mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-04-27 05:23:51 +00:00
Add vkDeviceWaitIdle after world loading completes to ensure all async texture uploads and resource creation are fully flushed before the first render frame. Mitigates intermittent NVIDIA driver crashes at vkCmdBeginRenderPass during initial world entry. |
||
|---|---|---|
| .. | ||
| addons | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| rendering | ||
| ui | ||
| main.cpp | ||