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16 lines
286 B
C
16 lines
286 B
C
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#ifndef D3D9_MATERIAL_H
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#define D3D9_MATERIAL_H
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DECLARE_STRUCT(D3DMATERIAL9);
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#include "external/d3d9/colorvalue.h"
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struct D3DMATERIAL9 {
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D3DCOLORVALUE Diffuse;
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D3DCOLORVALUE Ambient;
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D3DCOLORVALUE Specular;
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D3DCOLORVALUE Emissive;
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float Power;
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};
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#endif
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