Kelsidavis-WoWee/src/game
Kelsi e4bd380c0d fix(chat): prevent AFK/DND auto-reply whisper spam loop
Auto-reply was sent on every incoming whisper with no dedup, causing
infinite loops when both players had auto-reply enabled. Now tracks
which senders have been replied to and only sends one auto-reply per
sender per AFK/DND session.
2026-04-05 04:50:40 -07:00
..
character.cpp Add body type selection for nonbinary characters and reduce preview rotation sensitivity 2026-02-09 17:56:04 -08:00
chat_handler.cpp fix(chat): prevent AFK/DND auto-reply whisper spam loop 2026-04-05 04:50:40 -07:00
combat_handler.cpp feat(animation): decompose AnimationController into FSM-based architecture 2026-04-05 12:27:35 +03:00
entity.cpp Fix transport/WMO diagnostics and terrain WMO dedup lifecycle 2026-02-18 22:36:34 -08:00
entity_controller.cpp feat(repair): DBC-based repair cost estimation and UI display 2026-04-05 04:15:48 -07:00
expansion_profile.cpp refactor: name auth security flags, log JSON parse failures 2026-03-30 14:43:50 -07:00
game_handler.cpp fix(ui): use display name from Map.dbc field 4 instead of internal name 2026-04-05 04:32:10 -07:00
inventory.cpp refactor: replace magic bag slot offset 19 with FIRST_BAG_EQUIP_SLOT 2026-03-30 14:20:39 -07:00
inventory_handler.cpp fix(mail): route GO mailbox open through InventoryHandler 2026-04-05 04:22:48 -07:00
movement_handler.cpp fix(movement): stop spoofing player position for area triggers 2026-04-05 04:40:46 -07:00
opcode_table.cpp refactor: derive turtle opcodes from classic 2026-03-15 02:55:05 -07:00
opcodes.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
packet_parsers_classic.cpp fix(parsing): validate spline endPoint coords to reject false-positive format matches 2026-04-03 19:36:34 -07:00
packet_parsers_tbc.cpp docs: add why-comments to TBC parsers, bell audio, portrait preview 2026-03-30 17:26:13 -07:00
player.cpp Initial commit: wowee native WoW 3.3.5a client 2026-02-02 13:03:22 -08:00
quest_handler.cpp feat(repair): DBC-based repair cost estimation and UI display 2026-04-05 04:15:48 -07:00
social_handler.cpp fix(ui): resolve map 0 name and allow guild queries at character screen 2026-04-05 04:30:32 -07:00
spell_handler.cpp feat(animation): decompose AnimationController into FSM-based architecture 2026-04-05 12:27:35 +03:00
transport_manager.cpp refactor: name FNV-1a/transport constants, fix dead code, add comments 2026-03-30 14:48:06 -07:00
update_field_table.cpp feat(animation): 452 named constants, 30-phase character animation state machine 2026-04-04 23:02:53 +03:00
warden_crypto.cpp Fix CodeQL weak-crypto suppressions: switch lgtm to codeql inline format 2026-02-19 17:06:49 -08:00
warden_emulator.cpp feat: implement Warden API binding / IAT patching for module imports 2026-03-30 22:38:05 -07:00
warden_handler.cpp fix: revert Warden HASH_RESULT fallback — silence is correct behavior 2026-03-31 01:18:58 -07:00
warden_memory.cpp fix: prevent buffer overflows in Warden PE parsing 2026-03-30 15:33:03 -07:00
warden_module.cpp fix: warden mmap on macOS, add external listfile support to asset extractor 2026-04-04 00:22:07 -07:00
world.cpp Clarify World stub methods: terrain/entity state lives in subsystems 2026-03-09 15:54:43 -07:00
world_packets.cpp fix(parsing): validate spline endPoint coords to reject false-positive format matches 2026-04-03 19:36:34 -07:00
zone_manager.cpp refactor: add why-comments to zone tiles, audio cache, socket buffer 2026-03-30 14:52:51 -07:00