Kelsidavis-WoWee/src
Kelsi d763d71bf3 Fix NPC clothing geosets, preserve armor textures, bald scalp color
- Equipment-driven geoset selection: read GeosetGroup1 from ItemDisplayInfo
  for legs/feet/chest to pick covered mesh variants (1302+ pants, 402+ boots,
  802+ sleeves) instead of always defaulting to bare geosets
- Prevent per-instance skin override from replacing baked/composited armor
  textures on equipped NPCs
- Set bald NPC hair texture slot to skin texture so scalp isn't white
- Skip white fallback textures in per-instance hair overrides
- Remove debug texture dump, reduce NPC logging to DEBUG level
2026-03-05 21:13:55 -08:00
..
audio Fix water splash sounds bypassing mute via ffplay path 2026-02-26 02:34:36 -08:00
auth Reduce release log spam and harden release logging defaults 2026-02-25 09:46:27 -08:00
core Fix NPC clothing geosets, preserve armor textures, bald scalp color 2026-03-05 21:13:55 -08:00
game Reduce instance portal area trigger range to prevent premature teleports 2026-03-04 19:52:47 -08:00
network Make this compatible to build with MSVS 2022 2026-02-23 16:30:49 +01:00
pipeline Fix MLIQ water parsing, skip interior water, clear movement on teleport 2026-03-05 15:12:51 -08:00
rendering Fix NPC clothing geosets, preserve armor textures, bald scalp color 2026-03-05 21:13:55 -08:00
ui Fix NPC chat showing only name without message text 2026-03-02 08:31:34 -08:00
main.cpp Fix Windows ERROR macro collision in logger 2026-02-25 11:14:53 -08:00