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85th procedural texture: gear-cog wheel pattern tiled per cell. Three concentric radii define the gear: • hub (rNorm < 0.20) — center axle hole, kept as bg • inner (rNorm < 0.65) — gap floor between teeth • outer (rNorm < 0.92) — tooth tip Teeth alternate around the gear via a per-tooth phase calculation: theta is mapped into a tooth period of 2*pi/teeth, with the first half of each period rendering as a tooth (effective radius = outer) and the second half rendering as a gap (effective radius = inner). Useful for: engineering crafting backdrops, mechanical door textures, gnomish / goblin themed gear icons, factory / forge tile sets, clockwork-themed dungeons, steampunk faction insignia, machinery damage states. Distinct from --gen-texture-rings (concentric circles only, no teeth). The first procedural texture in the catalogue that exercises a per-tooth periodic offset rather than a fixed angular fold. |
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| .. | ||
| asset_extract | ||
| auth_login_probe | ||
| auth_probe | ||
| blp_convert | ||
| dbc_to_csv | ||
| editor | ||
| asset_pipeline_gui.py | ||
| backup_assets.sh | ||
| diff_classic_turtle_opcodes.py | ||
| gen_opcode_registry.py | ||
| generate_ffx_sdk_vk_permutations.sh | ||
| m2_viewer.py | ||
| opcode_map_utils.py | ||
| validate_opcode_maps.py | ||