chore(build): refresh generated files

This commit is contained in:
gromchek 2025-11-02 21:52:07 +03:00
parent 985e747fa8
commit 6a11a7c361
3 changed files with 188 additions and 3 deletions

View file

@ -1,3 +1,4 @@
operator_new 00401010 f end=00401067 type="void* __stdcall func(uint32_t count)" ; void* operator new(size_t)
operator_delete 00401030 f end=0040104B type="void __stdcall func(void* ptr)" ; void operator delete(void*)
CDataStore__constructor 00401050 f end=0040106E type="CDataStore* __thiscall func(CDataStore* this)"
@ -491,6 +492,7 @@ TextureFreeMippedImg 004B55E0 f end=004B55FE
LoadPredrawnMips 004B5A00 f end=004B5BA2
TextureIsReadyNow 004B62A0 f end=004B62C1
TextureSetCacheSize 004B6580 f end=004B65D5
TextureGetDimensions 004B6610 f end=004B666A
TextureAllocGxTex 004B6760 f end=004B6920
TextureCacheUpdate 004B6AE0 f end=004B6C47
TextureGetGxTex 004B6CB0 f end=004B6D82
@ -539,6 +541,7 @@ C44Matrix__constructor 004C1DE0 f type="C44Matrix* __thiscall func(C44Matrix* th
operator_multiply_C44Matrix_C44Matrix 004C1F00 f type="C44Matrix* __stdcall func(C44Matrix* __return_ptr result, C44Matrix* l, C44Matrix* r)"
operator_multiply_C44Matrix_float 004C2120 f type="C44Matrix* __stdcall func(C44Matrix* __return_ptr result, C44Matrix* l, float a)"
operator_multiply_C3Vector_C44Matrix 004C21B0 f type="C3Vector* __stdcall func(C3Vector* __return_ptr result, C3Vector* l, C44Matrix* a)"
NTempest__TransformPoint 004C2300 f end=004C236F
C44Matrix__operator_assignment_multiply_C44Matrix 004C2370 f type="void __thiscall func(C44Matrix* this, C44Matrix* a)"
C44Matrix__Transpose 004C23D0 f
C44Matrix__Adjoint 004C2440 f type="C44Matrix* __thiscall func(C44Matrix* this, C44Matrix* __return_ptr result)" ; C44Matrix C44Matrix::Adjoint()
@ -553,6 +556,11 @@ C44Matrix__Rotate 004C33C0 f
C3Vector__Normalize 004C3420 f type="void __thiscall func(C3Vector* this)"
C3Vector__Normalize 004C3600 f type="void __thiscall func(C3Vector* this)"
TSGrowableArray_C3Vector__SetCount 004C4B80 f end=004C4C75 type="void __thiscall func(TSGrowableArray_C3Vector* this, uint32_t count)"
C2Vector__C2Vector 004C4DF0 f end=004C4E06
CMath__sqrt 004C4E10 f end=004C4E89
CMath__log2 004C4E90 f end=004C4F3B
CMath__exp2 004C4F40 f end=004C4FFB
CMath__NormalizeAngle0to2pi 004C5090 f end=004C50B4
C33Matrix__operator_assign_C33Matrix 004C51B0 f
C33Matrix__Rotation 004C5550 f end=004C55A2
C33Matrix__FromEulerAnglesZYX 004C56D0 f end=004C581A
@ -584,6 +592,8 @@ CObjectHeapList__Delete 004D2F00 f end=004D2F86
ObjectFree 004D3100 f end=004D3130
CObjectHeapList__New 004D3250 f end=004D332B
ObjectAlloc 004D3330 f end=004D33BE
ClntObjMgrPush 004D36C0 f end=004D36F6
ClntObjMgrPop 004D3700 f end=004D372A
InitObject 004D3FF0 f end=004D4066
SetupObjectStorage 004D45B0 f end=004D474C
CMoveSpline__CMoveSplineDtor 004D4F00 f end=004D4FA8
@ -3222,6 +3232,7 @@ GxAdapterID 006811F0 f end=006811F9 ; GxAdapterID(unsigned short&, unsigned shor
GxAdapterInfer 00681200 f end=00681209
GxAdapterMonitorModes 00681210 f end=00681219 type="int32_t __stdcall func(TSGrowableArray_CGxMonitorMode* modes)"
GxAdapterDesktopMode 00681220 f type="int32_t __stdcall func(CGxMonitorMode* mode)"
GxVertexSize 00681230 f end=0068123F
GxDevCreate 00681290 f end=00681301
GxSceneClear 006813B0 f end=006813CD
GxTexUpdate 006813D0 f end=006813EC
@ -3275,6 +3286,7 @@ CGxDevice__MasterEnable 00683100 f end=00683121 type="int32_t __thiscall func(CG
CGxDevice__BufData 00683130 f end=00683142 type="int32_t __thiscall func(CGxDevice* this, CGxBuf* buf, void *data, uint32_t size, uint32_t offset)"
CGxDevice__BufLock 00683150 f end=00683171 type="uint8_t* __thiscall func(CGxDevice* this, CGxBuf* buf)"
CGxDevice__BufUnlock 00683180 f end=006831A0 type="int32_t __thiscall func(CGxDevice* this, CGxBuf* buf, uint32_t size)"
CGxDevice__BuffSizeSet 006831A0 f end=006831C0
CGxDevice__TexIsReadyNow 006831C0 f end=006831E7
CGxDevice__ShaderConstantsClear 006833A0 f end=006833DD type="void __thiscall func(CGxDevice* this)"
CGxDevice__ShaderConstantsSet 006833E0 f end=00683554 type="void __thiscall func(CGxDevice* this, EGxShTarget target, uint32_t index, float* constants, uint32_t count)"
@ -3378,6 +3390,7 @@ CGxDeviceOpenGl__ISetGlCaps 0068A9A0 f end=0068AF34 type="void __thiscall func(C
CGxDeviceOpenGl__constructor 0068BBC0 f end=0068BD15 type="void __thiscall func(CGxDeviceOpenGl* this)"
CGxDevice__NewOpenGl 0068BF20 f end=0068BF44 type="CGxDevice* __stdcall func()"
CGxDevice__NewD3d9Ex 0068C220 f end=0068C244 type="CGxDevice* __stdcall func()"
CGxDeviceOpenGl__DeviceSetFormat 0068D6D0 f end=0068D7AF
CGxDeviceD3d__IUnloadD3dLib 0068E140 f end=0068E174 type="void __stdcall func(HINSTANCE* hInstance, LPDIRECT3D9* d3dLib)" ; void CGxDeviceD3d::IUnloadD3dLib(HINSTANCE& d3dLib, LPDIRECT3D9& d3d)
CGxDeviceD3d__ICreateD3dIB 0068E180 f end=0068E1E8 type="LPDIRECT3DINDEXBUFFER9 __thiscall func(CGxDeviceD3d* this, EGxPoolUsage usage, uint32_t size)" ; LPDIRECT3DINDEXBUFFER9 CGxDeviceD3d::ICreateD3dIB(EGxPoolUsage usage, uint32_t size)
CGxDeviceD3d__IReleaseD3dPool 0068E1F0 f end=0068E247 type="void __thiscall func(CGxDeviceD3d* this, CGxPool* pool)"
@ -3573,7 +3586,7 @@ ClientServices__SendSurveyFailed 006B0B30 f end=006B0B3D
ClientServices__GetSurveyId 006B0B40 f end=006B0B4D
ClientServices__SendOnConnection 006B0B50 f end=006B0B79
ClientServices__SetMessageHandler 006B0B80 f end=006B0BB5
ClientServices_ClearMessageHandler 006B0BC0 f end=006B0BE9
ClientServices__ClearMessageHandler 006B0BC0 f end=006B0BE9
ClientServices__InitLoginServerCVars 006B0BF0 f end=006B0DB7
ClientServices__GetSelectedRealmName 006B0DC0 f end=006B0DF0
ClientServices__GetRealmList 006B0E10 f end=006B0EC2
@ -3612,6 +3625,7 @@ ClientServices__LoginServerStatus 006B1E00 f end=006B1EE9
ClientServices__CharacterForceLogout 006B21F0 f end=006B21FA
ClientServices__Initialize 006B2200 f end=006B22A0
ClientServices__Report 006B22A0 f end=006B2A36
ClientServices__Logon 006B2A90 f end=006B2CC9
ClientServices__SetSelectedRealmInfo 006B2CF0 f end=006B2DED
ClientServices__SelectRealm 006B2DF0 f end=006B2E2C
ClientServices__GetRealmInfoByIndex 006B2EB0 f end=006B2F12
@ -3978,6 +3992,7 @@ CGObject_C__UpdateInteractIconScale 007444E0 f end=00744637
CGObject_C__GetQuestGiverCursor 00744640 f end=00744695
CGObject_C__PlayEffectName 00744790 f end=0074486A
CGObject_C__Reenable 00744DB0 f end=00744E0F
CGObject_C__SetCircleRenderStates 00744EB0 f end=007450AA
CGObject_C__SetInteractIconVisible 00745140 f end=007451AE
CGObject_C__GetNamePosition 007451B0 f end=00745226
CGObject_C__PlaySpellVisualKit 00745230 f end=00745D7C
@ -4087,6 +4102,7 @@ OnIdle 007659C0 f end=00765AE5 type="int32_t __stdcall func(EVENT_DATA_IDLE* dat
OnKeyDown 00765AF0 f end=00765FB2 type="int32_t __stdcall func(EVENT_DATA_KEY* data, void* param)"
RegisterHandlers 00765FF0 f end=007660C2 type="void __stdcall func()"
ConsoleScreenInitialize 00766140 f end=00766295 type="void __stdcall func()"
ConsoleScreenDestroy 007662A0 f end=0076631B
CVar__ArchiveCodeRegisteredOnly 007663F0 f end=007663F8 ; CVar::ArchiveCodeRegisteredOnly()
CVar__Load 00766400 f end=0076652C type="int32_t __stdcall func(HOSFILE file)"
CVar__Load 00766530 f end=007665C2 type="int32_t __stdcall func(char* filename)"
@ -4114,7 +4130,9 @@ ConsoleCommand_Quit 00768410 f end=0076841B type="int32_t __stdcall func(char* c
ConsoleCommandHistory 00768440 f end=0076845B type="char* __stdcall func(uint32_t index)"
ConsoleCommandUnregister 007689E0 f end=00768A19 type="void __stdcall func(char* command)"
ConsoleCommandComplete 00768A20 f end=00768AD6 type="int32_t __stdcall func(char* partial, char** previous, int32_t direction)"
ConsoleCommandWriteHelp 00768AE0 f end=00768AF6
ConsoleCommandRegister 00769100 f end=007691B3 type="int32_t __stdcall func(char* command, COMMANDHANDLER handler, CATEGORY category, char* helpText)"
ConsoleCommandInitialize 007691C0 f end=00769213
ConsoleAccessGetEnabled 00769230 f end=00769236 type="int32_t __stdcall func()"
CVGxColorBitsCallback 00769240 f end=007692CF type="bool __stdcall func(CVar* h, char* oldValue, char* newValue, void* arg)"
CVGxDepthBitsCallback 007692D0 f end=0076935F type="bool __stdcall func(CVar* h, char* oldValue, char* newValue, void* arg)"
@ -4198,6 +4216,7 @@ SErrSetLogTitleCallback 00771900 f end=00771957
SErrRegisterHandler 00771B80 f end=00771C15
SErrDestroy 00771C90 f end=00771D04
SErrDisplayError 00771D10 f end=00772656
CConsole__PrintError 00772A80 f end=00772A99
SErrCatchUnhandledExceptions 00772B20 f end=00772B2C
SCmdRegisterArgList 00773590 f end=007737C2 type="int32_t __stdcall func(ARGLIST* listptr, uint32_t numargs)"
SCmdProcess 00773890 f end=00773986 type="int32_t __stdcall func(char* cmdline, int32_t skipprogname, CMDEXTRACALLBACK extracallback, CMDERRORCALLBACK errorcallback)"
@ -4214,6 +4233,9 @@ SSyncObject__Wait 00774690 f end=007746A4
SEvent__Set 00774720 f end=0077472A
SEvent__Reset 00774730 f end=0077473A
SThread__Create 00774740 f end=0077476F
SMutex__Create 007747C0 f end=00774801
SMutex__Release 00774810 f end=0077481A
SMutex__Create 00774970 f end=0077499C
PathGetRootChars 007750D0 f end=00775138
FlushLog 00775140 f end=0077518E
LockLog 00775190 f end=00775250
@ -4279,27 +4301,52 @@ World__MapIsDungeon 0077EC80 f end=0077EC8B
World__SetLoadProgressCallback 0077EC90 f end=0077ECA6
World__Render 0077EFF0 f end=0077F00C
World__Intersect 0077F310 f end=0077F319
CComand_MaxLOD 0077F600 f end=0077F64C
CComand_WaterRipples 0077F690 f end=0077F6B0
CComand_DetailDoodadAlpha 0077F700 f end=0077F749
CComand_CharacterAmbient 0077F750 f end=0077F7D1
World__ObjectIsDrawable 0077FCD0 f end=0077FD07
World__ObjectTestConvexVolume 0077FFB0 f end=00780122
World__ObjectUpdate 00780240 f end=007804F5
World__SetShadowColor 00780660 f end=0078070D
World__SetDetailDoodadDensity 00780710 f end=0078072F
World__SetDetailDoodadDist 00780730 f end=00780761
World__ValidateFarClip 00780770 f end=007807F8
World__PrepareAreaOfInterest 00780860 f end=00780CCF
CMapStaticEntity__ModelLightingCallback 00780CD0 f end=00780E1F
CComand_SetShadow 00780E20 f end=00780F41
World__Initialize 00780F50 f end=0078142F
World__LoadMap 00781430 f end=007814F2
World__Preload 00781500 f end=007815B7
DayNight__Update 007816F0 f end=007819BC ; DayNight::Update(unsigned int, float, float)
World__ObjectDestroy 007826E0 f end=00782732
World__PrepareUpdate 007831A0 f end=007834FE
CWorldParam__TerrainLOD 0078D610 f end=0078D652
CWorldParam__TerrainShadows 0078D660 f end=0078D6A2
CWorldParam__MaxLights 0078D6B0 f end=0078D6E2
CWorldParam__ShadowMipLevel 0078D6F0 f end=0078D725
CWorldParam__TextureLodBias 0078D730 f end=0078D77B
CWorldParam__FarClip 0078D780 f end=0078D79C
CWorldParam__NearClip 0078D7A0 f end=0078D7BC
CWorldParam__HorizonFarClipScale 0078D7C0 f end=0078D810
CWorldParam__HorizonNearClipScale 0078D810 f end=0078D85C
CWorldParam__ParticleDensity 0078D860 f end=0078D8AB
CWorldParam__WaterLOD 0078D8B0 f end=0078D8E1
CWorldParam__ShowFootprints 0078D8F0 f end=0078D938
CWorldParam__FootstepBias 0078D940 f end=0078D9C3
CWorldParam__HardwareOcclusionTest 0078D9D0 f end=0078DA04
CWorldParam__WorldPoolUsageCallback 0078DA10 f end=0078DA4E
CWorldParam__TerrainAlphaBitDepthCallback 0078DA50 f end=0078DAAA
CWorldParam__GroundEffectDensityCallback 0078DAB0 f end=0078DB0B
CWorldParam__GroundEffectDistCallback 0078DB10 f end=0078DB8A
CWorldParam__ObjectFadeCallback 0078DB90 f end=0078DBD8
CWorldParam__ObjectFadeZFillCallback 0078DBE0 f end=0078DC28
CWorldParam__FarClipOverride 0078DC30 f end=0078DC58
CWorldParam__EnvironmentDetail 0078DC60 f end=0078DCB0
CWorldParam__ExtShadowQuality 0078DCB0 f end=0078DCF0
CWorldParam__ProjectedTexturesCallback 0078DCF0 f end=0078DD32
CWorldParam__Specular 0078DE60 f end=0078DECF
CWorldParam__MapObjLightLOD 0078DED0 f end=0078DEFD
CWorldParam__BaseMipCallback 0078DF00 f end=0078DF90
CWorldParam__BspCacheCallback 0078DF90 f end=0078E067
CWorldParam__HWPCFCallback 0078E070 f end=0078E105
@ -4311,6 +4358,7 @@ CWorldScene__FrustumCull 0078FB20 f end=0078FB47
CWorldScene__FrustumPop 0078FB50 f end=0078FB58
CWorldScene__ClipBufferCull 0078FDC0 f end=0078FF99
CWorldScene__FrustumSet 00791100 f end=00791120
CFacet__Set 007912C0 f end=00791378
CWorldScene__RenderChunksZoneDebug 00793C30 f end=00793D11
CWorldScene__LocateViewer3 00795D40 f end=00795F7F
CWorldScene__RenderMapObjDefGroups 007964A0 f end=007968C2
@ -4320,6 +4368,7 @@ CBarrier__Initialize 00799730 f end=007997C5
CWorldScene__Initialize 007997D0 f end=00799891
CWorldScene__Render 0079A870 f end=0079ADBB
CAaBsp__constructor 0079B070 f end=0079B0C8
CAaBspDigestCache__Reset 0079B1C0 f end=0079B1E8
CAaBsp__Clear 0079B2C0 f end=0079B308
CMapObjGroup__QueryLiquidSounds 0079B760 f end=0079B86A
Particulate__InitParticles 0079B8E0 f end=0079BA22
@ -4336,8 +4385,10 @@ CMap__QueryGroundTypeTerrain 007A0530 f end=007A0699
CMap__QueryShadow 007A06A0 f end=007A0811
CMap__QueryLiquidStatusMapObjsExt 007A09D0 f end=007A0AFF
CMap__QueryLiquidStatus 007A0B00 f end=007A0B42
CMapStaticEntity__destructor 007A0C10 f end=007A0C62
CMapEntity__QueryInteriorLighting 007A0D60 f end=007A0EC8
CMapEntity__constructor 007A0FE0 f end=007A1098
CMapEntity__destructor 007A10A0 f end=007A1117
CMapStaticEntity__GetMapObjAndGroup 007A13E0 f end=007A147D
CMapEntity__QueryInterior 007A1480 f end=007A14F7
CMapEntity__QueryMapObjZoneName 007A1500 f end=007A15A1
@ -4360,6 +4411,7 @@ CMapObj__CullBatch 007A7630 f end=007A76BF
CMapObj__UpdateMaterials 007A8520 f end=007A85D1
CMapObj__RenderGroupLightmapTex 007A9BF0 f end=007A9D21
CMapObj__RenderGroupColorTex 007A9D30 f end=007A9ECF
CMapObj__RenderMapObjGroupsShadowMap 007AB760 f end=007ABAB6
CMapObj__RenderGroup 007ABF50 f end=007AC059
CMapObj__ExtRender 007AC6A0 f end=007AC9EF
CMapObj__IntRender 007AC9F0 f end=007AD015
@ -4387,6 +4439,7 @@ CMapObj__GetGroupInfo 007AEB10 f end=007AEB32
CMapObj__QueryLighting 007AEB40 f end=007AEB84
CMapObj__QueryLiquidStatus 007AEB90 f end=007AEC23
CMapObj__GetDoodadSet 007AEC30 f end=007AECAF
CMapObj__VectorIntersect 007AECB0 f end=007AEEFC
CMapObj__GetTris 007AEF00 f end=007AEFFC
CMapObj__GetTris 007AF0F0 f end=007AF1F2
CMapObj__Intersect 007AF200 f end=007AF271
@ -4491,6 +4544,8 @@ CMapRenderChunk__Initialize 007BA340 f end=007BA3C7
CMapRenderChunk__DestroyBufs 007BA3D0 f end=007BA5A0
CMapRenderChunk__Destroy 007BA5A0 f end=007BA600
CMapRenderChunk__UpdatePools 007BA600 f end=007BA7B6
CShadowQuery__Clear 007BB830 f end=007BB9C2
CShadowQuery__Render 007BBC50 f end=007BC482
CShadowQuery__Initialize 007BD3A0 f end=007BD44D
CMapStaticEntity__ModelEventCallback 007BD5A0 f end=007BD8A0
CMap__Preload 007BD9F0 f end=007BDA62
@ -4530,6 +4585,7 @@ CMapDoodadDef__QueryInteriorLighting 007C1C40 f end=007C1DB8
CMap__LinkIntersectMapObjDefGroup 007C1DC0 f end=007C1F19
CMap__LinkObjectToMapObjDefGroup 007C1FF0 f end=007C2035
CMapDoodadDef__constructor 007C21E0 f end=007C234A
CMapDoodadDef__destructor 007C2350 f end=007C23E1
CMapDoodadDef__SelectUnderwater 007C23F0 f end=007C25C5
CMap__LinkIntersectMapObjDef 007C25D0 f end=007C26FB
CMap__LinkIntersectMapObjDefs 007C2700 f end=007C28E6
@ -4545,6 +4601,7 @@ CMapArea__PurgeChunk 007C35D0 f end=007C35EA
CMapArea__PurgeXXX 007C35F0 f end=007C36F2
CMap__PurgeArea 007C3700 f end=007C372E
CMap__Purge 007C3730 f end=007CC01C
CMap__Unload 007C3830 f end=007C39FA
CMapChunk__ProcessIffChunks 007C3A10 f end=007C3B3C
CMapChunk__CreateIndices 007C3B60 f end=007C3C57
CMapChunk__initVerts 007C3C60 f end=007C3D90
@ -4557,6 +4614,7 @@ CMapChunk__CreateIndices 007C51B0 f end=007C5218
CMapChunk__CreateBounds 007C5220 f end=007C543B
CMapChunk__CreateVertices 007C54C0 f end=007C552B
CMapChunk__CreateLiquids 007C5690 f end=007C5B1E
CMapChunk__destructor 007C5E50 f end=007C6059
CMapChunk__CreateSoundEmitters 007C6060 f end=007C6144
CMapChunk__CreateRefs 007C6150 f end=007C647D
CMapChunk__Create 007C64B0 f end=007C659D
@ -4566,6 +4624,8 @@ CMapObjGroup__GetTrisFromQuery 007C7AE0 f end=007C7F0C
CMapObjGroup__InitPtrs 007C7F10 f end=007C7FD8
CMapObjGroup__QueryLighting 007C7FE0 f end=007C8352
CMapObjGroup__QueryLiquid 007C8360 f end=007C8500
VBBList__Block__Set 007C8500 f end=007C8560
CMapObjGroup__FillVertexVB0 007C8560 f end=007C8A62
CMapObjGroup__GetNumSharedTiles 007C8BF0 f end=007C8C5E
CMapObjGroup__GenLiquidVerts 007C8C60 f end=007C8D73
CMapObjGroup__IdentifyLegacyLiquidType 007C8D80 f end=007C8DCB
@ -4576,16 +4636,24 @@ CMapObjGroup__VectorIntersectLiquidDX 007C9230 f end=007C936F
CMapObjGroup__VectorIntersectLiquidSY 007C9370 f end=007C94AE
CMapObjGroup__GetLiquidTris 007C94B0 f end=007C99F7
CMapObjGroup__Init 007C9BC0 f end=007C9CB0
CMapObjGroup__SetVertexVB0 007C9CB0 f end=007C9D12
CMapObjGroup__SetIndexVB 007C9D80 f end=007C9DCB
CMapObjGroup__VectorIntersectLiquid 007C9DD0 f end=007CA104
CMapObjGroup__GetLiquidTris 007CAB70 f end=007CB0B4
CMapObjGroup__GetTris 007CB0C0 f end=007CB17D
CMapObjGroup__GetTris 007CB180 f end=007CB257
CMapObjGroup__GetFacesForLinking 007CB260 f end=007CB2E5
CMapObjGroup__Intersect 007CB2F0 f end=007CB3AB
VBBList__AllocBlock 007CB3B0 f end=007CB519
CMapObjGroup__AllocVertArray 007CB520 f end=007CB5FC
CMapObjGroup__constructor 007CB700 f end=007CB7A8
CMapObjGroup__GetTris 007CB7B0 f end=007CB867
CMapObjGroup__Destroy 007CB9D0 f end=007CB9EE
VBBList__FreeVBB 007CB9F0 f end=007CBB2D
VBBList__AssignBlock 007CBB30 f end=007CBBBC
VBBList__AllocVBB 007CBBC0 f end=007CBCAC
CMapObjGroup__AllocVB 007CBCB0 f end=007CBD64
CMapObjGroup__FreeVB 007CBD70 f end=007CBDC0
CMapObjGroup__Clear 007CBE80 f end=007CBF3F
CMap__LoadWdl 007CC310 f end=007CC761
CChunkLiquid__Purge 007CDE10 f end=007CDE28
@ -4604,8 +4672,12 @@ CMapRenderChunk__RenderPrepBufs 007D02C0 f end=007D0419
CMapRenderChunk__UseStreamingBufs 007D0420 f end=007D049B
CMapRenderChunk__RenderSetup 007D04A0 f end=007D05E6
CMapChunk__LoadDetailDoodadModels 007D05F0 f end=007D069A
CMapRenderChunk__RenderMultiPassAdditive 007D0760 f end=007D0D6E
CMapRenderChunk__RenderMultiPassAlpha 007D0D70 f end=007D13E8
CMapRenderChunk__RenderSinglePassPixelShader 007D28B0 f end=007D2D6D
CMapRenderChunk__RenderSinglePassVertexPixelShader 007D2D70 f end=007D300D
CMapRenderChunk__RenderSolid 007D3010 f end=007D3226
CMapRenderChunk__RenderSolidVertexPixelShader 007D3240 f end=007D3383
CMapChunk__CreateDetailDoodads 007D3390 f end=007D3E01
CMapRenderChunk__SetShaders 007D3E10 f end=007D3F6D
CMapRenderChunk__RenderPrep 007D3F70 f end=007D3FDC
@ -4690,6 +4762,8 @@ DayNight__SetColors 007F3230 f end=007F3913 ; DayNight::SetColors()
DayNight__UpdateLighting 007F3920 f end=007F39AA ; DayNight::UpdateLighting()
MinimapSetCorpsePOI 007F4990 f end=007F49FE
MinimapUpdate 007F5BA0 f end=007F6539
CWorldMath__TransformAABox 007F9430 f end=007F9472
CWorldMath__VectorIntersectAABox2 007F9480 f end=007F9650
SpellVisualsBlizzardStop 007F9EE0 f end=007F9EF8
SpellVisualsClear 007FC9F0 f end=007FCA29
Spell_C_IsTargeting 007FD620 f end=007FD62C
@ -5005,6 +5079,7 @@ OsGetComputerName 0086B480 f end=0086B493
OsGetUserName 0086B4A0 f end=0086B4B3
OsGetPhysicalMemory 0086B4C0 f end=0086B4E1
OsSystemInitialize 0086B4F0 f end=0086D6DF
ConsoleCommandInvalidPtrCheck 0086B5A0 f end=0086B5F5
IOsParseProcessorFrequency 0086B600 f end=0086B703
IOsGetPowerProfFrequency 0086B710 f end=0086B774
OsIsRemoteSession 0086B780 f end=0086B78C
@ -5055,6 +5130,7 @@ CShaderEffect__SetEmissive 00873A50 f end=00873B9B ; CShaderEffect::SetEmissive(
CShaderEffect__SetAlphaRef 00873BA0 f end=00873C1A ; CShaderEffect::SetAlphaRef(float)
CShaderEffect__SetLocalLighting 00873CA0 f end=00873ED2 ; CShaderEffect::SetLocalLighting(CM2Lighting*, int, C3Vector const*)
CShadowCache__NotifyTexturesRecreate 00873FE0 f end=00873FEB ; CShadowCache::NotifyTexturesRecreate()
CShadowCache__SetShadowScale 00874030 f end=0087403E
CShadowCache__SetShadowMapGenericGlobal 008744E0 f end=008745CE ; CShadowCache::SetShadowMapGenericGlobal()
CShadowCache__SetShadowMapGenericInterior 008745D0 f end=00874658 ; CShadowCache::SetShadowMapGenericInterior(int)
CShadowCache__SetShadowMapTerrain 00874660 f end=00874757
@ -5139,6 +5215,7 @@ ConsoleCommandHistoryDepth 0095BFB0 f end=0095BFB6 type="int32_t __stdcall func(
CDataRecycler__Clear 0095CEC0 f end=0095CF39
CDataRecycler__GetData 0095CF40 f end=0095CFAE
CDataRecycler__PutData 0095CFB0 f end=0095D077
CDataAllocator__Clear 0095D0C0 f end=0095D10A
CDataAllocator__GetData 0095D110 f ; CDataAllocator::GetData(int, char const*, int)
CDataAllocator__PutData 0095D1B0 f ; CDataAllocator::PutData(void*, char const*, int)
CBitArray__Get 0095DA20 f end=0095DA4B
@ -5273,9 +5350,21 @@ CSplineParticleEmitter__SetSpline 00981500 f end=0098150F ; CSplineParticleEmitt
CSplineParticleEmitter__constructor 009820F0 f end=00982148 ; CSplineParticleEmitter::CSplineParticleEmitter()
C4Quaternion__Slerp 00982460 f end=0098256C ; C4Quaternion::Slerp(float, C4Quaternion const&, C4Quaternion const&)
C4Quaternion__Nlerp 00982630 f end=0098269F ; C4Quaternion::Nlerp(float, C4Quaternion const&, C4Quaternion const&)
C3Vector__C3Vector 00982950 f end=0098296C
C3Vector__constructor 00982970 f end=009829AD ; C3Vector::C3Vector(CImVector const&)
C3Vector__MajorAxis 009829B0 f end=009829ED
NTempest__Intersect 00982FB0 f end=009830CB
NTempest__Intersect 009830D0 f end=0098348D
NTempest__Intersect 009836B0 f end=009838C7
CFacet__constructor 00983940 f end=0098398F
CFrustum__Cull 009839E0 f end=00983A5C
CFrustum__Translate 00983AE0 f end=00983D13
CFrustum__Cull 00983D70 f end=00983E61
CFrustum__Transform 00983F40 f end=00983FA5
CAaBox__Bounding 00984930 f end=00984C6D
C4Vector__constructor 00984C90 f end=00984CDC ; C4Vector::C4Vector(CImVector const&)
NTempest__DistanceFromPolygonEdge 00984DB0 f end=00984E41
C3Ray__FromStartEnd 00985200 f end=00985298
Script_PlaySound 009858B0 f end=0098594B
Script_PlayMusic 00985950 f end=009859AA
Script_PlaySoundFile 009859B0 f end=00985A0A
@ -5763,6 +5852,7 @@ g_soundFilterDB 00AD50FC l type="WowClientDB_SoundFilterRec" ; 0x1D6
g_soundFilterElemDB 00AD5120 l type="WowClientDB_SoundFilterElemRec" ; 0x1D7
formatToInt 00AD87C4 l type="char*[8]"
g_gxApiNames 00AD87E4 l type="char*[6]"
s_VBFormatDesc 00AD8AC0 l
CGxDevice__kWinMinSize 00AD8BC0 l type="C2iVector"
CGxDeviceD3d__s_GxTexFormatToUse 00AD8EF0 l type="EGxTexFormat[13]"
CGxDeviceD3d__s_gxAttribToD3dAttribType 00AD8F24 l type="D3DDECLTYPE[7]"
@ -6337,6 +6427,7 @@ g_opt 00CAE958 l type="STORMOPTIONS"
s_logsysteminit 00CB7220 l type="int32_t"
s_defaultdir_critsect 00CB732C l type="CRITICAL_SECTION"
s_critsect 00CB7358 l type="CRITICAL_SECTION[4]"
World__shadowModTexture 00CD7554 l
World__detailDoodadAlphaRef 00CD766C l
World__groundEffectDistValueSqr 00CD7674 l
World__detailDoodadDensity 00CD773C l
@ -6355,6 +6446,7 @@ World__objectAoi_b_z 00CD77A4 l
World__objectAoi_t_x 00CD77A8 l
World__objectAoi_t_y 00CD77AC l
World__objectAoi_t_z 00CD77B0 l
World__shadowColor 00CD7878 l
s_cvUseWeatherShaders 00CD852C l type="CVar*"
s_cvMaxLights 00CD856C l type="CVar*"
s_cvMapShadows 00CD8574 l type="CVar*"
@ -6392,6 +6484,7 @@ CWorldScene__s_defaultTexture 00CD8618 l
CWorldScene__frustumIndex 00CD8798 l
CWorldScene__camTargetEntity 00CD87A8 l
CWorldScene__frustumStack 00CDB168 l
g_BspDigestCache 00CDD7A0 l
CMap__enableTerrainShaderPixel 00CE049E l
CMap__enableTerrainShaderVertex 00CE049F l
CMap__wdtFilename 00CE05D0 l