Kelsidavis-WoWee/include/game
Kelsi bee4dde9b7 ui: add side action bars, fix resize positioning, and fix player nameplates
Action bars:
- Expand from 2 bars (24 slots) to 4 bars (48 slots)
- Bar 2: right-edge vertical bar (slots 24-35), off by default
- Bar 3: left-edge vertical bar (slots 36-47), off by default
- New "Interface" settings tab with toggles and offset sliders for all bars
- XP bar Y position now tracks bar 2 visibility and vertical offset

HUD resize fix:
- All HUD elements (action bars, bag bar, XP bar, cast bar, mirror timers)
  now use ImGui::GetIO().DisplaySize instead of window->getWidth/Height()
- DisplaySize is always in sync with the current frame — eliminates the
  one-frame lag that caused bars to misalign after window resize

Player nameplates:
- Show player name only on nameplate (no level number clutter)
- Fall back to "Player (level)" while name query is pending
- NPC nameplates unchanged (still show "level Name")
2026-03-10 15:56:41 -07:00
..
character.hpp Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
entity.hpp Fix UNIT_FIELD_BYTES_0 index (56→23) and add per-type power arrays to Unit 2026-02-19 19:33:50 -08:00
expansion_profile.hpp Unify asset system: one asset set, always high-res 2026-02-15 04:18:34 -08:00
game_handler.hpp ui: add side action bars, fix resize positioning, and fix player nameplates 2026-03-10 15:56:41 -07:00
group_defines.hpp Handle SMSG_PARTY_MEMBER_STATS to show group health out of visual range 2026-02-26 10:25:55 -08:00
inventory.hpp Fix shutdown hangs, bank bag icons/drag-drop, loading screen progress, and login spawn 2026-02-26 13:38:29 -08:00
opcode_aliases_generated.inc Opcode registry: move to generated canonical+alias pipeline 2026-02-20 03:02:31 -08:00
opcode_enum_generated.inc Opcode registry: move to generated canonical+alias pipeline 2026-02-20 03:02:31 -08:00
opcode_names_generated.inc Opcode registry: move to generated canonical+alias pipeline 2026-02-20 03:02:31 -08:00
opcode_table.hpp Opcode registry: move to generated canonical+alias pipeline 2026-02-20 03:02:31 -08:00
opcodes.hpp Add multi-expansion support with data-driven protocol layer 2026-02-12 22:56:36 -08:00
packet_parsers.hpp game: fix TBC SMSG_QUESTGIVER_QUEST_DETAILS parsing by promoting Classic override to TbcPacketParsers 2026-03-10 04:37:03 -07:00
player.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
spell_defines.hpp Implement SMSG_SPELLDAMAGESHIELD, SMSG_SPELLORDAMAGE_IMMUNE; route MSG_MOVE in SMSG_MULTIPLE_MOVES 2026-03-09 20:15:34 -07:00
transport_manager.hpp Fix Deeprun Tram: visual movement, direction, and player riding 2026-03-06 23:01:11 -08:00
update_field_table.hpp game,ui: add rest state tracking and rested XP bar overlay 2026-03-10 07:35:30 -07:00
warden_crypto.hpp Fix Warden module loading pipeline and HASH_REQUEST response 2026-02-14 19:20:32 -08:00
warden_emulator.hpp Implement complete module execution via Unicorn emulator 2026-02-12 03:06:35 -08:00
warden_memory.hpp Fix Classic field extraction, Warden PE patches, and auth/opcode corrections 2026-02-20 00:18:03 -08:00
warden_module.hpp Fix Warden module loading pipeline and HASH_REQUEST response 2026-02-14 19:20:32 -08:00
world.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
world_packets.hpp fix: chat prefix, hostile faction display, and game object looting 2026-03-10 15:32:04 -07:00
zone_manager.hpp Enrich zone music from AreaTable/ZoneMusic/SoundEntries DBC chain 2026-03-09 16:04:52 -07:00