Kelsidavis-WoWee/src/game
Kelsi d7a26ed3c5 Fix Monster faction group bit: use 8 (Monster) not 4 (Horde)
FactionGroupMask bits are 1=Player, 2=Alliance, 4=Horde, 8=Monster.
The hostility check was using bit 4 (Horde) to detect monsters, causing
all hostile mobs to appear friendly/green.
2026-02-06 17:01:00 -08:00
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character.cpp Add 3D character model preview to character creation screen 2026-02-05 14:58:45 -08:00
entity.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
game_handler.cpp Fix respawned corpse movement, faction hostility, and add WoW-canonical mob level colors 2026-02-06 16:47:07 -08:00
inventory.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
npc_manager.cpp Fix Monster faction group bit: use 8 (Monster) not 4 (Horde) 2026-02-06 17:01:00 -08:00
opcodes.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
player.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
world.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
world_packets.cpp Fix spell targeting, item query parsing, loot UI, hair/skin textures, and attack animations 2026-02-06 15:41:29 -08:00
zone_manager.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00