-crypto suppressions: switch lgtm to codeql inline format 2026-02-19 17:06:49 -08:00
warden_emulator.cpp fix: add free-list to WardenEmulator heap allocator to prevent exhaustion 2026-03-17 13:55:37 -07:00
warden_memory.cpp fix: correct sync Warden MODULE check returning 0x01 instead of 0x00 2026-03-17 07:19:37 -07:00
warden_module.cpp refactor: replace std::cout/cerr with LOG_* macros in warden_module.cpp 2026-03-17 13:04:25 -07:00
world.cpp Clarify World stub methods: terrain/entity state lives in subsystems 2026-03-09 15:54:43 -07:00
world_packets.cpp fix: use uniform 22-byte loot item size for Classic/TBC/Turtle 2026-03-17 09:04:40 -07:00
zone_manager.cpp Enrich zone music from AreaTable/ZoneMusic/SoundEntries DBC chain 2026-03-09 16:04:52 -07:00