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Resolve conflicts: - audio_callback_handler.cpp: keep PR's animation_controller include - movement_handler.cpp: use PR accessors with master's transportResolved logic - world_packets.cpp: keep PR's decomposed version (functions moved to split files) Apply overkill field fix to world_packets_entity.cpp (WotLK SMSG_ATTACKERSTATEUPDATE missing uint32 overkill between damage and subDamageCount). |
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| .. | ||
| addons | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| rendering | ||
| ui | ||
| main.cpp | ||