Kelsidavis-WoWee/src
Kelsi bee4dde9b7 ui: add side action bars, fix resize positioning, and fix player nameplates
Action bars:
- Expand from 2 bars (24 slots) to 4 bars (48 slots)
- Bar 2: right-edge vertical bar (slots 24-35), off by default
- Bar 3: left-edge vertical bar (slots 36-47), off by default
- New "Interface" settings tab with toggles and offset sliders for all bars
- XP bar Y position now tracks bar 2 visibility and vertical offset

HUD resize fix:
- All HUD elements (action bars, bag bar, XP bar, cast bar, mirror timers)
  now use ImGui::GetIO().DisplaySize instead of window->getWidth/Height()
- DisplaySize is always in sync with the current frame — eliminates the
  one-frame lag that caused bars to misalign after window resize

Player nameplates:
- Show player name only on nameplate (no level number clutter)
- Fall back to "Player (level)" while name query is pending
- NPC nameplates unchanged (still show "level Name")
2026-03-10 15:56:41 -07:00
..
audio audio: stop precast sound on spell completion, failure, or interrupt 2026-03-09 21:04:24 -07:00
auth Reduce release log spam and harden release logging defaults 2026-02-25 09:46:27 -08:00
core physics: sync camera pitch to movement packets and mount tilt during flight 2026-03-10 14:46:17 -07:00
game fix: derive rest state from PLAYER_BYTES_2 and add action bar 2 settings 2026-03-10 15:45:35 -07:00
network Fix Windows socket WSAENOTCONN disconnect; add boss encounter frames 2026-03-09 20:05:09 -07:00
pipeline ui,game,pipeline: player nameplates always-on, level-up ring effect, vanilla tile fallback, warden null guard 2026-03-10 07:25:04 -07:00
rendering rendering: fix WMO portal culling and chat message format 2026-03-10 14:59:02 -07:00
ui ui: add side action bars, fix resize positioning, and fix player nameplates 2026-03-10 15:56:41 -07:00
main.cpp Fix Windows ERROR macro collision in logger 2026-02-25 11:14:53 -08:00