Kelsidavis-WoWee/include/rendering
Kelsi c4d0a21713 Improve shadow performance: halve resolution, 9x fewer PCF taps, throttle depth pass
- SHADOW_MAP_SIZE 2048→1024: 4x fewer pixels rasterized in depth pass
- Replace 9-tap manual PCF loop with single hardware PCF tap in all 4 receiver
  shaders (terrain.frag, wmo_renderer, m2_renderer, character_renderer).
  GL_LINEAR + GL_COMPARE_REF_TO_TEXTURE already gives 2×2 bilinear PCF per
  tap for free, so quality is maintained while doing 9x fewer texture fetches.
- Throttle shadow depth pass to every 2 frames; OpenGL depth texture persists
  between frames so receivers always have a valid shadow map. 1-frame lag at
  60 fps is invisible.
2026-02-18 21:09:00 -08:00
..
camera.hpp Fix camera occlusion and stabilize WMO/M2 collision behavior 2026-02-03 16:04:21 -08:00
camera_controller.hpp Fix transport sync and stabilize WMO/tunnel grounding 2026-02-12 00:04:53 -08:00
celestial.hpp Implement WoW-accurate DBC-driven sky system with lore-faithful celestial bodies 2026-02-10 14:36:17 -08:00
character_preview.hpp Fix character appearance, previews, mount seat, and online unequip 2026-02-12 14:55:27 -08:00
character_renderer.hpp Remove debug logging and add negative texture cache to fix lag spikes 2026-02-16 00:45:47 -08:00
clouds.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
frustum.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
lens_flare.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
lighting_manager.hpp Implement WoW 3.3.5a DBC-driven lighting system 2026-02-10 13:44:22 -08:00
lightning.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
loading_screen.hpp Add progress bar to loading screen and handle resize during loading 2026-02-06 14:43:18 -08:00
m2_renderer.hpp Fix M2 white shell artifact from missing textures, add opacity track support 2026-02-17 23:52:44 -08:00
material.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
mesh.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
minimap.hpp Add nonbinary gender support with pronoun system and server compatibility 2026-02-09 17:39:21 -08:00
mount_dust.hpp Add mount dust particle effects 2026-02-09 01:24:17 -08:00
performance_hud.hpp Add gameplay systems: combat, spells, groups, loot, vendors, and UI 2026-02-04 10:31:03 -08:00
quest_marker_renderer.hpp Implement WoW-style 3D billboard quest markers 2026-02-09 23:41:38 -08:00
renderer.hpp Improve shadow performance: halve resolution, 9x fewer PCF taps, throttle depth pass 2026-02-18 21:09:00 -08:00
scene.hpp Optimize release builds: LTO, -O3, visibility, micro-perf fixes 2026-02-18 20:10:47 -08:00
shader.hpp Implement shadow mapping pipeline for terrain and models 2026-02-04 16:08:35 -08:00
sky_system.hpp Implement WoW-accurate DBC-driven sky system with lore-faithful celestial bodies 2026-02-10 14:36:17 -08:00
skybox.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
starfield.hpp Implement WoW-accurate DBC-driven sky system with lore-faithful celestial bodies 2026-02-10 14:36:17 -08:00
swim_effects.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
terrain_manager.hpp Fix taxi state sync and transport authority; reduce runtime log overhead; restore first-person self-hide 2026-02-11 22:27:02 -08:00
terrain_renderer.hpp Bound MPQ archive lookup cache; remove always-on composite dumps; track texture cache entries 2026-02-12 16:29:36 -08:00
texture.hpp Add centralized anisotropic filtering, fog, and Blinn-Phong specular to all renderers 2026-02-04 15:05:46 -08:00
video_player.hpp Play looping MP4 behind auth screen 2026-02-05 15:34:29 -08:00
water_renderer.hpp Fix Stormwind cathedral LOD shell and extend view distance 2026-02-09 19:57:22 -08:00
weather.hpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
wmo_renderer.hpp Fix mount sounds, grey WMO meshes, taxi landing, tree animations, and classic dismount 2026-02-14 21:04:20 -08:00
world_map.hpp Fix NPC visibility and stabilize world transport/taxi updates 2026-02-11 18:25:04 -08:00