mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-05-10 11:03:51 +00:00
Replaces the AzerothCore-style creature_equip_template SQL tables plus the visible-weapon / shield / ranged-slot data that was traditionally embedded in creature templates. Closes a long-standing gap in the creature subsystem: until now WCRT defined a creature's stats, WSPN placed it in the world, and WLOT defined what it drops — but nothing defined what items it visibly equips. Each entry binds a creatureId to up to three equipped items (main hand / off hand / ranged) plus the visual kit that fires when the main-hand weapon is brandished. equipFlags bits encode hidden / dual-wield / shield-offhand / thrown-ranged / 2H polearm to drive the renderer's attachment-point selection. Cross-references with prior formats — creatureId points at WCRT.creatureId, mainHandItemId / offHandItemId / rangedItemId all point at WIT.itemId, and mainHandVisualId points at WSVK.visualKitId so brandished weapons can play their signature glow / aura. CLI: --gen-ceq (3 generic guard/hunter/rogue starters), --gen-ceq-bosses (4 iconic loadouts incl. Frostmourne and Illidan's warglaives, with WSVK visual cross-refs), --gen-ceq-ranged (3 ranged-only rifle/bow/crossbow loadouts), --info-wceq, --validate-wceq with --json variants. Validator catches id=0/duplicates, missing creatureId, all-empty-slots warning, kFlagDualWield without both hand items, kFlagShield without offhand item, mutually-exclusive dual-wield + shield, and 2H polearm with offhand item filled. Format graph milestone: 50 distinct binary formats. CLI flag count: 754 → 760.
248 lines
6.6 KiB
C++
248 lines
6.6 KiB
C++
#include "cli_dispatch.hpp"
|
|
|
|
#include "cli_gen_audio.hpp"
|
|
#include "cli_zone_packs.hpp"
|
|
#include "cli_audits.hpp"
|
|
#include "cli_readmes.hpp"
|
|
#include "cli_zone_inventory.hpp"
|
|
#include "cli_project_inventory.hpp"
|
|
#include "cli_gen_texture.hpp"
|
|
#include "cli_gen_mesh.hpp"
|
|
#include "cli_mesh_io.hpp"
|
|
#include "cli_mesh_edit.hpp"
|
|
#include "cli_wom_info.hpp"
|
|
#include "cli_format_validate.hpp"
|
|
#include "cli_convert.hpp"
|
|
#include "cli_format_info.hpp"
|
|
#include "cli_pack.hpp"
|
|
#include "cli_content_info.hpp"
|
|
#include "cli_zone_info.hpp"
|
|
#include "cli_data_tree.hpp"
|
|
#include "cli_diff.hpp"
|
|
#include "cli_spawn_audit.hpp"
|
|
#include "cli_items.hpp"
|
|
#include "cli_extract_info.hpp"
|
|
#include "cli_export.hpp"
|
|
#include "cli_bake.hpp"
|
|
#include "cli_migrate.hpp"
|
|
#include "cli_validate_interop.hpp"
|
|
#include "cli_glb_inspect.hpp"
|
|
#include "cli_wom_io.hpp"
|
|
#include "cli_world_io.hpp"
|
|
#include "cli_info_tree.hpp"
|
|
#include "cli_info_bytes.hpp"
|
|
#include "cli_info_extents.hpp"
|
|
#include "cli_info_water.hpp"
|
|
#include "cli_info_density.hpp"
|
|
#include "cli_info_audio.hpp"
|
|
#include "cli_world_info.hpp"
|
|
#include "cli_world_map.hpp"
|
|
#include "cli_sound_catalog.hpp"
|
|
#include "cli_spawns_catalog.hpp"
|
|
#include "cli_items_catalog.hpp"
|
|
#include "cli_loot_catalog.hpp"
|
|
#include "cli_creatures_catalog.hpp"
|
|
#include "cli_quests_catalog.hpp"
|
|
#include "cli_objects_catalog.hpp"
|
|
#include "cli_factions_catalog.hpp"
|
|
#include "cli_locks_catalog.hpp"
|
|
#include "cli_skills_catalog.hpp"
|
|
#include "cli_spells_catalog.hpp"
|
|
#include "cli_achievements_catalog.hpp"
|
|
#include "cli_trainers_catalog.hpp"
|
|
#include "cli_gossip_catalog.hpp"
|
|
#include "cli_taxi_catalog.hpp"
|
|
#include "cli_talents_catalog.hpp"
|
|
#include "cli_maps_catalog.hpp"
|
|
#include "cli_chars_catalog.hpp"
|
|
#include "cli_tokens_catalog.hpp"
|
|
#include "cli_triggers_catalog.hpp"
|
|
#include "cli_titles_catalog.hpp"
|
|
#include "cli_events_catalog.hpp"
|
|
#include "cli_mounts_catalog.hpp"
|
|
#include "cli_battlegrounds_catalog.hpp"
|
|
#include "cli_mail_catalog.hpp"
|
|
#include "cli_gems_catalog.hpp"
|
|
#include "cli_guilds_catalog.hpp"
|
|
#include "cli_conditions_catalog.hpp"
|
|
#include "cli_pets_catalog.hpp"
|
|
#include "cli_auction_catalog.hpp"
|
|
#include "cli_channels_catalog.hpp"
|
|
#include "cli_cinematics_catalog.hpp"
|
|
#include "cli_glyphs_catalog.hpp"
|
|
#include "cli_vehicles_catalog.hpp"
|
|
#include "cli_holidays_catalog.hpp"
|
|
#include "cli_liquids_catalog.hpp"
|
|
#include "cli_list_formats.hpp"
|
|
#include "cli_info_magic.hpp"
|
|
#include "cli_animations_catalog.hpp"
|
|
#include "cli_spell_visuals_catalog.hpp"
|
|
#include "cli_summary_dir.hpp"
|
|
#include "cli_rename_magic.hpp"
|
|
#include "cli_world_state_ui_catalog.hpp"
|
|
#include "cli_player_conditions_catalog.hpp"
|
|
#include "cli_trade_skills_catalog.hpp"
|
|
#include "cli_creature_equipment_catalog.hpp"
|
|
#include "cli_quest_objective.hpp"
|
|
#include "cli_quest_reward.hpp"
|
|
#include "cli_clone.hpp"
|
|
#include "cli_remove.hpp"
|
|
#include "cli_add.hpp"
|
|
#include "cli_random.hpp"
|
|
#include "cli_items_export.hpp"
|
|
#include "cli_items_mutate.hpp"
|
|
#include "cli_zone_create.hpp"
|
|
#include "cli_tiles.hpp"
|
|
#include "cli_zone_mgmt.hpp"
|
|
#include "cli_strip.hpp"
|
|
#include "cli_repair.hpp"
|
|
#include "cli_makefile.hpp"
|
|
#include "cli_zone_list.hpp"
|
|
#include "cli_tilemap.hpp"
|
|
#include "cli_deps.hpp"
|
|
#include "cli_for_each.hpp"
|
|
#include "cli_check.hpp"
|
|
#include "cli_introspect.hpp"
|
|
#include "cli_texture_helpers.hpp"
|
|
#include "cli_mesh_info.hpp"
|
|
#include "cli_zone_data.hpp"
|
|
#include "cli_project_actions.hpp"
|
|
#include "cli_zone_export.hpp"
|
|
|
|
namespace wowee {
|
|
namespace editor {
|
|
namespace cli {
|
|
|
|
namespace {
|
|
|
|
// Each handler family takes (int& i, int argc, char** argv,
|
|
// int& outRc) and returns true if it claimed the flag. The
|
|
// table is walked in order until one returns true. Order
|
|
// rarely matters — flags are exact-string-matched, so two
|
|
// families can't both claim the same flag — but families with
|
|
// shorter/cheaper checks still come first by convention.
|
|
using DispatchFn = bool (*)(int&, int, char**, int&);
|
|
|
|
constexpr DispatchFn kDispatchTable[] = {
|
|
handleGenAudio,
|
|
handleZonePacks,
|
|
handleAudits,
|
|
handleReadmes,
|
|
handleZoneInventory,
|
|
handleProjectInventory,
|
|
handleGenTexture,
|
|
handleGenMesh,
|
|
handleMeshIO,
|
|
handleMeshEdit,
|
|
handleWomInfo,
|
|
handleFormatValidate,
|
|
handleConvert,
|
|
handleFormatInfo,
|
|
handlePack,
|
|
handleContentInfo,
|
|
handleZoneInfo,
|
|
handleDataTree,
|
|
handleDiff,
|
|
handleSpawnAudit,
|
|
handleItems,
|
|
handleExtractInfo,
|
|
handleExport,
|
|
handleBake,
|
|
handleMigrate,
|
|
handleValidateInterop,
|
|
handleGlbInspect,
|
|
handleWomIo,
|
|
handleWorldIo,
|
|
handleInfoTree,
|
|
handleInfoBytes,
|
|
handleInfoExtents,
|
|
handleInfoWater,
|
|
handleInfoDensity,
|
|
handleInfoAudio,
|
|
handleWorldInfo,
|
|
handleWorldMap,
|
|
handleSoundCatalog,
|
|
handleSpawnsCatalog,
|
|
handleItemsCatalog,
|
|
handleLootCatalog,
|
|
handleCreaturesCatalog,
|
|
handleQuestsCatalog,
|
|
handleObjectsCatalog,
|
|
handleFactionsCatalog,
|
|
handleLocksCatalog,
|
|
handleSkillsCatalog,
|
|
handleSpellsCatalog,
|
|
handleAchievementsCatalog,
|
|
handleTrainersCatalog,
|
|
handleGossipCatalog,
|
|
handleTaxiCatalog,
|
|
handleTalentsCatalog,
|
|
handleMapsCatalog,
|
|
handleCharsCatalog,
|
|
handleTokensCatalog,
|
|
handleTriggersCatalog,
|
|
handleTitlesCatalog,
|
|
handleEventsCatalog,
|
|
handleMountsCatalog,
|
|
handleBattlegroundsCatalog,
|
|
handleMailCatalog,
|
|
handleGemsCatalog,
|
|
handleGuildsCatalog,
|
|
handleConditionsCatalog,
|
|
handlePetsCatalog,
|
|
handleAuctionCatalog,
|
|
handleChannelsCatalog,
|
|
handleCinematicsCatalog,
|
|
handleGlyphsCatalog,
|
|
handleVehiclesCatalog,
|
|
handleHolidaysCatalog,
|
|
handleLiquidsCatalog,
|
|
handleListFormats,
|
|
handleInfoMagic,
|
|
handleAnimationsCatalog,
|
|
handleSpellVisualsCatalog,
|
|
handleSummaryDir,
|
|
handleRenameMagic,
|
|
handleWorldStateUICatalog,
|
|
handlePlayerConditionsCatalog,
|
|
handleTradeSkillsCatalog,
|
|
handleCreatureEquipmentCatalog,
|
|
handleQuestObjective,
|
|
handleQuestReward,
|
|
handleClone,
|
|
handleRemove,
|
|
handleAdd,
|
|
handleRandom,
|
|
handleItemsExport,
|
|
handleItemsMutate,
|
|
handleZoneCreate,
|
|
handleTiles,
|
|
handleZoneMgmt,
|
|
handleStrip,
|
|
handleRepair,
|
|
handleMakefile,
|
|
handleZoneList,
|
|
handleTilemap,
|
|
handleDeps,
|
|
handleForEach,
|
|
handleCheck,
|
|
handleIntrospect,
|
|
handleTextureHelpers,
|
|
handleMeshInfo,
|
|
handleZoneData,
|
|
handleProjectActions,
|
|
handleZoneExport,
|
|
};
|
|
|
|
} // namespace
|
|
|
|
bool tryDispatchAll(int& i, int argc, char** argv, int& outRc) {
|
|
for (DispatchFn fn : kDispatchTable) {
|
|
if (fn(i, argc, argv, outRc)) return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
} // namespace cli
|
|
} // namespace editor
|
|
} // namespace wowee
|