Kelsidavis-WoWee/src/game/packet_parsers_classic.cpp
Kelsi fb0ae26fe6 Vanilla/Turtle WoW compatibility: fix UPDATE_OBJECT, chat, equipment, creatures
- Route SMSG_UPDATE_OBJECT through polymorphic parsers for correct
  vanilla format (uint8 updateFlags, 6 speeds vs WotLK uint16/9)
- Fix SMSG_DESTROY_OBJECT for vanilla (8 bytes, no isDeath field)
- Add MSG_MOVE_* handlers for other player movement relay
- Add ClassicPacketParsers::parseMessageChat with targetGuid read
  and monster-type name handling
- Resolve chat sender names from player name cache before display
- Fix CSV DBC field 0 always treated as numeric ID (fixes 16+ garbled
  Turtle CSVs including Map, AreaTable, Spell, CreatureDisplayInfo)
- Add CSV DBC validation: reject garbled CSVs (>80% zero IDs) and
  fall back to binary DBC files
- Fix ItemDisplayInfo texture component field index (14+ not 15+)
  for binary DBC with gender-aware suffix resolution
- Spawn other players as visible M2 models via creature callback
- Map name cache dedup prevents overwrites from duplicate CSV records
2026-02-13 18:59:09 -08:00

448 lines
18 KiB
C++

#include "game/packet_parsers.hpp"
#include "core/logger.hpp"
namespace wowee {
namespace game {
// ============================================================================
// Classic 1.12.1 movement flag constants
// Key differences from TBC:
// - SPLINE_ENABLED at 0x00400000 (TBC/WotLK: 0x08000000)
// - No FLYING flag (flight was added in TBC)
// - ONTRANSPORT at 0x02000000 (not used for pitch in Classic)
// Same as TBC: ON_TRANSPORT=0x200, JUMPING=0x2000, SWIMMING=0x200000,
// SPLINE_ELEVATION=0x04000000
// ============================================================================
namespace ClassicMoveFlags {
constexpr uint32_t ONTRANSPORT = 0x02000000; // Gates transport data (vmangos authoritative)
constexpr uint32_t JUMPING = 0x00002000; // Gates jump data
constexpr uint32_t SWIMMING = 0x00200000; // Gates pitch
constexpr uint32_t SPLINE_ENABLED = 0x00400000; // TBC/WotLK: 0x08000000
constexpr uint32_t SPLINE_ELEVATION = 0x04000000; // Same as TBC
}
// ============================================================================
// Classic parseMovementBlock
// Key differences from TBC:
// - NO moveFlags2 (TBC reads u8, WotLK reads u16)
// - SPLINE_ENABLED at 0x00400000 (not 0x08000000)
// - Transport data: NO timestamp (TBC adds u32 timestamp)
// - Pitch: only SWIMMING (no ONTRANSPORT secondary pitch, no FLYING)
// Same as TBC: u8 UpdateFlags, JUMPING=0x2000, 8 speeds, no pitchRate
// ============================================================================
bool ClassicPacketParsers::parseMovementBlock(network::Packet& packet, UpdateBlock& block) {
// Classic: UpdateFlags is uint8 (same as TBC)
uint8_t updateFlags = packet.readUInt8();
block.updateFlags = static_cast<uint16_t>(updateFlags);
LOG_DEBUG(" [Classic] UpdateFlags: 0x", std::hex, (int)updateFlags, std::dec);
const uint8_t UPDATEFLAG_LIVING = 0x20;
const uint8_t UPDATEFLAG_HAS_POSITION = 0x40;
const uint8_t UPDATEFLAG_HAS_TARGET = 0x04;
const uint8_t UPDATEFLAG_TRANSPORT = 0x02;
const uint8_t UPDATEFLAG_LOWGUID = 0x08;
const uint8_t UPDATEFLAG_HIGHGUID = 0x10;
if (updateFlags & UPDATEFLAG_LIVING) {
// Movement flags (u32 only — NO extra flags byte in Classic)
uint32_t moveFlags = packet.readUInt32();
/*uint32_t time =*/ packet.readUInt32();
// Position
block.x = packet.readFloat();
block.y = packet.readFloat();
block.z = packet.readFloat();
block.orientation = packet.readFloat();
block.hasMovement = true;
LOG_DEBUG(" [Classic] LIVING: (", block.x, ", ", block.y, ", ", block.z,
"), o=", block.orientation, " moveFlags=0x", std::hex, moveFlags, std::dec);
// Transport data (Classic: ONTRANSPORT=0x02000000, no timestamp)
if (moveFlags & ClassicMoveFlags::ONTRANSPORT) {
block.onTransport = true;
block.transportGuid = UpdateObjectParser::readPackedGuid(packet);
block.transportX = packet.readFloat();
block.transportY = packet.readFloat();
block.transportZ = packet.readFloat();
block.transportO = packet.readFloat();
// Classic: NO transport timestamp (TBC adds u32 timestamp)
// Classic: NO transport seat byte
}
// Pitch (Classic: only SWIMMING, no FLYING or ONTRANSPORT pitch)
if (moveFlags & ClassicMoveFlags::SWIMMING) {
/*float pitch =*/ packet.readFloat();
}
// Fall time (always present)
/*uint32_t fallTime =*/ packet.readUInt32();
// Jumping (Classic: JUMPING=0x2000, same as TBC)
if (moveFlags & ClassicMoveFlags::JUMPING) {
/*float jumpVelocity =*/ packet.readFloat();
/*float jumpSinAngle =*/ packet.readFloat();
/*float jumpCosAngle =*/ packet.readFloat();
/*float jumpXYSpeed =*/ packet.readFloat();
}
// Spline elevation
if (moveFlags & ClassicMoveFlags::SPLINE_ELEVATION) {
/*float splineElevation =*/ packet.readFloat();
}
// Speeds (Classic: 6 values — no flight speeds, no pitchRate)
// TBC added flying_speed + backwards_flying_speed (8 total)
// WotLK added pitchRate (9 total)
/*float walkSpeed =*/ packet.readFloat();
float runSpeed = packet.readFloat();
/*float runBackSpeed =*/ packet.readFloat();
/*float swimSpeed =*/ packet.readFloat();
/*float swimBackSpeed =*/ packet.readFloat();
/*float turnRate =*/ packet.readFloat();
block.runSpeed = runSpeed;
// Spline data (Classic: SPLINE_ENABLED=0x00400000)
if (moveFlags & ClassicMoveFlags::SPLINE_ENABLED) {
uint32_t splineFlags = packet.readUInt32();
LOG_DEBUG(" [Classic] Spline: flags=0x", std::hex, splineFlags, std::dec);
if (splineFlags & 0x00010000) { // FINAL_POINT
/*float finalX =*/ packet.readFloat();
/*float finalY =*/ packet.readFloat();
/*float finalZ =*/ packet.readFloat();
} else if (splineFlags & 0x00020000) { // FINAL_TARGET
/*uint64_t finalTarget =*/ packet.readUInt64();
} else if (splineFlags & 0x00040000) { // FINAL_ANGLE
/*float finalAngle =*/ packet.readFloat();
}
// Classic spline: timePassed, duration, id, nodes, finalNode (same as TBC)
/*uint32_t timePassed =*/ packet.readUInt32();
/*uint32_t duration =*/ packet.readUInt32();
/*uint32_t splineId =*/ packet.readUInt32();
uint32_t pointCount = packet.readUInt32();
if (pointCount > 256) {
LOG_WARNING(" [Classic] Spline pointCount=", pointCount, " exceeds max, capping");
pointCount = 0;
}
for (uint32_t i = 0; i < pointCount; i++) {
/*float px =*/ packet.readFloat();
/*float py =*/ packet.readFloat();
/*float pz =*/ packet.readFloat();
}
// Classic: NO splineMode byte
/*float endPointX =*/ packet.readFloat();
/*float endPointY =*/ packet.readFloat();
/*float endPointZ =*/ packet.readFloat();
}
}
else if (updateFlags & UPDATEFLAG_HAS_POSITION) {
block.x = packet.readFloat();
block.y = packet.readFloat();
block.z = packet.readFloat();
block.orientation = packet.readFloat();
block.hasMovement = true;
LOG_DEBUG(" [Classic] STATIONARY: (", block.x, ", ", block.y, ", ", block.z, ")");
}
// Target GUID
if (updateFlags & UPDATEFLAG_HAS_TARGET) {
/*uint64_t targetGuid =*/ UpdateObjectParser::readPackedGuid(packet);
}
// Transport time
if (updateFlags & UPDATEFLAG_TRANSPORT) {
/*uint32_t transportTime =*/ packet.readUInt32();
}
// Low GUID
if (updateFlags & UPDATEFLAG_LOWGUID) {
/*uint32_t lowGuid =*/ packet.readUInt32();
}
// High GUID
if (updateFlags & UPDATEFLAG_HIGHGUID) {
/*uint32_t highGuid =*/ packet.readUInt32();
}
return true;
}
// ============================================================================
// Classic writeMovementPayload
// Key differences from TBC:
// - NO flags2 byte (TBC writes u8)
// - Transport data: NO timestamp
// - Pitch: only SWIMMING (no ONTRANSPORT pitch)
// ============================================================================
void ClassicPacketParsers::writeMovementPayload(network::Packet& packet, const MovementInfo& info) {
// Movement flags (uint32)
packet.writeUInt32(info.flags);
// Classic: NO flags2 byte (TBC has u8, WotLK has u16)
// Timestamp
packet.writeUInt32(info.time);
// Position
packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.x), sizeof(float));
packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.y), sizeof(float));
packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.z), sizeof(float));
packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.orientation), sizeof(float));
// Transport data (Classic ONTRANSPORT = 0x02000000, no timestamp)
if (info.flags & ClassicMoveFlags::ONTRANSPORT) {
// Packed transport GUID
uint8_t transMask = 0;
uint8_t transGuidBytes[8];
int transGuidByteCount = 0;
for (int i = 0; i < 8; i++) {
uint8_t byte = static_cast<uint8_t>((info.transportGuid >> (i * 8)) & 0xFF);
if (byte != 0) {
transMask |= (1 << i);
transGuidBytes[transGuidByteCount++] = byte;
}
}
packet.writeUInt8(transMask);
for (int i = 0; i < transGuidByteCount; i++) {
packet.writeUInt8(transGuidBytes[i]);
}
// Transport local position
packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.transportX), sizeof(float));
packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.transportY), sizeof(float));
packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.transportZ), sizeof(float));
packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.transportO), sizeof(float));
// Classic: NO transport timestamp
// Classic: NO transport seat byte
}
// Pitch (Classic: only SWIMMING)
if (info.flags & ClassicMoveFlags::SWIMMING) {
packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.pitch), sizeof(float));
}
// Fall time (always present)
packet.writeUInt32(info.fallTime);
// Jump data (Classic JUMPING = 0x2000)
if (info.flags & ClassicMoveFlags::JUMPING) {
packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.jumpVelocity), sizeof(float));
packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.jumpSinAngle), sizeof(float));
packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.jumpCosAngle), sizeof(float));
packet.writeBytes(reinterpret_cast<const uint8_t*>(&info.jumpXYSpeed), sizeof(float));
}
}
// ============================================================================
// Classic buildMovementPacket
// Classic/TBC: client movement packets do NOT include PackedGuid prefix
// (WotLK added PackedGuid to client packets)
// ============================================================================
network::Packet ClassicPacketParsers::buildMovementPacket(LogicalOpcode opcode,
const MovementInfo& info,
uint64_t /*playerGuid*/) {
network::Packet packet(wireOpcode(opcode));
// Classic: NO PackedGuid prefix for client packets
writeMovementPayload(packet, info);
return packet;
}
// ============================================================================
// Classic 1.12.1 parseCharEnum
// Differences from TBC:
// - Equipment: 20 items, but NO enchantment field per slot
// Classic: displayId(u32) + inventoryType(u8) = 5 bytes/slot
// TBC/WotLK: displayId(u32) + inventoryType(u8) + enchant(u32) = 9 bytes/slot
// - After flags: uint8 firstLogin (same as TBC)
// ============================================================================
bool ClassicPacketParsers::parseCharEnum(network::Packet& packet, CharEnumResponse& response) {
uint8_t count = packet.readUInt8();
LOG_INFO("[Classic] Parsing SMSG_CHAR_ENUM: ", (int)count, " characters");
response.characters.clear();
response.characters.reserve(count);
for (uint8_t i = 0; i < count; ++i) {
Character character;
// GUID (8 bytes)
character.guid = packet.readUInt64();
// Name (null-terminated string)
character.name = packet.readString();
// Race, class, gender
character.race = static_cast<Race>(packet.readUInt8());
character.characterClass = static_cast<Class>(packet.readUInt8());
character.gender = static_cast<Gender>(packet.readUInt8());
// Appearance (5 bytes: skin, face, hairStyle, hairColor packed + facialFeatures)
character.appearanceBytes = packet.readUInt32();
character.facialFeatures = packet.readUInt8();
// Level
character.level = packet.readUInt8();
// Location
character.zoneId = packet.readUInt32();
character.mapId = packet.readUInt32();
character.x = packet.readFloat();
character.y = packet.readFloat();
character.z = packet.readFloat();
// Guild ID
character.guildId = packet.readUInt32();
// Flags
character.flags = packet.readUInt32();
// Classic: uint8 firstLogin (same as TBC)
/*uint8_t firstLogin =*/ packet.readUInt8();
// Pet data (always present)
character.pet.displayModel = packet.readUInt32();
character.pet.level = packet.readUInt32();
character.pet.family = packet.readUInt32();
// Equipment (Classic: 20 items, NO enchantment field)
character.equipment.reserve(20);
for (int j = 0; j < 20; ++j) {
EquipmentItem item;
item.displayModel = packet.readUInt32();
item.inventoryType = packet.readUInt8();
item.enchantment = 0; // Classic has no enchant field in char enum
character.equipment.push_back(item);
}
LOG_INFO(" Character ", (int)(i + 1), ": ", character.name);
LOG_INFO(" GUID: 0x", std::hex, character.guid, std::dec);
LOG_INFO(" ", getRaceName(character.race), " ",
getClassName(character.characterClass), " (",
getGenderName(character.gender), ")");
LOG_INFO(" Level: ", (int)character.level);
LOG_INFO(" Location: Zone ", character.zoneId, ", Map ", character.mapId);
response.characters.push_back(character);
}
LOG_INFO("[Classic] Parsed ", response.characters.size(), " characters");
return true;
}
// ============================================================================
// Classic 1.12.1 parseMessageChat
// Differences from WotLK:
// - NO uint32 unknown field after senderGuid
// - CHANNEL type: channelName + rank(u32) + senderGuid (not just channelName)
// - No ACHIEVEMENT/GUILD_ACHIEVEMENT types
// ============================================================================
bool ClassicPacketParsers::parseMessageChat(network::Packet& packet, MessageChatData& data) {
if (packet.getSize() < 10) {
LOG_ERROR("[Classic] SMSG_MESSAGECHAT packet too small: ", packet.getSize(), " bytes");
return false;
}
// Read chat type
uint8_t typeVal = packet.readUInt8();
data.type = static_cast<ChatType>(typeVal);
// Read language
uint32_t langVal = packet.readUInt32();
data.language = static_cast<ChatLanguage>(langVal);
// Classic: NO uint32 unknown field here (WotLK has one)
// Type-specific data
switch (data.type) {
case ChatType::MONSTER_SAY:
case ChatType::MONSTER_YELL:
case ChatType::MONSTER_EMOTE: {
// nameLen(u32) + name + targetGuid(u64)
uint32_t nameLen = packet.readUInt32();
if (nameLen > 0 && nameLen < 256) {
data.senderName.resize(nameLen);
for (uint32_t i = 0; i < nameLen; ++i) {
data.senderName[i] = static_cast<char>(packet.readUInt8());
}
// Remove null terminator if present
if (!data.senderName.empty() && data.senderName.back() == '\0') {
data.senderName.pop_back();
}
}
data.receiverGuid = packet.readUInt64();
break;
}
case ChatType::CHANNEL: {
// channelName(string) + rank(u32) + senderGuid(u64)
data.channelName = packet.readString();
/*uint32_t rank =*/ packet.readUInt32();
data.senderGuid = packet.readUInt64();
break;
}
default: {
// Most types: senderGuid(u64)
data.senderGuid = packet.readUInt64();
break;
}
}
// Vanilla/Classic: target GUID follows type-specific header for non-monster types
// (Monster types already read target/receiver in their switch case)
if (data.type != ChatType::MONSTER_SAY &&
data.type != ChatType::MONSTER_YELL &&
data.type != ChatType::MONSTER_EMOTE &&
data.type != ChatType::CHANNEL) {
if (packet.getReadPos() + 12 <= packet.getSize()) { // 8 (guid) + 4 (msgLen) minimum
data.receiverGuid = packet.readUInt64();
}
}
// Read message length
uint32_t messageLen = packet.readUInt32();
// Read message
if (messageLen > 0 && messageLen < 8192) {
data.message.resize(messageLen);
for (uint32_t i = 0; i < messageLen; ++i) {
data.message[i] = static_cast<char>(packet.readUInt8());
}
// Remove null terminator if present
if (!data.message.empty() && data.message.back() == '\0') {
data.message.pop_back();
}
}
// Read chat tag
if (packet.getReadPos() < packet.getSize()) {
data.chatTag = packet.readUInt8();
}
LOG_INFO("[Classic] Parsed SMSG_MESSAGECHAT:");
LOG_INFO(" Type: ", getChatTypeString(data.type));
LOG_INFO(" Sender GUID: 0x", std::hex, data.senderGuid, std::dec);
if (!data.senderName.empty()) {
LOG_INFO(" Sender name: ", data.senderName);
}
if (!data.channelName.empty()) {
LOG_INFO(" Channel: ", data.channelName);
}
LOG_INFO(" Message: ", data.message);
return true;
}
} // namespace game
} // namespace wowee