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- WDT parser detects WMO-only maps (dungeons/raids/BGs) via MPHD flag 0x01 - WMO-only loading branch in loadOnlineWorldTerrain loads root WMO directly - Area trigger system: loads AreaTrigger.dbc, checks player proximity, sends CMSG_AREATRIGGER - BG queue acceptance via /join command sending CMSG_BATTLEFIELD_PORT - SMSG_INSTANCE_DIFFICULTY handler stub - Map change cleanup (clear old WMO/M2/terrain on map transfer) - 5-second area trigger cooldown after map transfer to prevent ping-pong loops |
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| core | ||
| game | ||
| network | ||
| pipeline | ||
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| ui | ||