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- WHM spec now documents per-chunk alpha map data with backward compat - Added JSON DBC format section (replaces binary DBC) - Added PNG texture section (replaces BLP) - Added open format scoring criteria (0-6 scale)
66 lines
2.7 KiB
Markdown
66 lines
2.7 KiB
Markdown
# Wowee Open Format Specification v1.0
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Novel file formats for custom WoW zone content. No Blizzard IP.
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## WOT — Wowee Open Terrain (JSON metadata)
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- Extension: `.wot`
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- Contains: tile coords, texture list, per-chunk layers/holes, water data
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- Key: `"format": "wot-1.0"`
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## WHM — Wowee HeightMap (binary)
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- Extension: `.whm`
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- Magic: `WHM1` (0x314D4857)
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- Version: 1 (embedded in magic — WHM2 for future revisions)
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- Layout: magic(4) + chunks(4) + vertsPerChunk(4) + per-chunk data × 256
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- Per-chunk: baseHeight(4) + heights[145](580) + alphaSize(4) + alphaData(alphaSize)
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- Alpha data: raw alpha blend maps for texture layers (same format as ADT MCAL)
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- Backward compatible: older WHM files without alpha data still load (alphaSize=0)
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## WOM — Wowee Open Model (binary)
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- Extension: `.wom`
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- Magic: `WOM1` (0x314D4F57) — version 1
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- Version: embedded in magic (WOM2 for future revisions with animation support)
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- Layout: magic(4) + vertCount(4) + indexCount(4) + texCount(4) + bounds(28) + name + vertices + indices + texPaths
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- Vertex: position(vec3) + normal(vec3) + texCoord(vec2) = 32 bytes
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## WOB — Wowee Open Building (binary)
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- Extension: `.wob`
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- Magic: `WOB1` (0x31424F57)
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- Layout: magic(4) + groupCount(4) + portalCount(4) + doodadCount(4) + bounds(4) + name + groups + portals + doodads
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- Group: name + vertices(pos+normal+uv+color) + indices + texPaths + bounds + outdoor flag
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## WCP — Wowee Content Pack (archive)
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- Extension: `.wcp`
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- Magic: `WCP1` (0x31504357)
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- Layout: magic(4) + fileCount(4) + infoJsonSize(4) + infoJSON + [pathLen(2) + path + dataSize(4) + data] × N
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## zone.json — Map Definition
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- Replaces WDT
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- Contains: mapName, mapId, tiles, biome, file references
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## zone.json Fields
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- `mapName`, `displayName`, `mapId`, `biome`, `baseHeight`
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- `hasCreatures`, `description`, `tiles` array, `files` map
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- `editorVersion` for compatibility tracking
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## JSON DBC — Data Table Replacement
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- Replaces binary DBC files
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- Format: `{"format": "wowee-dbc-json-1.0", "records": [...], "fieldCount": N}`
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- Records are arrays of mixed types: integers, floats, strings
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- Client loads via DBCFile::loadJSON() when found in custom_zones/ or output/
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## PNG Textures — Texture Replacement
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- Replaces BLP texture files
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- Standard PNG format, loaded by client's texture override system
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- Editor auto-converts BLP→PNG on export via stb_image_write
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## Open Format Scoring (0-6)
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1. WOT terrain metadata present
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2. WHM heightmap with valid magic
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3. zone.json map definition
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4. PNG textures present
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5. WOM models with valid magic
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6. WOB buildings with valid magic
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## All formats are novel, portable, and open for redistribution.
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## No Blizzard intellectual property is used in any format definition.
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