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Implement the core map functions needed by WorldMapFrame.lua: - SetMapToCurrentZone — sets map view from player's current mapId/zone - GetCurrentMapContinent — returns continent (1=Kalimdor, 2=EK, etc.) - GetCurrentMapZone — returns current zone ID - SetMapZoom(continent, zone) — navigate map view - GetMapContinents — returns continent name list - GetMapZones(continent) — returns zone names per continent - GetNumMapLandmarks — stub (returns 0) Maps game mapId (0=EK, 1=Kalimdor, 530=Outland, 571=Northrend) to WoW's continent numbering. Internal state tracks which continent/zone the map UI is currently viewing. |
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| .. | ||
| addon_manager.cpp | ||
| lua_engine.cpp | ||
| toc_parser.cpp | ||