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- VkTexture::isValid() now checks both image AND sampler handles. Previously it only checked the image, so a texture with a valid image but NULL sampler would pass validation and get bound to a descriptor set. On MoltenVK (macOS) this renders as pink/magenta boxes; the fallback white texture is now correctly used instead. - Fix fs::path to std::string implicit conversion in asset extractor that broke the Windows (MSYS2/clang) CI build. |
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| .. | ||
| extractor.cpp | ||
| extractor.hpp | ||
| main.cpp | ||
| manifest_writer.cpp | ||
| manifest_writer.hpp | ||
| path_mapper.cpp | ||
| path_mapper.hpp | ||