mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-03-23 07:40:14 +00:00
47 lines
3.1 KiB
Markdown
47 lines
3.1 KiB
Markdown
# Project Status
|
|
|
|
**Last updated**: 2026-03-18
|
|
|
|
## What This Repo Is
|
|
|
|
Wowee is a native C++ World of Warcraft client experiment focused on connecting to real emulator servers (online/multiplayer) with a custom renderer and asset pipeline.
|
|
|
|
## Current Code State
|
|
|
|
Implemented (working in normal use):
|
|
|
|
- Auth flow: SRP6a auth + realm list + world connect with header encryption
|
|
- Rendering: terrain, WMO/M2, water/magma/slime (FBM noise shaders), sky system, particles, shadow mapping, minimap/world map, loading video playback
|
|
- Instances: WDT parser, WMO-only dungeon maps, area trigger portals with glow/spin effects, zone transitions
|
|
- Character system: creation (including nonbinary gender), selection, 3D preview with equipment, character screen, per-instance NPC hair/skin textures
|
|
- Core gameplay: movement (with ACK responses), targeting (hostility-filtered tab-cycle), combat, action bar, inventory/equipment, chat (tabs/channels, emotes, item links)
|
|
- Quests: quest markers (! and ?) on NPCs/minimap, quest log with detail queries/retry, objective tracking, accept/complete flow, turn-in, quest item progress
|
|
- Trainers: spell trainer UI, buy spells, known/available/unavailable states
|
|
- Vendors, loot (including chest/gameobject loot), gossip dialogs (including buyback for most recently sold item)
|
|
- Bank: full bank support for all expansions, bag slots, drag-drop, right-click deposit
|
|
- Auction house: search with filters, pagination, sell picker, bid/buyout, tooltips
|
|
- Mail: item attachment support for sending
|
|
- Spellbook with specialty/general/profession/mount/companion tabs, drag-drop to action bar, spell icons, item use
|
|
- Talent tree UI with proper visuals and functionality
|
|
- Pet tracking (SMSG_PET_SPELLS), dismiss pet button
|
|
- Party: group invites, party list, out-of-range member health (SMSG_PARTY_MEMBER_STATS)
|
|
- Map exploration: subzone-level fog-of-war reveal
|
|
- Warden anti-cheat: full module execution via Unicorn Engine x86 emulation; module caching
|
|
- Audio: ambient, movement, combat, spell, and UI sound systems
|
|
- Bag UI: separate bag windows, open-bag indicator on bag bar, optional collapse-empty mode in aggregate bag view
|
|
- Multi-expansion: Classic/Vanilla, TBC, WotLK, and Turtle WoW (1.17) protocol and asset variants
|
|
- CI: GitHub Actions for Linux (x86-64, ARM64), Windows (MSYS2), macOS (ARM64); container builds via Podman
|
|
|
|
In progress / known gaps:
|
|
|
|
- Transports: M2 transports (trams) working with position-delta riding; WMO transports (ships, zeppelins) working with path following; some edge cases remain
|
|
- Visual edge cases: some M2/WMO rendering gaps (character shin mesh, some particle effects)
|
|
- Lava steam particles: sparse in some areas (tuning opportunity)
|
|
- Water refraction: available in Settings; barrier srcAccessMask fix (2026-03-18) removed prior VK_ERROR_DEVICE_LOST on AMD/Mali GPUs
|
|
|
|
## Where To Look
|
|
|
|
- Entry point: `src/main.cpp`, `src/core/application.cpp`
|
|
- Networking/auth: `src/auth/`, `src/network/`, `src/game/game_handler.cpp`
|
|
- Rendering: `src/rendering/`
|
|
- Assets/extraction: `extract_assets.sh`, `tools/asset_extract/`, `src/pipeline/asset_manager.cpp`
|