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- WDT parser detects WMO-only maps (dungeons/raids/BGs) via MPHD flag 0x01 - WMO-only loading branch in loadOnlineWorldTerrain loads root WMO directly - Area trigger system: loads AreaTrigger.dbc, checks player proximity, sends CMSG_AREATRIGGER - BG queue acceptance via /join command sending CMSG_BATTLEFIELD_PORT - SMSG_INSTANCE_DIFFICULTY handler stub - Map change cleanup (clear old WMO/M2/terrain on map transfer) - 5-second area trigger cooldown after map transfer to prevent ping-pong loops |
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| .. | ||
| character.hpp | ||
| entity.hpp | ||
| expansion_profile.hpp | ||
| game_handler.hpp | ||
| group_defines.hpp | ||
| inventory.hpp | ||
| opcode_aliases_generated.inc | ||
| opcode_enum_generated.inc | ||
| opcode_names_generated.inc | ||
| opcode_table.hpp | ||
| opcodes.hpp | ||
| packet_parsers.hpp | ||
| player.hpp | ||
| spell_defines.hpp | ||
| transport_manager.hpp | ||
| update_field_table.hpp | ||
| warden_crypto.hpp | ||
| warden_emulator.hpp | ||
| warden_memory.hpp | ||
| warden_module.hpp | ||
| world.hpp | ||
| world_packets.hpp | ||
| zone_manager.hpp | ||