mirror of
https://github.com/thunderbrewhq/binana.git
synced 2025-12-12 09:52:28 +00:00
chore(build): refresh generated files
This commit is contained in:
parent
985e747fa8
commit
6a11a7c361
3 changed files with 188 additions and 3 deletions
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@ -495,6 +495,7 @@ static import_symbols() {
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set_name(0x004B5A00, "LoadPredrawnMips");
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set_name(0x004B62A0, "TextureIsReadyNow");
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set_name(0x004B6580, "TextureSetCacheSize");
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set_name(0x004B6610, "TextureGetDimensions");
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set_name(0x004B6760, "TextureAllocGxTex");
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set_name(0x004B6AE0, "TextureCacheUpdate");
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set_name(0x004B6CB0, "TextureGetGxTex");
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@ -543,6 +544,7 @@ static import_symbols() {
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set_name(0x004C1F00, "operator_multiply_C44Matrix_C44Matrix");
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set_name(0x004C2120, "operator_multiply_C44Matrix_float");
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set_name(0x004C21B0, "operator_multiply_C3Vector_C44Matrix");
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set_name(0x004C2300, "NTempest__TransformPoint");
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set_name(0x004C2370, "C44Matrix__operator_assignment_multiply_C44Matrix");
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set_name(0x004C23D0, "C44Matrix__Transpose");
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set_name(0x004C2440, "C44Matrix__Adjoint");
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@ -557,6 +559,11 @@ static import_symbols() {
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set_name(0x004C3420, "C3Vector__Normalize");
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set_name(0x004C3600, "C3Vector__Normalize@2");
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set_name(0x004C4B80, "TSGrowableArray_C3Vector__SetCount");
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set_name(0x004C4DF0, "C2Vector__C2Vector");
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set_name(0x004C4E10, "CMath__sqrt");
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set_name(0x004C4E90, "CMath__log2");
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set_name(0x004C4F40, "CMath__exp2");
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set_name(0x004C5090, "CMath__NormalizeAngle0to2pi");
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set_name(0x004C51B0, "C33Matrix__operator_assign_C33Matrix");
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set_name(0x004C5550, "C33Matrix__Rotation");
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set_name(0x004C56D0, "C33Matrix__FromEulerAnglesZYX");
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@ -588,6 +595,8 @@ static import_symbols() {
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set_name(0x004D3100, "ObjectFree");
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set_name(0x004D3250, "CObjectHeapList__New");
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set_name(0x004D3330, "ObjectAlloc");
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set_name(0x004D36C0, "ClntObjMgrPush");
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set_name(0x004D3700, "ClntObjMgrPop");
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set_name(0x004D3FF0, "InitObject");
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set_name(0x004D45B0, "SetupObjectStorage");
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set_name(0x004D4F00, "CMoveSpline__CMoveSplineDtor");
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@ -3226,6 +3235,7 @@ static import_symbols() {
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set_name(0x00681200, "GxAdapterInfer");
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set_name(0x00681210, "GxAdapterMonitorModes");
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set_name(0x00681220, "GxAdapterDesktopMode");
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set_name(0x00681230, "GxVertexSize");
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set_name(0x00681290, "GxDevCreate");
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set_name(0x006813B0, "GxSceneClear");
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set_name(0x006813D0, "GxTexUpdate");
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@ -3279,6 +3289,7 @@ static import_symbols() {
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set_name(0x00683130, "CGxDevice__BufData");
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set_name(0x00683150, "CGxDevice__BufLock");
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set_name(0x00683180, "CGxDevice__BufUnlock");
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set_name(0x006831A0, "CGxDevice__BuffSizeSet");
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set_name(0x006831C0, "CGxDevice__TexIsReadyNow");
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set_name(0x006833A0, "CGxDevice__ShaderConstantsClear");
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set_name(0x006833E0, "CGxDevice__ShaderConstantsSet");
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@ -3382,6 +3393,7 @@ static import_symbols() {
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set_name(0x0068BBC0, "CGxDeviceOpenGl__constructor");
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set_name(0x0068BF20, "CGxDevice__NewOpenGl");
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set_name(0x0068C220, "CGxDevice__NewD3d9Ex");
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set_name(0x0068D6D0, "CGxDeviceOpenGl__DeviceSetFormat");
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set_name(0x0068E140, "CGxDeviceD3d__IUnloadD3dLib");
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set_name(0x0068E180, "CGxDeviceD3d__ICreateD3dIB");
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set_name(0x0068E1F0, "CGxDeviceD3d__IReleaseD3dPool");
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@ -3577,7 +3589,7 @@ static import_symbols() {
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set_name(0x006B0B40, "ClientServices__GetSurveyId");
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set_name(0x006B0B50, "ClientServices__SendOnConnection");
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set_name(0x006B0B80, "ClientServices__SetMessageHandler");
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set_name(0x006B0BC0, "ClientServices_ClearMessageHandler");
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set_name(0x006B0BC0, "ClientServices__ClearMessageHandler");
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set_name(0x006B0BF0, "ClientServices__InitLoginServerCVars");
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set_name(0x006B0DC0, "ClientServices__GetSelectedRealmName");
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set_name(0x006B0E10, "ClientServices__GetRealmList");
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@ -3616,6 +3628,7 @@ static import_symbols() {
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set_name(0x006B21F0, "ClientServices__CharacterForceLogout");
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set_name(0x006B2200, "ClientServices__Initialize");
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set_name(0x006B22A0, "ClientServices__Report");
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set_name(0x006B2A90, "ClientServices__Logon");
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set_name(0x006B2CF0, "ClientServices__SetSelectedRealmInfo");
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set_name(0x006B2DF0, "ClientServices__SelectRealm");
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set_name(0x006B2EB0, "ClientServices__GetRealmInfoByIndex");
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@ -3982,6 +3995,7 @@ static import_symbols() {
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set_name(0x00744640, "CGObject_C__GetQuestGiverCursor");
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set_name(0x00744790, "CGObject_C__PlayEffectName");
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set_name(0x00744DB0, "CGObject_C__Reenable");
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set_name(0x00744EB0, "CGObject_C__SetCircleRenderStates");
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set_name(0x00745140, "CGObject_C__SetInteractIconVisible");
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set_name(0x007451B0, "CGObject_C__GetNamePosition");
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set_name(0x00745230, "CGObject_C__PlaySpellVisualKit");
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@ -4091,6 +4105,7 @@ static import_symbols() {
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set_name(0x00765AF0, "OnKeyDown");
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set_name(0x00765FF0, "RegisterHandlers");
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set_name(0x00766140, "ConsoleScreenInitialize");
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set_name(0x007662A0, "ConsoleScreenDestroy");
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set_name(0x007663F0, "CVar__ArchiveCodeRegisteredOnly");
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set_name(0x00766400, "CVar__Load");
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set_name(0x00766530, "CVar__Load@2");
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@ -4118,7 +4133,9 @@ static import_symbols() {
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set_name(0x00768440, "ConsoleCommandHistory");
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set_name(0x007689E0, "ConsoleCommandUnregister");
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set_name(0x00768A20, "ConsoleCommandComplete");
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set_name(0x00768AE0, "ConsoleCommandWriteHelp");
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set_name(0x00769100, "ConsoleCommandRegister");
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set_name(0x007691C0, "ConsoleCommandInitialize");
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set_name(0x00769230, "ConsoleAccessGetEnabled");
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set_name(0x00769240, "CVGxColorBitsCallback");
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set_name(0x007692D0, "CVGxDepthBitsCallback");
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@ -4202,6 +4219,7 @@ static import_symbols() {
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set_name(0x00771B80, "SErrRegisterHandler");
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set_name(0x00771C90, "SErrDestroy");
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set_name(0x00771D10, "SErrDisplayError");
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set_name(0x00772A80, "CConsole__PrintError");
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set_name(0x00772B20, "SErrCatchUnhandledExceptions");
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set_name(0x00773590, "SCmdRegisterArgList");
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set_name(0x00773890, "SCmdProcess");
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@ -4218,6 +4236,9 @@ static import_symbols() {
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set_name(0x00774720, "SEvent__Set");
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set_name(0x00774730, "SEvent__Reset");
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set_name(0x00774740, "SThread__Create");
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set_name(0x007747C0, "SMutex__Create");
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set_name(0x00774810, "SMutex__Release");
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set_name(0x00774970, "SMutex__Create@2");
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set_name(0x007750D0, "PathGetRootChars");
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set_name(0x00775140, "FlushLog");
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set_name(0x00775190, "LockLog");
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@ -4283,27 +4304,52 @@ static import_symbols() {
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set_name(0x0077EC90, "World__SetLoadProgressCallback");
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set_name(0x0077EFF0, "World__Render");
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set_name(0x0077F310, "World__Intersect");
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set_name(0x0077F600, "CComand_MaxLOD");
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set_name(0x0077F690, "CComand_WaterRipples");
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set_name(0x0077F700, "CComand_DetailDoodadAlpha");
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set_name(0x0077F750, "CComand_CharacterAmbient");
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set_name(0x0077FCD0, "World__ObjectIsDrawable");
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set_name(0x0077FFB0, "World__ObjectTestConvexVolume");
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set_name(0x00780240, "World__ObjectUpdate");
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set_name(0x00780660, "World__SetShadowColor");
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set_name(0x00780710, "World__SetDetailDoodadDensity");
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set_name(0x00780730, "World__SetDetailDoodadDist");
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set_name(0x00780770, "World__ValidateFarClip");
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set_name(0x00780860, "World__PrepareAreaOfInterest");
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set_name(0x00780CD0, "CMapStaticEntity__ModelLightingCallback");
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set_name(0x00780E20, "CComand_SetShadow");
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set_name(0x00780F50, "World__Initialize");
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set_name(0x00781430, "World__LoadMap");
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set_name(0x00781500, "World__Preload");
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set_name(0x007816F0, "DayNight__Update");
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set_name(0x007826E0, "World__ObjectDestroy");
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set_name(0x007831A0, "World__PrepareUpdate");
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set_name(0x0078D610, "CWorldParam__TerrainLOD");
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set_name(0x0078D660, "CWorldParam__TerrainShadows");
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set_name(0x0078D6B0, "CWorldParam__MaxLights");
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set_name(0x0078D6F0, "CWorldParam__ShadowMipLevel");
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set_name(0x0078D730, "CWorldParam__TextureLodBias");
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set_name(0x0078D780, "CWorldParam__FarClip");
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set_name(0x0078D7A0, "CWorldParam__NearClip");
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set_name(0x0078D7C0, "CWorldParam__HorizonFarClipScale");
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set_name(0x0078D810, "CWorldParam__HorizonNearClipScale");
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set_name(0x0078D860, "CWorldParam__ParticleDensity");
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set_name(0x0078D8B0, "CWorldParam__WaterLOD");
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set_name(0x0078D8F0, "CWorldParam__ShowFootprints");
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set_name(0x0078D940, "CWorldParam__FootstepBias");
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set_name(0x0078D9D0, "CWorldParam__HardwareOcclusionTest");
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set_name(0x0078DA10, "CWorldParam__WorldPoolUsageCallback");
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set_name(0x0078DA50, "CWorldParam__TerrainAlphaBitDepthCallback");
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set_name(0x0078DAB0, "CWorldParam__GroundEffectDensityCallback");
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set_name(0x0078DB10, "CWorldParam__GroundEffectDistCallback");
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set_name(0x0078DB90, "CWorldParam__ObjectFadeCallback");
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set_name(0x0078DBE0, "CWorldParam__ObjectFadeZFillCallback");
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set_name(0x0078DC30, "CWorldParam__FarClipOverride");
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set_name(0x0078DC60, "CWorldParam__EnvironmentDetail");
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set_name(0x0078DCB0, "CWorldParam__ExtShadowQuality");
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set_name(0x0078DCF0, "CWorldParam__ProjectedTexturesCallback");
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set_name(0x0078DE60, "CWorldParam__Specular");
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set_name(0x0078DED0, "CWorldParam__MapObjLightLOD");
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set_name(0x0078DF00, "CWorldParam__BaseMipCallback");
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set_name(0x0078DF90, "CWorldParam__BspCacheCallback");
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set_name(0x0078E070, "CWorldParam__HWPCFCallback");
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@ -4315,6 +4361,7 @@ static import_symbols() {
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set_name(0x0078FB50, "CWorldScene__FrustumPop");
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set_name(0x0078FDC0, "CWorldScene__ClipBufferCull");
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set_name(0x00791100, "CWorldScene__FrustumSet");
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set_name(0x007912C0, "CFacet__Set");
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set_name(0x00793C30, "CWorldScene__RenderChunksZoneDebug");
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set_name(0x00795D40, "CWorldScene__LocateViewer3");
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set_name(0x007964A0, "CWorldScene__RenderMapObjDefGroups");
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@ -4324,6 +4371,7 @@ static import_symbols() {
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set_name(0x007997D0, "CWorldScene__Initialize");
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set_name(0x0079A870, "CWorldScene__Render");
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set_name(0x0079B070, "CAaBsp__constructor");
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set_name(0x0079B1C0, "CAaBspDigestCache__Reset");
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set_name(0x0079B2C0, "CAaBsp__Clear");
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set_name(0x0079B760, "CMapObjGroup__QueryLiquidSounds");
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set_name(0x0079B8E0, "Particulate__InitParticles");
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@ -4340,8 +4388,10 @@ static import_symbols() {
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set_name(0x007A06A0, "CMap__QueryShadow");
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set_name(0x007A09D0, "CMap__QueryLiquidStatusMapObjsExt");
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set_name(0x007A0B00, "CMap__QueryLiquidStatus");
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set_name(0x007A0C10, "CMapStaticEntity__destructor");
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set_name(0x007A0D60, "CMapEntity__QueryInteriorLighting");
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set_name(0x007A0FE0, "CMapEntity__constructor");
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set_name(0x007A10A0, "CMapEntity__destructor");
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set_name(0x007A13E0, "CMapStaticEntity__GetMapObjAndGroup");
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set_name(0x007A1480, "CMapEntity__QueryInterior");
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set_name(0x007A1500, "CMapEntity__QueryMapObjZoneName");
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@ -4364,6 +4414,7 @@ static import_symbols() {
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set_name(0x007A8520, "CMapObj__UpdateMaterials");
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set_name(0x007A9BF0, "CMapObj__RenderGroupLightmapTex");
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set_name(0x007A9D30, "CMapObj__RenderGroupColorTex");
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set_name(0x007AB760, "CMapObj__RenderMapObjGroupsShadowMap");
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set_name(0x007ABF50, "CMapObj__RenderGroup");
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set_name(0x007AC6A0, "CMapObj__ExtRender");
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set_name(0x007AC9F0, "CMapObj__IntRender");
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@ -4391,6 +4442,7 @@ static import_symbols() {
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set_name(0x007AEB40, "CMapObj__QueryLighting");
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set_name(0x007AEB90, "CMapObj__QueryLiquidStatus");
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set_name(0x007AEC30, "CMapObj__GetDoodadSet");
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set_name(0x007AECB0, "CMapObj__VectorIntersect");
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set_name(0x007AEF00, "CMapObj__GetTris");
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set_name(0x007AF0F0, "CMapObj__GetTris@2");
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set_name(0x007AF200, "CMapObj__Intersect");
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@ -4495,6 +4547,8 @@ static import_symbols() {
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set_name(0x007BA3D0, "CMapRenderChunk__DestroyBufs");
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set_name(0x007BA5A0, "CMapRenderChunk__Destroy");
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set_name(0x007BA600, "CMapRenderChunk__UpdatePools");
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set_name(0x007BB830, "CShadowQuery__Clear");
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set_name(0x007BBC50, "CShadowQuery__Render");
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set_name(0x007BD3A0, "CShadowQuery__Initialize");
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set_name(0x007BD5A0, "CMapStaticEntity__ModelEventCallback");
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set_name(0x007BD9F0, "CMap__Preload");
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@ -4534,6 +4588,7 @@ static import_symbols() {
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set_name(0x007C1DC0, "CMap__LinkIntersectMapObjDefGroup");
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set_name(0x007C1FF0, "CMap__LinkObjectToMapObjDefGroup");
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set_name(0x007C21E0, "CMapDoodadDef__constructor");
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set_name(0x007C2350, "CMapDoodadDef__destructor");
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set_name(0x007C23F0, "CMapDoodadDef__SelectUnderwater");
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set_name(0x007C25D0, "CMap__LinkIntersectMapObjDef");
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set_name(0x007C2700, "CMap__LinkIntersectMapObjDefs");
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@ -4549,6 +4604,7 @@ static import_symbols() {
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set_name(0x007C35F0, "CMapArea__PurgeXXX");
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set_name(0x007C3700, "CMap__PurgeArea");
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set_name(0x007C3730, "CMap__Purge");
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set_name(0x007C3830, "CMap__Unload");
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set_name(0x007C3A10, "CMapChunk__ProcessIffChunks");
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set_name(0x007C3B60, "CMapChunk__CreateIndices");
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set_name(0x007C3C60, "CMapChunk__initVerts");
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@ -4561,6 +4617,7 @@ static import_symbols() {
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set_name(0x007C5220, "CMapChunk__CreateBounds");
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set_name(0x007C54C0, "CMapChunk__CreateVertices");
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set_name(0x007C5690, "CMapChunk__CreateLiquids");
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set_name(0x007C5E50, "CMapChunk__destructor");
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set_name(0x007C6060, "CMapChunk__CreateSoundEmitters");
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set_name(0x007C6150, "CMapChunk__CreateRefs");
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set_name(0x007C64B0, "CMapChunk__Create");
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@ -4570,6 +4627,8 @@ static import_symbols() {
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set_name(0x007C7F10, "CMapObjGroup__InitPtrs");
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set_name(0x007C7FE0, "CMapObjGroup__QueryLighting");
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set_name(0x007C8360, "CMapObjGroup__QueryLiquid");
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set_name(0x007C8500, "VBBList__Block__Set");
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set_name(0x007C8560, "CMapObjGroup__FillVertexVB0");
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set_name(0x007C8BF0, "CMapObjGroup__GetNumSharedTiles");
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set_name(0x007C8C60, "CMapObjGroup__GenLiquidVerts");
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set_name(0x007C8D80, "CMapObjGroup__IdentifyLegacyLiquidType");
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@ -4580,16 +4639,24 @@ static import_symbols() {
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set_name(0x007C9370, "CMapObjGroup__VectorIntersectLiquidSY");
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set_name(0x007C94B0, "CMapObjGroup__GetLiquidTris");
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set_name(0x007C9BC0, "CMapObjGroup__Init");
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set_name(0x007C9CB0, "CMapObjGroup__SetVertexVB0");
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set_name(0x007C9D80, "CMapObjGroup__SetIndexVB");
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set_name(0x007C9DD0, "CMapObjGroup__VectorIntersectLiquid");
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set_name(0x007CAB70, "CMapObjGroup__GetLiquidTris@2");
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set_name(0x007CB0C0, "CMapObjGroup__GetTris");
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set_name(0x007CB180, "CMapObjGroup__GetTris@2");
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set_name(0x007CB260, "CMapObjGroup__GetFacesForLinking");
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||||
set_name(0x007CB2F0, "CMapObjGroup__Intersect");
|
||||
set_name(0x007CB3B0, "VBBList__AllocBlock");
|
||||
set_name(0x007CB520, "CMapObjGroup__AllocVertArray");
|
||||
set_name(0x007CB700, "CMapObjGroup__constructor");
|
||||
set_name(0x007CB7B0, "CMapObjGroup__GetTris@3");
|
||||
set_name(0x007CB9D0, "CMapObjGroup__Destroy");
|
||||
set_name(0x007CB9F0, "VBBList__FreeVBB");
|
||||
set_name(0x007CBB30, "VBBList__AssignBlock");
|
||||
set_name(0x007CBBC0, "VBBList__AllocVBB");
|
||||
set_name(0x007CBCB0, "CMapObjGroup__AllocVB");
|
||||
set_name(0x007CBD70, "CMapObjGroup__FreeVB");
|
||||
set_name(0x007CBE80, "CMapObjGroup__Clear");
|
||||
set_name(0x007CC310, "CMap__LoadWdl");
|
||||
set_name(0x007CDE10, "CChunkLiquid__Purge");
|
||||
|
|
@ -4608,8 +4675,12 @@ static import_symbols() {
|
|||
set_name(0x007D0420, "CMapRenderChunk__UseStreamingBufs");
|
||||
set_name(0x007D04A0, "CMapRenderChunk__RenderSetup");
|
||||
set_name(0x007D05F0, "CMapChunk__LoadDetailDoodadModels");
|
||||
set_name(0x007D0760, "CMapRenderChunk__RenderMultiPassAdditive");
|
||||
set_name(0x007D0D70, "CMapRenderChunk__RenderMultiPassAlpha");
|
||||
set_name(0x007D28B0, "CMapRenderChunk__RenderSinglePassPixelShader");
|
||||
set_name(0x007D2D70, "CMapRenderChunk__RenderSinglePassVertexPixelShader");
|
||||
set_name(0x007D3010, "CMapRenderChunk__RenderSolid");
|
||||
set_name(0x007D3240, "CMapRenderChunk__RenderSolidVertexPixelShader");
|
||||
set_name(0x007D3390, "CMapChunk__CreateDetailDoodads");
|
||||
set_name(0x007D3E10, "CMapRenderChunk__SetShaders");
|
||||
set_name(0x007D3F70, "CMapRenderChunk__RenderPrep");
|
||||
|
|
@ -4694,6 +4765,8 @@ static import_symbols() {
|
|||
set_name(0x007F3920, "DayNight__UpdateLighting");
|
||||
set_name(0x007F4990, "MinimapSetCorpsePOI");
|
||||
set_name(0x007F5BA0, "MinimapUpdate");
|
||||
set_name(0x007F9430, "CWorldMath__TransformAABox");
|
||||
set_name(0x007F9480, "CWorldMath__VectorIntersectAABox2");
|
||||
set_name(0x007F9EE0, "SpellVisualsBlizzardStop");
|
||||
set_name(0x007FC9F0, "SpellVisualsClear");
|
||||
set_name(0x007FD620, "Spell_C_IsTargeting");
|
||||
|
|
@ -5009,6 +5082,7 @@ static import_symbols() {
|
|||
set_name(0x0086B4A0, "OsGetUserName");
|
||||
set_name(0x0086B4C0, "OsGetPhysicalMemory");
|
||||
set_name(0x0086B4F0, "OsSystemInitialize");
|
||||
set_name(0x0086B5A0, "ConsoleCommandInvalidPtrCheck");
|
||||
set_name(0x0086B600, "IOsParseProcessorFrequency");
|
||||
set_name(0x0086B710, "IOsGetPowerProfFrequency");
|
||||
set_name(0x0086B780, "OsIsRemoteSession");
|
||||
|
|
@ -5059,6 +5133,7 @@ static import_symbols() {
|
|||
set_name(0x00873BA0, "CShaderEffect__SetAlphaRef");
|
||||
set_name(0x00873CA0, "CShaderEffect__SetLocalLighting");
|
||||
set_name(0x00873FE0, "CShadowCache__NotifyTexturesRecreate");
|
||||
set_name(0x00874030, "CShadowCache__SetShadowScale");
|
||||
set_name(0x008744E0, "CShadowCache__SetShadowMapGenericGlobal");
|
||||
set_name(0x008745D0, "CShadowCache__SetShadowMapGenericInterior");
|
||||
set_name(0x00874660, "CShadowCache__SetShadowMapTerrain");
|
||||
|
|
@ -5143,6 +5218,7 @@ static import_symbols() {
|
|||
set_name(0x0095CEC0, "CDataRecycler__Clear");
|
||||
set_name(0x0095CF40, "CDataRecycler__GetData");
|
||||
set_name(0x0095CFB0, "CDataRecycler__PutData");
|
||||
set_name(0x0095D0C0, "CDataAllocator__Clear");
|
||||
set_name(0x0095D110, "CDataAllocator__GetData");
|
||||
set_name(0x0095D1B0, "CDataAllocator__PutData");
|
||||
set_name(0x0095DA20, "CBitArray__Get");
|
||||
|
|
@ -5277,9 +5353,21 @@ static import_symbols() {
|
|||
set_name(0x009820F0, "CSplineParticleEmitter__constructor");
|
||||
set_name(0x00982460, "C4Quaternion__Slerp");
|
||||
set_name(0x00982630, "C4Quaternion__Nlerp");
|
||||
set_name(0x00982950, "C3Vector__C3Vector");
|
||||
set_name(0x00982970, "C3Vector__constructor");
|
||||
set_name(0x00983D70, "CFrustum__Cull");
|
||||
set_name(0x009829B0, "C3Vector__MajorAxis");
|
||||
set_name(0x00982FB0, "NTempest__Intersect");
|
||||
set_name(0x009830D0, "NTempest__Intersect@2");
|
||||
set_name(0x009836B0, "NTempest__Intersect@3");
|
||||
set_name(0x00983940, "CFacet__constructor");
|
||||
set_name(0x009839E0, "CFrustum__Cull");
|
||||
set_name(0x00983AE0, "CFrustum__Translate");
|
||||
set_name(0x00983D70, "CFrustum__Cull@2");
|
||||
set_name(0x00983F40, "CFrustum__Transform");
|
||||
set_name(0x00984930, "CAaBox__Bounding");
|
||||
set_name(0x00984C90, "C4Vector__constructor");
|
||||
set_name(0x00984DB0, "NTempest__DistanceFromPolygonEdge");
|
||||
set_name(0x00985200, "C3Ray__FromStartEnd");
|
||||
set_name(0x009858B0, "Script_PlaySound");
|
||||
set_name(0x00985950, "Script_PlayMusic");
|
||||
set_name(0x009859B0, "Script_PlaySoundFile");
|
||||
|
|
@ -5767,6 +5855,7 @@ static import_symbols() {
|
|||
set_name(0x00AD5120, "g_soundFilterElemDB");
|
||||
set_name(0x00AD87C4, "formatToInt");
|
||||
set_name(0x00AD87E4, "g_gxApiNames");
|
||||
set_name(0x00AD8AC0, "s_VBFormatDesc");
|
||||
set_name(0x00AD8BC0, "CGxDevice__kWinMinSize");
|
||||
set_name(0x00AD8EF0, "CGxDeviceD3d__s_GxTexFormatToUse");
|
||||
set_name(0x00AD8F24, "CGxDeviceD3d__s_gxAttribToD3dAttribType");
|
||||
|
|
@ -6341,6 +6430,7 @@ static import_symbols() {
|
|||
set_name(0x00CB7220, "s_logsysteminit");
|
||||
set_name(0x00CB732C, "s_defaultdir_critsect");
|
||||
set_name(0x00CB7358, "s_critsect@2");
|
||||
set_name(0x00CD7554, "World__shadowModTexture");
|
||||
set_name(0x00CD766C, "World__detailDoodadAlphaRef");
|
||||
set_name(0x00CD7674, "World__groundEffectDistValueSqr");
|
||||
set_name(0x00CD773C, "World__detailDoodadDensity");
|
||||
|
|
@ -6359,6 +6449,7 @@ static import_symbols() {
|
|||
set_name(0x00CD77A8, "World__objectAoi_t_x");
|
||||
set_name(0x00CD77AC, "World__objectAoi_t_y");
|
||||
set_name(0x00CD77B0, "World__objectAoi_t_z");
|
||||
set_name(0x00CD7878, "World__shadowColor");
|
||||
set_name(0x00CD852C, "s_cvUseWeatherShaders");
|
||||
set_name(0x00CD856C, "s_cvMaxLights");
|
||||
set_name(0x00CD8574, "s_cvMapShadows");
|
||||
|
|
@ -6396,6 +6487,7 @@ static import_symbols() {
|
|||
set_name(0x00CD8798, "CWorldScene__frustumIndex");
|
||||
set_name(0x00CD87A8, "CWorldScene__camTargetEntity");
|
||||
set_name(0x00CDB168, "CWorldScene__frustumStack");
|
||||
set_name(0x00CDD7A0, "g_BspDigestCache");
|
||||
set_name(0x00CE049E, "CMap__enableTerrainShaderPixel");
|
||||
set_name(0x00CE049F, "CMap__enableTerrainShaderVertex");
|
||||
set_name(0x00CE05D0, "CMap__wdtFilename");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue