Kelsidavis-WoWee/tools/asset_extract
Kelsi Davis bcf1015149 fix(rendering): check sampler validity in VkTexture::isValid(), fix Windows build
- VkTexture::isValid() now checks both image AND sampler handles. Previously
  it only checked the image, so a texture with a valid image but NULL sampler
  would pass validation and get bound to a descriptor set. On MoltenVK (macOS)
  this renders as pink/magenta boxes; the fallback white texture is now
  correctly used instead.

- Fix fs::path to std::string implicit conversion in asset extractor that
  broke the Windows (MSYS2/clang) CI build.
2026-04-05 01:34:49 -07:00
..
extractor.cpp fix(rendering): check sampler validity in VkTexture::isValid(), fix Windows build 2026-04-05 01:34:49 -07:00
extractor.hpp fix: warden mmap on macOS, add external listfile support to asset extractor 2026-04-04 01:16:28 -07:00
main.cpp fix: warden mmap on macOS, add external listfile support to asset extractor 2026-04-04 01:16:28 -07:00
manifest_writer.cpp Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
manifest_writer.hpp Replace MPQ runtime with loose file asset system 2026-02-12 20:32:14 -08:00
path_mapper.cpp refactor path mapper 2026-04-04 14:34:23 -03:00
path_mapper.hpp refactor path mapper 2026-04-04 14:34:23 -03:00