Kelsidavis-WoWee/tools/editor
Kelsi d253aed635 feat(editor): Find Valid Tile button, improved ADT loading workflow
- "Find Valid Tile" button in Load dialog: auto-scans manifest for the
  first available ADT tile of the selected map (checks center range
  25-45 first for open world, then full 0-63 for dungeons)
- Fixes "wrong coords" issue — dungeons use different tile coords than
  open world maps, now auto-detected
- Map name lowercased for manifest lookup consistency
- Tile check shows green "Tile found" or red "Tile not found" indicator
2026-05-05 06:35:37 -07:00
..
adt_writer.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
adt_writer.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
asset_browser.cpp feat(editor): Find Valid Tile button, improved ADT loading workflow 2026-05-05 06:35:37 -07:00
asset_browser.hpp feat(editor): Find Valid Tile button, improved ADT loading workflow 2026-05-05 06:35:37 -07:00
editor_app.cpp chore(editor): add multi-tile WDT placeholder comment for future 2026-05-05 06:13:02 -07:00
editor_app.hpp feat(editor): quest editor with objectives, rewards, and quest chains 2026-05-05 06:10:14 -07:00
editor_brush.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_brush.hpp feat(editor): erosion brush, NPC load, auto-save 2026-05-05 04:44:54 -07:00
editor_camera.cpp feat(editor): scroll wheel zoom, clickable minimap navigation 2026-05-05 05:44:24 -07:00
editor_camera.hpp feat(editor): scroll wheel zoom, clickable minimap navigation 2026-05-05 05:44:24 -07:00
editor_history.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_history.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_markers.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_markers.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_ui.cpp feat(editor): Find Valid Tile button, improved ADT loading workflow 2026-05-05 06:35:37 -07:00
editor_ui.hpp feat(editor): quest editor with objectives, rewards, and quest chains 2026-05-05 06:10:14 -07:00
editor_viewport.cpp fix(editor): much larger NPC markers, river carver tool 2026-05-05 06:32:39 -07:00
editor_viewport.hpp fix(editor): NPC position markers always visible regardless of M2 rendering 2026-05-05 05:59:06 -07:00
editor_water.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_water.hpp feat(editor): brush radius circle indicator on terrain 2026-05-05 04:10:46 -07:00
main.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
npc_presets.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
npc_presets.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
npc_spawner.cpp feat(editor): erosion brush, NPC load, auto-save 2026-05-05 04:44:54 -07:00
npc_spawner.hpp fix(editor): NPC default scale 3x, right-side panels track window resize 2026-05-05 05:23:09 -07:00
object_placer.cpp feat(editor): object save/load JSON, working duplicate, export objects 2026-05-05 05:14:03 -07:00
object_placer.hpp feat(editor): import ADT doodad/WMO placements on load 2026-05-05 05:42:14 -07:00
quest_editor.cpp feat(editor): quest editor with objectives, rewards, and quest chains 2026-05-05 06:10:14 -07:00
quest_editor.hpp feat(editor): quest editor with objectives, rewards, and quest chains 2026-05-05 06:10:14 -07:00
stb_image_impl.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
terrain_biomes.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
terrain_editor.cpp feat(editor): river/path carver tool for terrain channels 2026-05-05 06:30:26 -07:00
terrain_editor.hpp feat(editor): river/path carver tool for terrain channels 2026-05-05 06:30:26 -07:00
texture_painter.cpp feat(editor): auto-paint terrain by height bands 2026-05-05 06:17:37 -07:00
texture_painter.hpp feat(editor): auto-paint terrain by height bands 2026-05-05 06:17:37 -07:00
transform_gizmo.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
transform_gizmo.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
zone_manifest.cpp feat(editor): zone manifest for client loading, export workflow complete 2026-05-05 05:06:41 -07:00
zone_manifest.hpp feat(editor): zone manifest for client loading, export workflow complete 2026-05-05 05:06:41 -07:00