mirror of
https://github.com/thunderbrewhq/binana.git
synced 2026-02-04 00:39:08 +00:00
chore(build): refresh generated files
This commit is contained in:
parent
a10558d0a0
commit
76a76a28a3
4 changed files with 1073 additions and 1 deletions
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@ -37,6 +37,7 @@ static import_symbols() {
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set_name(0x004067F0, "InitializeGlobal");
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set_name(0x00406B70, "DestroyGlobal");
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set_name(0x00406C70, "CommonMain");
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set_name(0x00406DE0, "World__IsValidPosition");
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set_name(0x00406F90, "Script_port");
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set_name(0x00407210, "Script_worldport");
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set_name(0x00407520, "Script_setrawpos");
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@ -312,6 +313,9 @@ static import_symbols() {
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set_name(0x0047CBF0, "PropSelectContext");
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set_name(0x0047CC20, "PropGet");
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set_name(0x0047CC50, "PropSet");
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set_name(0x0047CDA0, "CStringMemory__AllocateBlock");
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set_name(0x0047CE40, "CStringMemory__New");
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set_name(0x0047CE90, "CStringManager__Add");
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set_name(0x0047CF80, "RCString__Copy");
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set_name(0x0047CFF0, "EventInitialize");
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set_name(0x0047D030, "EventDestroy");
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@ -340,6 +344,7 @@ static import_symbols() {
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set_name(0x0047DEA0, "IEvtSchedulerDestroy");
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set_name(0x0047E2F0, "SynthesizeDestroy");
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set_name(0x0047E5A0, "GetNextContext");
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set_name(0x0047E680, "EvtContext__constructor");
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set_name(0x0047E910, "InitializeSchedulerThread");
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set_name(0x0047EC10, "AttachContextToThread");
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set_name(0x0047ED30, "DetachContextFromThread");
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@ -662,6 +667,7 @@ static import_symbols() {
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set_name(0x004C4E90, "CMath__log2");
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set_name(0x004C4F40, "CMath__exp2");
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set_name(0x004C5090, "CMath__NormalizeAngle0to2pi");
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set_name(0x004C50C0, "CMath__NormalizeAngleNegPiToPi");
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set_name(0x004C51B0, "C33Matrix__operator_assign_C33Matrix");
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set_name(0x004C5550, "C33Matrix__Rotation");
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set_name(0x004C56D0, "C33Matrix__FromEulerAnglesZYX");
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@ -716,11 +722,13 @@ static import_symbols() {
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set_name(0x004D45B0, "SetupObjectStorage");
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set_name(0x004D4AC0, "ClntObjMgrInitializeShared");
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set_name(0x004D4B30, "ClntObjMgrEnumVisibleObjects");
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set_name(0x004D4BB0, "FindActiveObj");
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set_name(0x004D4CA0, "ClntObjMgrHideObject");
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set_name(0x004D4D00, "ClntObjMgrShowObject");
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set_name(0x004D4D60, "ClntObjMgrLockObject");
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set_name(0x004D4DB0, "ClntObjMgrObjectPtr");
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set_name(0x004D4F00, "CMoveSpline__CMoveSplineDtor");
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set_name(0x004D5850, "AssignMirrorHandler");
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set_name(0x004D5A80, "ClntObjMgrSetObjMirrorHandler");
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set_name(0x004D5B40, "ClntObjMgrUnsetObjMirrorHandler");
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set_name(0x004D5BA0, "ClntObjMgrSetTypeMirrorHandler");
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@ -1077,7 +1085,11 @@ static import_symbols() {
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set_name(0x004F41B0, "CountFacialFeatures");
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set_name(0x004F4230, "CPassenger__PostInit");
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set_name(0x004F4280, "CPassenger__Reenable");
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set_name(0x004F4460, "CPassenger__GetPosition");
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set_name(0x004F4500, "CPassenger__GetRawPosition");
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set_name(0x004F46E0, "CPassenger__RemoveFromTransportFinish");
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set_name(0x004F47B0, "CPassenger__AddToTransport");
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set_name(0x004F4970, "CPassenger__ForceSetTransport");
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set_name(0x004F4A10, "CGObject_C__TotalFieldsSaved");
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set_name(0x004F4C50, "CMovementStatus__constructor");
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set_name(0x004F5130, "CalculateFacingTo");
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@ -1986,6 +1998,7 @@ static import_symbols() {
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set_name(0x00546C50, "Script_SetMapByID");
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set_name(0x00546E80, "Script_ProcessMapClick");
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set_name(0x00546EF0, "Script_ClickLandmark");
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set_name(0x00547120, "CGWorldMap__EnterWorld");
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set_name(0x00547170, "CGWorldMap__SetMapToCurrentZone");
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set_name(0x00547A70, "CGWorldMap__SetDungeonLevel");
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set_name(0x00547B80, "Script_SetDungeonMapLevel");
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@ -2474,6 +2487,8 @@ static import_symbols() {
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set_name(0x005782D0, "CFormula__GetVariableValue");
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set_name(0x00578F20, "QuestParserParseText");
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set_name(0x0057ABC0, "SpellParserParseText");
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set_name(0x0057AE00, "CGAutoCompleteName__RemoveNode");
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set_name(0x0057B0D0, "CGAutoCompleteName__RemoveFlagsFromAllNodes");
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set_name(0x0057B3A0, "Script_GetAutoCompleteResults");
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set_name(0x0057B500, "Script_GetAutoCompletePresenceID");
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set_name(0x0057B940, "Script_BankButtonIDToInvSlotID");
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@ -2523,6 +2538,7 @@ static import_symbols() {
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set_name(0x005849F0, "Script_CanMerchantRepair");
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set_name(0x00584A60, "Script_ShowRepairCursor");
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set_name(0x00584B20, "CGMerchantInfo__GetRepairCost");
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set_name(0x00584BB0, "CGMerchantInfo__SortBuybackItems");
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set_name(0x00584D90, "CGMerchantInfo__IsBuybackItem");
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set_name(0x00584E10, "Script_GetMerchantItemInfo");
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set_name(0x00585070, "Script_GetBuybackItemInfo");
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@ -2534,6 +2550,7 @@ static import_symbols() {
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set_name(0x00585890, "Script_ShowBuybackSellCursor");
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set_name(0x00585990, "Script_GetRepairAllCost");
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set_name(0x00585C90, "Script_RepairAllItems");
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set_name(0x00585F80, "CGMerchantInfo__EnterWorld");
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set_name(0x00585FE0, "CGMerchantInfo__LeaveWorld");
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set_name(0x005863C0, "CGTradeInfo__UpdatePlayerItem");
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set_name(0x005864D0, "CGTradeInfo__IsItemBeingTraded");
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@ -2962,6 +2979,8 @@ static import_symbols() {
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set_name(0x005AA240, "CGActionBar__IsCurrentAction");
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set_name(0x005AA390, "CGActionBar__SlotChanged");
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set_name(0x005AA470, "CGActionBar__UpdateUsable");
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set_name(0x005AA4E0, "CGActionBar__UpdateAttackAction");
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set_name(0x005AA550, "CGActionBar__UpdateRangedAttackAction");
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set_name(0x005AA5C0, "CGActionBar__UpdateItem");
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set_name(0x005AA920, "CGActionBar__UpdateMacro");
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set_name(0x005AAA00, "CGActionBar__UpdateEquipmentSet");
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@ -3670,6 +3689,8 @@ static import_symbols() {
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set_name(0x005E8A60, "CGCharacterInfo__UseItem");
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set_name(0x005E8C30, "CGCharacterInfo__PickupBag");
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set_name(0x005E8D30, "CGCharacterInfo__PutItemInBag");
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set_name(0x005E8FE0, "CGCharacterInfo__CalculateInventoryAlertStatus");
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set_name(0x005E90D0, "CGCharacterInfo__UpdateInventoryAlerts");
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set_name(0x005E95C0, "Script_GetInventoryItemsForSlot");
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set_name(0x005E9BC0, "Script_GetInventoryItemTexture");
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set_name(0x005E9D80, "Script_GetInventoryItemBroken");
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@ -3695,6 +3716,7 @@ static import_symbols() {
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set_name(0x005EAC90, "Script_RequestInspectHonorData");
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set_name(0x005EACA0, "Script_GetWeaponEnchantInfo");
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set_name(0x005EAE90, "Script_HasWandEquipped");
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set_name(0x005EAF30, "CGCharacterInfo__EnterWorld");
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set_name(0x005EAF70, "CGCharacterInfo__LeaveWorld");
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set_name(0x005EBD20, "CGCooldown__OnFrameRender");
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set_name(0x005EC1E0, "CGCooldown__AnimateVerts");
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@ -3755,6 +3777,7 @@ static import_symbols() {
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set_name(0x005F95D0, "CGInputControl__GetActive");
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set_name(0x005F95E0, "CGInputControl__UpdateHalted");
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set_name(0x005F95F0, "CGInputControl__UpdateMoveStopped");
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set_name(0x005F9650, "CGInputControl__OnTurnToAngleStop");
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set_name(0x005F9DD0, "Script_IsMouselooking");
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set_name(0x005F9E10, "Script_VehicleAimGetAngle");
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set_name(0x005F9E60, "Script_VehicleAimGetNormAngle");
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@ -3772,9 +3795,11 @@ static import_symbols() {
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set_name(0x005FAB70, "CGInputControl__OnUpdate");
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set_name(0x005FAC60, "CGInputControl__Reset");
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set_name(0x005FAE70, "CGInputControl__MovePlayer");
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set_name(0x005FAFB0, "CGInputControl__StrafePlayer");
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set_name(0x005FB0B0, "CGInputControl__TurnPlayer");
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set_name(0x005FB260, "CGInputControl__CameraTurnPlayer");
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set_name(0x005FB3A0, "CGInputControl__SetPlayerPitch");
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set_name(0x005FB510, "CGInputControl__OnPitchToAngleStop");
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set_name(0x005FB560, "CGInputControl__IsVehicleSeatFlagSet");
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set_name(0x005FB660, "Script_VehicleExit");
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set_name(0x005FB6D0, "Script_VehiclePrevSeat");
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@ -3850,6 +3875,7 @@ static import_symbols() {
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set_name(0x00601840, "Script_CameraZoomOut");
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set_name(0x006018A0, "Script_VehicleCameraZoomIn");
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set_name(0x006018B0, "Script_VehicleCameraZoomOut");
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set_name(0x00601A70, "CGCamera__DecIgnoreFacing");
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set_name(0x00601D60, "CGCamera__GetCameraPosition");
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set_name(0x00601F70, "CGCamera__SetModeNormal");
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set_name(0x00601FF0, "CGCamera__SetModeFreeLook");
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@ -4868,15 +4894,170 @@ static import_symbols() {
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set_name(0x006E8280, "CGPlayer_C__PostInit");
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set_name(0x006E83B0, "CGPlayer_C__PlayerInitializeMessageHandlers");
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set_name(0x006E8EE0, "PlayerClientInitialize");
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set_name(0x006E8FC0, "CMovementData_C__GetStepUpHeight");
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set_name(0x006E8FF0, "CMovement_C__CollisionBoxDoesntFit");
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set_name(0x006E90D0, "CMovement_C__OnSetRunMode");
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set_name(0x006E90E0, "CMovement_C__GetMoveStatus");
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set_name(0x006E9110, "CMovement_C__OnRunSpeedChange");
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set_name(0x006E9130, "CMovement_C__OnRunBackSpeedChange");
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set_name(0x006E9150, "CMovement_C__OnWalkSpeedChange");
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set_name(0x006E9170, "CMovement_C__OnSwimSpeedChange");
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set_name(0x006E9190, "CMovement_C__OnSwimBackSpeedChange");
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set_name(0x006E91B0, "CMovement_C__OnFlightSpeedChange");
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set_name(0x006E91D0, "CMovement_C__OnFlightBackSpeedChange");
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set_name(0x006E91F0, "CMovement_C__OnTurnRateChange");
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set_name(0x006E9210, "CMovement_C__OnPitchRateChange");
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set_name(0x006E9230, "CMovement_C__GetCurrUpdateTime");
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set_name(0x006E9240, "CMovement_C__OnWaterWalk");
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set_name(0x006E9250, "CMovement_C__OnFeatherFall");
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set_name(0x006E9270, "CMovement_C__SendFallReset");
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set_name(0x006E9290, "CMovement_C__WrapFacingToRange");
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set_name(0x006E9380, "CMovement_C__UpdatePitch");
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set_name(0x006E9470, "CMovement_C__SnapToSpline");
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set_name(0x006E9520, "CMovement_C__GetRemainingStepUpHeight");
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set_name(0x006E9570, "CMovement_C__SetCollisionBox");
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set_name(0x006E9640, "CMovement_C__OnSplineDoneFace");
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set_name(0x006E9670, "CMovement_C__OnSplineDoneFace@2");
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set_name(0x006E96A0, "CMovement_C__OnSplineDoneFace@3");
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set_name(0x006E96C0, "CMovement_C__OnJumpSpline");
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set_name(0x006E9780, "CMovement_C__OnAnimTierSpline");
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set_name(0x006E9920, "CMovement_C__Hover");
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set_name(0x006E9980, "CMovement_C__Halt");
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set_name(0x006E9A60, "CMovement_C__OnClientControlLost");
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set_name(0x006E9B20, "CMovement_C__SkipTime");
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set_name(0x006E9B70, "CMovement_C__UpdateHeartbeatTimerA");
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set_name(0x006E9C30, "CMovement_C__PlotUnitSplineMovement");
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set_name(0x006E9E20, "CMovement_C__RequestMove");
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set_name(0x006E9FF0, "CMovement_C__Launch");
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set_name(0x006EA1D0, "CMovement_C__UpdateTransportStatus");
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set_name(0x006EA520, "CMovement_C__UpdateTransportStatus@2");
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set_name(0x006EA550, "CMovement_C__Extrapolate");
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set_name(0x006EA6A0, "CMovement_C__SetInterpolation");
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set_name(0x006EA7E0, "CMovement_C__Interpolate");
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set_name(0x006EA9B0, "CMovement_C__HeartBeat");
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set_name(0x006EAA50, "CMovement_C__ComputeLegalRawFacingRange");
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set_name(0x006EAC40, "CMovement_C__ApplyMovement");
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set_name(0x006EAE70, "CMovement_C__OnSplineStop");
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set_name(0x006EAF50, "CMovement_C__RemoveFromMoversList");
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set_name(0x006EB020, "CMovement_C__OnSwimStop");
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set_name(0x006EB060, "CMovement_C__OnHover");
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set_name(0x006EB0B0, "CMovement_C__CallMoveEventHandlers");
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set_name(0x006EB3B0, "CMovement_C__HandlePendingActions");
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set_name(0x006EB650, "CMovement_C__OnFall");
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set_name(0x006EB680, "CMovement_C__OnSpline");
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set_name(0x006EB730, "CMovement_C__UpdateStatusInternal");
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set_name(0x006EB9D0, "CMovement_C__OnRoot");
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set_name(0x006EBA20, "CMovement_C__OnUnRoot");
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set_name(0x006EBA60, "CMovement_C__GravityStateChanged");
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set_name(0x006EBB40, "CMovement_C__FallStateChangedLocal");
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set_name(0x006EBC20, "CMovement_C__EnableGravity");
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set_name(0x006EBD30, "CMovementData_C__constructor");
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set_name(0x006EBE50, "CMovement_C__OnSetFlying");
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set_name(0x006EBF70, "CMovement_C__OnSwimStart");
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set_name(0x006EC000, "CMovementShared__StopAllLogging");
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set_name(0x006EC1F0, "CPlayerMoveQueue__FreeAll");
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set_name(0x006EC390, "CMovementData_C__Disable");
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set_name(0x006EC3B0, "CMovementData_C__FixupQueuedSetFacingEvents");
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set_name(0x006EC400, "CMovementData_C__ForceSetTransportInt");
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set_name(0x006EC7B0, "CMovementData_C__SetTransport");
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set_name(0x006EC950, "CMovement_C__AddPlayerMoveEvent");
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set_name(0x006ECA00, "CMovement_C__AddPlayerTeleportEvent");
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set_name(0x006ECB50, "CMovement_C__OnMoveStartLocal");
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set_name(0x006ECBB0, "CMovement_C__OnStrafeStartLocal");
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set_name(0x006ECCF0, "CMovement_C__OnFallLocal");
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set_name(0x006ECD50, "CMovement_C__QueueFallEvent");
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set_name(0x006ECDE0, "CMovement_C__OnMoveStopLocal");
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set_name(0x006ECE40, "CMovement_C__OnStrafeStopLocal");
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set_name(0x006ECEA0, "CMovement_C__OnTurnStopLocal");
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set_name(0x006ECF10, "CMovement_C__OnSetRunModeLocal");
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set_name(0x006ECF80, "CMovement_C__Teleport");
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set_name(0x006ED0F0, "CMovement_C__FlushMoveEvent");
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set_name(0x006ED7E0, "CMovement_C__FlushMoveQueue");
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set_name(0x006ED890, "CMovement_C__OnTeleportLocal");
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set_name(0x006ED990, "CMovement_C__UpdateStatus");
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set_name(0x006EDB30, "CMovement_C__OnRunSpeedChangeLocal");
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set_name(0x006EDB80, "CMovement_C__OnRunSpeedChange@2");
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set_name(0x006EDBE0, "CMovement_C__OnRunSpeedChange@3");
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set_name(0x006EDC20, "CMovement_C__OnRunBackSpeedChangeLocal");
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set_name(0x006EDC70, "CMovement_C__OnRunBackSpeedChange@2");
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set_name(0x006EDCD0, "CMovement_C__OnRunBackSpeedChange@3");
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set_name(0x006EDD60, "CMovement_C__OnWalkSpeedChange@2");
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set_name(0x006EDDC0, "CMovement_C__OnWalkSpeedChange@3");
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set_name(0x006EDE00, "CMovement_C__OnSwimSpeedChangeLocal");
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set_name(0x006EDE50, "CMovement_C__OnSwimSpeedChange@2");
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set_name(0x006EDEB0, "CMovement_C__OnSwimSpeedChange@3");
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set_name(0x006EDEF0, "CMovement_C__OnSwimBackSpeedChangeLocal");
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set_name(0x006EDF40, "CMovement_C__OnSwimBackSpeedChange@2");
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set_name(0x006EDFA0, "CMovement_C__OnSwimBackSpeedChange@3");
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set_name(0x006EDFE0, "CMovement_C__OnFlightSpeedChangeLocal");
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set_name(0x006EE030, "CMovement_C__OnFlightSpeedChange@2");
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set_name(0x006EE090, "CMovement_C__OnFlightSpeedChange@3");
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set_name(0x006EE0D0, "CMovement_C__OnFlightBackSpeedChangeLocal");
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set_name(0x006EE120, "CMovement_C__OnFlightBackSpeedChange@2");
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set_name(0x006EE180, "CMovement_C__OnFlightBackSpeedChange@3");
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set_name(0x006EE1C0, "CMovement_C__OnTurnRateChangeLocal");
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set_name(0x006EE210, "CMovement_C__OnTurnRateChange@2");
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set_name(0x006EE270, "CMovement_C__OnTurnRateChange@3");
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set_name(0x006EE2B0, "CMovement_C__OnPitchRateChangeLocal");
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set_name(0x006EE300, "CMovement_C__OnPitchRateChange@2");
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set_name(0x006EE360, "CMovement_C__OnPitchRateChange@3");
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set_name(0x006EE3A0, "CMovement_C__OnSetRawFacingLocal");
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set_name(0x006EE510, "CMovement_C__OnSetFacing");
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set_name(0x006EE550, "CMovement_C__OnSetFacing@2");
|
||||
set_name(0x006EE590, "CMovement_C__OnSetPitch");
|
||||
set_name(0x006EE5D0, "CMovement_C__OnRoot@2");
|
||||
set_name(0x006EE620, "CMovement_C__OnUnRoot@2");
|
||||
set_name(0x006EE700, "CMovement_C__EnableGravity@2");
|
||||
set_name(0x006EE7B0, "CMovement_C__OnSetCollisionHeight");
|
||||
set_name(0x006EE870, "CMovement_C__OnSetActiveMover");
|
||||
set_name(0x006EE920, "CMovement_C__OnUnsetActiveMover");
|
||||
set_name(0x006EE940, "CMovement_C__OnSwimStartLocal");
|
||||
set_name(0x006EE9F0, "CMovement_C__OnSwimStart@2");
|
||||
set_name(0x006EEB80, "CMovement_C__OnSwimStart@3");
|
||||
set_name(0x006EEBD0, "CMovement_C__OnSwimStop@2");
|
||||
set_name(0x006EEC30, "CMovement_C__OnPitchStart");
|
||||
set_name(0x006EECA0, "CMovement_C__OnPitchStopLocal");
|
||||
set_name(0x006EED10, "CMovement_C__OnPitchStop");
|
||||
set_name(0x006EED70, "CMovement_C__OnWaterWalkLocal");
|
||||
set_name(0x006EEDE0, "CMovement_C__OnWaterWalk@2");
|
||||
set_name(0x006EEE50, "CMovement_C__OnFeatherFallLocal");
|
||||
set_name(0x006EEEC0, "CMovement_C__OnFeatherFall@2");
|
||||
set_name(0x006EEEF0, "CMovement_C__OnHoverLocal");
|
||||
set_name(0x006EEF60, "CMovement_C__OnHover@2");
|
||||
set_name(0x006EEFF0, "CMovement_C__OnRootLocal");
|
||||
set_name(0x006EF060, "CMovement_C__OnCanFlyLocal");
|
||||
set_name(0x006EF0D0, "CMovement_C__OnCanFly");
|
||||
set_name(0x006EF150, "CMovement_C__OnCanTransitionBetweenSwimAndFlyLocal");
|
||||
set_name(0x006EF1C0, "CMovement_C__OnCanTransitionBetweenSwimAndFly");
|
||||
set_name(0x006EF230, "CMovement_C__OnFlightLocal");
|
||||
set_name(0x006EF310, "CMovement_C__OnAscendDescendStopLocal");
|
||||
set_name(0x006EF3D0, "CMovement_C__OnTurnToAngleLocal");
|
||||
set_name(0x006EF540, "CMovement_C__OnDismissControlledVehicleLocal");
|
||||
set_name(0x006EF5C0, "CMovement_C__OnAscendDescendStart");
|
||||
set_name(0x006EF630, "CMovement_C__OnAscendDescendStop");
|
||||
set_name(0x006EF680, "CMovement_C__OnHeartBeat");
|
||||
set_name(0x006EF860, "CMovement_C__UpdatePlayerMovement");
|
||||
set_name(0x006F09F0, "CMovement_C__ExecuteMovement");
|
||||
set_name(0x006F0C30, "MovementDestroy");
|
||||
set_name(0x006F0C70, "CMovementData_C__ForceSetTransport");
|
||||
set_name(0x006F0CF0, "CMovement_C__OnMoveStart");
|
||||
set_name(0x006F0DD0, "CMovement_C__OnJump");
|
||||
set_name(0x006F0E30, "CMovement_C__OnLaunch");
|
||||
set_name(0x006F0EB0, "CMovement_C__OnMoveStop");
|
||||
set_name(0x006F0F10, "CMovement_C__OnStrafeStop");
|
||||
set_name(0x006F0F70, "CMovement_C__OnTurnStartLocal");
|
||||
set_name(0x006F1010, "CMovement_C__OnTurnStart");
|
||||
set_name(0x006F1080, "CMovement_C__OnTurnStop");
|
||||
set_name(0x006F10D0, "CMovement_C__OnSetRunMode@2");
|
||||
set_name(0x006F1120, "CMovement_C__OnTeleport");
|
||||
set_name(0x006F11B0, "CMovement_C__UpdateSplineID");
|
||||
set_name(0x006F1310, "CMovement_C__OnPitchStartLocal");
|
||||
set_name(0x006F1520, "CMovement_C__SetUpdateInfo");
|
||||
set_name(0x006F5900, "CObjectEffectManager__constructor");
|
||||
set_name(0x006F61D0, "CObjectEffectManager__ExitState");
|
||||
set_name(0x006F7270, "CObjectEffectManager__EnterState");
|
||||
set_name(0x006F7370, "CObjectEffectManager__destructor");
|
||||
set_name(0x006F7420, "CObjectEffectManager__Init");
|
||||
set_name(0x006F75B0, "GetSpecialSpellVisualEffectNameRec");
|
||||
set_name(0x006F7870, "CEffect__SetEnabled");
|
||||
set_name(0x006F7900, "CEffect__ConnectToLightningThisFrame");
|
||||
|
|
@ -4904,10 +5085,12 @@ static import_symbols() {
|
|||
set_name(0x006FA770, "GetMasterLootCandidate");
|
||||
set_name(0x006FAFD0, "CloseAllLootRolls");
|
||||
set_name(0x006FBF00, "CGUnit_C__StopMissileTrajectoryTargeting");
|
||||
set_name(0x006FBF80, "CGUnit_C__PitchMissileTrajectoryTargetingNextFrame");
|
||||
set_name(0x006FC8E0, "CGUnit_C__InitMissileTrajectorySystem");
|
||||
set_name(0x006FC950, "CMissileCollision__Free");
|
||||
set_name(0x006FD6B0, "CGUnit_C__SendFinalMissileTrajectoryUpdate");
|
||||
set_name(0x006FE7E0, "CGUnit_C__UpdateMissileTrajectory");
|
||||
set_name(0x006FE9B0, "CGUnit_C__StartMissileTrajectoryTargeting");
|
||||
set_name(0x00702190, "CMissile__CMissileDtor");
|
||||
set_name(0x00703730, "CMissile__DeleteSelf");
|
||||
set_name(0x00703770, "CMissile__ClearInFlightMissiles");
|
||||
|
|
@ -5045,6 +5228,7 @@ static import_symbols() {
|
|||
set_name(0x00714C80, "CGUnit_C__IsTwoHanded");
|
||||
set_name(0x007151A0, "CGUnit_C__RemoveMountModel");
|
||||
set_name(0x00715270, "CGUnit_C__ForceFacingChange");
|
||||
set_name(0x00715330, "CGUnit_C__ClientInitialize");
|
||||
set_name(0x00715380, "CGUnit_C__NamePlateSetResortAll");
|
||||
set_name(0x007153A0, "CGUnit_C__NamePlateUpdateLevels");
|
||||
set_name(0x007153C0, "CGUnit_C__NamePlateUpdateColor");
|
||||
|
|
@ -5066,8 +5250,10 @@ static import_symbols() {
|
|||
set_name(0x00715B20, "CGUnit_C__StopNamePlateSpellbar");
|
||||
set_name(0x00715C30, "CGUnit_C__GetNamePlateFocus");
|
||||
set_name(0x00715C40, "CGUnit_C__ClearNamePlateFocus");
|
||||
set_name(0x00715C60, "CGUnit_C__GetTrackingType");
|
||||
set_name(0x00715D60, "CGUnit_C__TriggerDamageFeedback");
|
||||
set_name(0x00715D70, "CGUnit_C__IsBossMob");
|
||||
set_name(0x00715E10, "CGUnit_C__IsForceGossip");
|
||||
set_name(0x00715E50, "CGUnit_C__GetSkinningType");
|
||||
set_name(0x00715EA0, "CGUnit_C__GetCursorOverride");
|
||||
set_name(0x00715F20, "CGUnit_C__GetCursorFile");
|
||||
|
|
@ -5081,8 +5267,17 @@ static import_symbols() {
|
|||
set_name(0x00717B20, "CGUnit_C__GetModelFileName");
|
||||
set_name(0x00717B60, "CGUnit_C__CanBeLooted");
|
||||
set_name(0x00717C50, "CGUnit_C__InitActiveMover");
|
||||
set_name(0x00717D90, "CGUnit_C__SendTimeSkip");
|
||||
set_name(0x00717E50, "CGUnit_C__GetSmoothFacing");
|
||||
set_name(0x00717EC0, "CGUnit_C__BuildSmoothMatrix");
|
||||
set_name(0x00718080, "CGUnit_C__GetMaxCameraHeight");
|
||||
set_name(0x007187F0, "CGUnit_C__OnKnockBack");
|
||||
set_name(0x00718860, "CGUnit_C__OnFlightLocal");
|
||||
set_name(0x007188F0, "CGUnit_C__OnUnRoot");
|
||||
set_name(0x00718930, "CGUnit_C__OnSetFacingGUIDLocalNoUpdate");
|
||||
set_name(0x007189A0, "CGUnit_C__OnTeleport");
|
||||
set_name(0x007189F0, "CGUnit_C__OnFallLocal");
|
||||
set_name(0x00718A00, "CGUnit_C__GetCreatureClassification");
|
||||
set_name(0x00718A90, "CGUnit_C__DoNotLogDeath");
|
||||
set_name(0x00718AC0, "CGUnit_C__GetSelectionHighlightColor");
|
||||
set_name(0x00718B10, "CGUnit_C__GetVirtualItemDisplayID");
|
||||
|
|
@ -5094,26 +5289,33 @@ static import_symbols() {
|
|||
set_name(0x00719310, "CGUnit_C__UpdateInteractIconAttach");
|
||||
set_name(0x007193C0, "CGUnit_C__UpdateInteractIconScale");
|
||||
set_name(0x007198D0, "CGUnit_C__NamePlateUpdateRaidTarget");
|
||||
set_name(0x00719FF0, "CGUnit_C__GetBloodRecord");
|
||||
set_name(0x0071A030, "CGUnit_C__IsSplashing");
|
||||
set_name(0x0071A0B0, "CGUnit_C__NPCFlagChanged");
|
||||
set_name(0x0071A360, "CGUnit_C__ChangeStandState");
|
||||
set_name(0x0071A3F0, "CGUnit_C__GetSoundData");
|
||||
set_name(0x0071A470, "CGUnit_C__GetDisplayRace");
|
||||
set_name(0x0071A490, "CGUnit_C__GetDisplaySex");
|
||||
set_name(0x0071A720, "CGUnit_C__ComputeDefaultMissileFirePos");
|
||||
set_name(0x0071AA70, "CGUnit_C__GetSpellRank");
|
||||
set_name(0x0071AB20, "CGUnit_C__IsCastNotInterruptible");
|
||||
set_name(0x0071AC30, "CGUnit_C__ApplyAlpha");
|
||||
set_name(0x0071AE10, "CGUnit_C__OnMoveStopLocal");
|
||||
set_name(0x0071AE20, "CGUnit_C__OnStrafeStopLocal");
|
||||
set_name(0x0071AE30, "CGUnit_C__OnAscendDescendStopLocal");
|
||||
set_name(0x0071AE40, "CGUnit_C__OnTurnStopLocal");
|
||||
set_name(0x0071AE50, "CGUnit_C__ToggleRunModeLocal");
|
||||
set_name(0x0071AEE0, "CGUnit_C__TrackingStopMove");
|
||||
set_name(0x0071AF70, "CGUnit_C__GetShapeshiftForm");
|
||||
set_name(0x0071AF90, "CGUnit_C__IsInMelee");
|
||||
set_name(0x0071AFB0, "CGUnit_C__IsInCombat");
|
||||
set_name(0x0071AFE0, "CGUnit_C__UnRootEffects");
|
||||
set_name(0x0071B000, "CGUnit_C__AnimSuppressesMovement");
|
||||
set_name(0x0071B090, "CGUnit_C__CanAutoStand");
|
||||
set_name(0x0071B0C0, "CGUnit_C__CanAutoDismount");
|
||||
set_name(0x0071B130, "CGUnit_C__CanAutoUnshift");
|
||||
set_name(0x0071B630, "CGUnit_C__CanGainXP");
|
||||
set_name(0x0071B6B0, "CGUnit_C__IsLooting");
|
||||
set_name(0x0071B740, "CGUnit_C__GetRangedAttackSkillRank");
|
||||
set_name(0x0071B770, "CGUnit_C__CalcBaseMaxPower");
|
||||
set_name(0x0071B7F0, "CGUnit_C__IsOutdoors");
|
||||
|
|
@ -5138,11 +5340,17 @@ static import_symbols() {
|
|||
set_name(0x0071D1F0, "CGUnit_C__GetSummonProperties");
|
||||
set_name(0x0071ED80, "CGUnit_C__GetStandBox");
|
||||
set_name(0x0071EE70, "CGUnit_C__DisengageFromActivePlayer");
|
||||
set_name(0x0071EF80, "CGUnit_C__BuildMovementUpdate");
|
||||
set_name(0x0071F060, "CGUnit_C__MaybeEmbedMovementUpdate");
|
||||
set_name(0x0071F0C0, "CGUnit_C__SendMovementUpdate");
|
||||
set_name(0x0071F2C0, "CGUnit_C__OnCollideFallReset");
|
||||
set_name(0x0071F440, "CGUnit_C__GetVirtualItem");
|
||||
set_name(0x0071F5C0, "CGUnit_C__IsDuelingWith");
|
||||
set_name(0x0071F890, "CGUnit_C__CanAssist");
|
||||
set_name(0x0071F8B0, "CGUnit_C__CanInteract");
|
||||
set_name(0x0071F8F0, "CGUnit_C__UpdateReaction");
|
||||
set_name(0x0071F990, "CGUnit_C__AddWorldText");
|
||||
set_name(0x0071FB60, "CGUnit_C__GetFootprintInfo");
|
||||
set_name(0x0071FD80, "CGUnit_C__Animate");
|
||||
set_name(0x0071FEF0, "CGUnit_C__GetNamePosition");
|
||||
set_name(0x00720010, "CGUnit_C__ChatBubbleShow");
|
||||
|
|
@ -5161,6 +5369,7 @@ static import_symbols() {
|
|||
set_name(0x00721DA0, "CGUnit_C__CanCurrentFormMount");
|
||||
set_name(0x00721F50, "CGUnit_C__CanAutoInteract");
|
||||
set_name(0x00722010, "CGUnit_C__TrackingMakeRelativeTo");
|
||||
set_name(0x00722180, "CGUnit_C__DoNotPlayWoundAnim");
|
||||
set_name(0x00722340, "CGUnit_C__AddWorldDamageText");
|
||||
set_name(0x00722440, "CGUnit_C__AddWorldHealingText");
|
||||
set_name(0x007225E0, "CGUnit_C__GetFrameScriptText");
|
||||
|
|
@ -5170,20 +5379,31 @@ static import_symbols() {
|
|||
set_name(0x00722AE0, "CGUnit_C__GetModelScale");
|
||||
set_name(0x00722B50, "CGUnit_C__GetMatrix");
|
||||
set_name(0x00722C50, "CGUnit_C__SetPredictedPowerSlot");
|
||||
set_name(0x00722CF0, "CGUnit_C__ModifyPredictedPower");
|
||||
set_name(0x00723730, "CGUnit_C__RefreshComponentItem");
|
||||
set_name(0x007237F0, "CGUnit_C__Reenable");
|
||||
set_name(0x00723A50, "CGUnit_C__FootstepAnimEventHit");
|
||||
set_name(0x00724820, "CGUnit_C__AddAuraEffect");
|
||||
set_name(0x00724DF0, "CGUnit_C__ScaleChangeUpdate");
|
||||
set_name(0x00724E20, "CGUnit_C__ScaleChangeFinished");
|
||||
set_name(0x00724E70, "CGUnit_C__SendMovementUpdate@2");
|
||||
set_name(0x00724EA0, "CGUnit_C__PostShutdown");
|
||||
set_name(0x00725010, "CGUnit_C__OnVirtualItemChanged");
|
||||
set_name(0x007256C0, "CGUnit_C__NamePlateAddOrUpdate");
|
||||
set_name(0x00725890, "CGUnit_C__UnitNameplatesReposition");
|
||||
set_name(0x00725980, "CGUnit_C__RenderTargetSelection");
|
||||
set_name(0x00725BF0, "CGUnit_C__RenderPetTargetSelection");
|
||||
set_name(0x00725DF0, "CGUnit_C__CreateOrDestroyObjectEffectManager");
|
||||
set_name(0x00725F50, "CGUnit_C__UpdateUnitCollisionBox");
|
||||
set_name(0x007260E0, "CGUnit_C__IsSpellKnown");
|
||||
set_name(0x00726160, "CGUnit_C__IsSpellSuperceded");
|
||||
set_name(0x00726200, "CGUnit_C__ResetUICastingSpell");
|
||||
set_name(0x007262E0, "CGUnit_C__ProcessCastNotInterruptible");
|
||||
set_name(0x007265C0, "CGUnit_C__CreateProceduralEffect");
|
||||
set_name(0x00726CE0, "CGUnit_C__CancelShapeshift");
|
||||
set_name(0x00726E10, "CGUnit_C__CancelOpenStable");
|
||||
set_name(0x00726F30, "CGUnit_C__CancelFormPreventingMount");
|
||||
set_name(0x00727130, "CGUnit_C__NamePlateClearAll");
|
||||
set_name(0x007271D0, "CGUnit_C__SetNamePlateFocus");
|
||||
set_name(0x007272C0, "CGUnit_C__ClearTrackingTarget");
|
||||
set_name(0x00727400, "CGUnit_C__InitializeTrackingState");
|
||||
|
|
@ -5191,6 +5411,8 @@ static import_symbols() {
|
|||
set_name(0x00727860, "CGUnit_C__CheckSelfResurrect");
|
||||
set_name(0x007279A0, "CGUnit_C__GetPlayerDiscount");
|
||||
set_name(0x00728050, "CGUnit_C__DelaySpellVisualKi");
|
||||
set_name(0x00728140, "CGUnit_C__UpdateDelayedSpellVisualKits");
|
||||
set_name(0x00728880, "CGUnit_C__CheckApplyPeriodicClientTriggers");
|
||||
set_name(0x00728A20, "CGUnit_C__DoPowerRegen");
|
||||
set_name(0x00728F70, "CGUnit_C__OnFlagChangedActivePlayer");
|
||||
set_name(0x00729010, "CGUnit_C__SetActiveMover");
|
||||
|
|
@ -5209,6 +5431,8 @@ static import_symbols() {
|
|||
set_name(0x0072A950, "CGUnit_C__UpdatePartyMemberPetState");
|
||||
set_name(0x0072AA70, "CGUnit_C__GetDisplayRaceName");
|
||||
set_name(0x0072AAB0, "CGUnit_C__GetDisplayClassName");
|
||||
set_name(0x0072AB60, "CGUnit_C__SetUICastingSpell");
|
||||
set_name(0x0072AEC0, "CGUnit_C__OnMovementInitiated");
|
||||
set_name(0x0072AF60, "CGUnit_C__PlaySpellVisualKit_DelayLightningEffects");
|
||||
set_name(0x0072AFE0, "CGUnit_C__CancelRangedMode");
|
||||
set_name(0x0072B060, "CGUnit_C__ShouldShowNamePlate");
|
||||
|
|
@ -5225,18 +5449,29 @@ static import_symbols() {
|
|||
set_name(0x0072D2D0, "CGUnit_C__OnTeleportAck");
|
||||
set_name(0x0072D3F0, "CGUnit_C__OnTurnToAngleLocal");
|
||||
set_name(0x0072D4F0, "CGUnit_C__UpdateObjectNameStringForUnit");
|
||||
set_name(0x0072DBC0, "CGUnit_C__AddHandItem@2");
|
||||
set_name(0x0072DF00, "CGUnit_C__ReleaseMissiles");
|
||||
set_name(0x0072E3A0, "CGUnit_C__OnLevelChange");
|
||||
set_name(0x0072E430, "CGUnit_C__ClearCastingSpell");
|
||||
set_name(0x0072E5D0, "CGUnit_C__OnMoveStartLocal");
|
||||
set_name(0x0072EAD0, "CGUnit_C__OnMovementInitiated");
|
||||
set_name(0x0072E680, "CGUnit_C__OnStrafeStartLocal");
|
||||
set_name(0x0072E7E0, "CGUnit_C__OnTurnStartLocal");
|
||||
set_name(0x0072E900, "CGUnit_C__OnPitchStartLocal");
|
||||
set_name(0x0072E9B0, "CGUnit_C__OnPitchStopLocal");
|
||||
set_name(0x0072EA50, "CGUnit_C__OnSetRawFacingLocal");
|
||||
set_name(0x0072EAD0, "CGUnit_C__OnMovementInitiated@2");
|
||||
set_name(0x0072ECF0, "CGUnit_C__TrackingStartMove");
|
||||
set_name(0x0072ED80, "CGUnit_C__SpellInterrupted");
|
||||
set_name(0x0072F040, "CGUnit_C__SetTrackingDirection");
|
||||
set_name(0x00730100, "CGUnit_C__InitializeComponent");
|
||||
set_name(0x007307A0, "CGUnit_C__OnForceMoveChange");
|
||||
set_name(0x00730F30, "CGUnit_C__ShouldRender");
|
||||
set_name(0x007310A0, "CGUnit_C__SheatheHandItem");
|
||||
set_name(0x00731260, "CGUnit_C__OnRightClick");
|
||||
set_name(0x00731F40, "CGUnit_C__SetSheatheStateInstant");
|
||||
set_name(0x00732500, "CGUnit_C__ExchangeSheathedWeapon");
|
||||
set_name(0x00732650, "CGUnit_C__HandleAnimEvent");
|
||||
set_name(0x00734390, "CGUnit_C__UpdateDisplay");
|
||||
set_name(0x007345C0, "CGUnit_C__ClearThreatList");
|
||||
set_name(0x00734B50, "CGUnit_C__destructor");
|
||||
set_name(0x00734F70, "CGUnit_C__GetDefenseSkillRank");
|
||||
|
|
@ -5254,21 +5489,36 @@ static import_symbols() {
|
|||
set_name(0x00739630, "CGUnit_C__UpdateAllSmoothFacing");
|
||||
set_name(0x00739650, "CGUnit_C__CheckAndReportSpellInhibitFlags");
|
||||
set_name(0x0073A6C0, "CGUnit_C__PlaySpellVisualKit_HandleWeapon");
|
||||
set_name(0x0073AB20, "CGUnit_C__OnMoveUpdate");
|
||||
set_name(0x0073AC30, "CGUnit_C__UpdateLootAnimKit");
|
||||
set_name(0x0073AD00, "CGUnit_C__OnCollideFalling");
|
||||
set_name(0x0073AD70, "CGUnit_C__RequestTalkEmote");
|
||||
set_name(0x0073AF00, "CGUnit_C__ProcessAnimTierSplineSpecialTime");
|
||||
set_name(0x0073AF80, "CGUnit_C__PlayDeathAnim");
|
||||
set_name(0x0073B140, "CGUnit_C__PlaySpellVisualKit_PlayAnims");
|
||||
set_name(0x0073C260, "CGUnit_C__SetClientInitData");
|
||||
set_name(0x0073C830, "CGUnit_C__OnVisFlagChanged");
|
||||
set_name(0x0073C8E0, "CGUnit_C__OnMonsterMove");
|
||||
set_name(0x0073D2B0, "CGUnit_C__PlayFallLandAnimation");
|
||||
set_name(0x0073D3D0, "CGUnit_C__OnCollideFallLand");
|
||||
set_name(0x0073D4A0, "CGUnit_C__OnCollideFallLandNotify");
|
||||
set_name(0x0073D530, "CGUnit_C__OnLife");
|
||||
set_name(0x0073D5D0, "CGUnit_C__CreateUnitMount");
|
||||
set_name(0x0073D940, "CGUnit_C__DestroyUnitMount");
|
||||
set_name(0x0073DAB0, "CGUnit_C__PreAnimate");
|
||||
set_name(0x0073E840, "CGUnit_C__ModelLoaded");
|
||||
set_name(0x0073F060, "CGUnit_C__UpdateClientStandState");
|
||||
set_name(0x0073F660, "CGUnit_C__constructor");
|
||||
set_name(0x0073FCC0, "CGUnit_C__PostInit");
|
||||
set_name(0x007402B0, "CGUnit_C__PostReenable");
|
||||
set_name(0x00740450, "CGUnit_C__OnMountDisplayChanged");
|
||||
set_name(0x007406A0, "CGUnit_C__OnSpeedChangeEvent");
|
||||
set_name(0x00740A60, "CGUnit_C__OnSplineSpeedChangeEvent");
|
||||
set_name(0x00740D30, "CGUnit_C__OnMoveEvent");
|
||||
set_name(0x007412B0, "CGUnit_C__CompleteMountTransition");
|
||||
set_name(0x007412E0, "CGUnit_C__Dismount");
|
||||
set_name(0x007413F0, "CGUnit_C__ProcessLocalMoveEvent");
|
||||
set_name(0x007417A0, "CGUnit_C__UpdateThreat");
|
||||
set_name(0x00743110, "CGObject_C__ModelLoadedCallback");
|
||||
set_name(0x00743130, "CGObject_C__SetTypeByTypeId");
|
||||
set_name(0x00743250, "CGObject_C__OnSpellEffectClear");
|
||||
|
|
@ -5322,6 +5572,7 @@ static import_symbols() {
|
|||
set_name(0x00746190, "CGameObjectDef__GetPropNum");
|
||||
set_name(0x00746340, "CGUnit_C__KillCreatureLoopSound");
|
||||
set_name(0x007464D0, "CGUnit_C__PlayFoleySound");
|
||||
set_name(0x00746540, "CGUnit_C__PlayParrySound");
|
||||
set_name(0x00746610, "CGUnit_C__PlayDeathThud");
|
||||
set_name(0x007467F0, "CGUnit_C__CheckLoopSound");
|
||||
set_name(0x00746900, "CGUnit_C__GetNewNPCSoundCount");
|
||||
|
|
@ -5335,18 +5586,25 @@ static import_symbols() {
|
|||
set_name(0x00747810, "UnitSoundShutdown");
|
||||
set_name(0x00747860, "UnitSoundInitialize");
|
||||
set_name(0x00747AE0, "CVehiclePassenger_C__PostRenderUpdateAll");
|
||||
set_name(0x00747B00, "CVehiclePassenger_C__LockWorldFacingNextFrame");
|
||||
set_name(0x00747F40, "CVehiclePassenger_C__OnSetActiveMover");
|
||||
set_name(0x00748040, "CVehiclePassenger_C__GetStoredRootVehicleUnit");
|
||||
set_name(0x0074A070, "CVehiclePassenger_C__InitSystem");
|
||||
set_name(0x0074A160, "CVehiclePassenger_C__UninitSystem");
|
||||
set_name(0x0074B340, "MovementAddToTransport");
|
||||
set_name(0x0074B380, "MovementUpdateCameraYaw");
|
||||
set_name(0x0074B3F0, "MovementObjIsTransport");
|
||||
set_name(0x0074B590, "MovementGetTransportFacing");
|
||||
set_name(0x0074B5E0, "MovementInsideTransport");
|
||||
set_name(0x0074B880, "CGUnit_C__VehiclePassengerInitWorldCameraState");
|
||||
set_name(0x0074B8B0, "CGUnit_C__HasVehicleTranspor");
|
||||
set_name(0x0074B9A0, "CGUnit_C__IsStrafingDisabled");
|
||||
set_name(0x0074B9B0, "CGUnit_C__SetVehicleExitVoluntary");
|
||||
set_name(0x0074BA40, "CGUnit_C__IsVehicleTransitionPreventingAction");
|
||||
set_name(0x0074BB20, "CGUnit_C__OnDismissControlledVehicleLocal");
|
||||
set_name(0x0074BB90, "CGUnit_C__IsVehicleCurrentlyUnstoppable");
|
||||
set_name(0x0074BBD0, "CGUnit_C__SignalPlayerGainsVehicleDataEvent");
|
||||
set_name(0x0074C040, "CGUnit_C__VehiclePassengerStartWaitingForVehicleTransitionAnimFromSpline");
|
||||
set_name(0x0074C4E0, "CGUnit_C__OnVehicleCameraPossiblyUnneeded");
|
||||
set_name(0x0074C5A0, "CGUnit_C__UpdateVehicleUISliders");
|
||||
set_name(0x0074C650, "CGUnit_C__FindRootVehicle");
|
||||
|
|
@ -5394,12 +5652,16 @@ static import_symbols() {
|
|||
set_name(0x00754D90, "CGBag_C__UnlockItemsOfType");
|
||||
set_name(0x00754DD0, "CGBag_C__ItemCountValid");
|
||||
set_name(0x00754ED0, "CGUnit_C__ShowPlayerPVPHonorGained");
|
||||
set_name(0x00754EF0, "CGUnit_C__GetParryingItem");
|
||||
set_name(0x00754F40, "CGUnit_C__GetUnitSize");
|
||||
set_name(0x00755270, "CGUnit_C__HandleEnvironmentDamage");
|
||||
set_name(0x00755380, "CGUnit_C__ShowBloodSpurt");
|
||||
set_name(0x00755540, "CGUnit_C__GetAttackingWeapon");
|
||||
set_name(0x007559E0, "CGUnit_C__StopAttack");
|
||||
set_name(0x00755A60, "CGUnit_C__PlayVictimWorldFeedback");
|
||||
set_name(0x00755E40, "CGUnit_C__PlayVictimRound");
|
||||
set_name(0x007561E0, "CGUnit_C__OnDeathAnimate");
|
||||
set_name(0x00756770, "CGUnit_C__OnAttackStop");
|
||||
set_name(0x00756BD0, "UnitCombatClientInitialize");
|
||||
set_name(0x00756E30, "CVehicle_C__InitSystem");
|
||||
set_name(0x00756E90, "CVehicle_C__UninitSystem");
|
||||
|
|
@ -5450,6 +5712,25 @@ static import_symbols() {
|
|||
set_name(0x0075A930, "CVehicleCamera_C__MaybeChangeTarget");
|
||||
set_name(0x0075AAC0, "CVehicleCamera_C__BeginTransition");
|
||||
set_name(0x0075B1A0, "CVehicleCamera_C__Create");
|
||||
set_name(0x0075CA80, "CMovement_C__BuildCollisionVolume");
|
||||
set_name(0x0075CD70, "CMovement_C__DistanceToMovePyramid");
|
||||
set_name(0x0075D3C0, "CMovement_C__MoveSplineMoverWithoutCollision");
|
||||
set_name(0x0075E3D0, "CMovement_C__GetFacetQueryFlags");
|
||||
set_name(0x0075E480, "CMovement_C__CollisionBoxDoesntFit@2");
|
||||
set_name(0x0075E500, "CMovement_C__BoxDoesntFit");
|
||||
set_name(0x0075EFE0, "CMovement_C__SnapToGroundIfCloseEnough");
|
||||
set_name(0x0075F0A0, "CMovement_C__ValidateTestVsFacetQuery");
|
||||
set_name(0x0075F520, "CMovement_C__GetCurrentHoverHeight");
|
||||
set_name(0x0075F9D0, "CMovement_C__DistanceToMove");
|
||||
set_name(0x00760720, "CMovement_C__PassengerMove");
|
||||
set_name(0x00760B40, "CMovement_C__Swim");
|
||||
set_name(0x00760FC0, "CMovement_C__TryFallingDown");
|
||||
set_name(0x007612B0, "CMovement_C__FallDown");
|
||||
set_name(0x007618B0, "CMovement_C__Fall");
|
||||
set_name(0x007619C0, "CMovement_C__WillPassObstacle");
|
||||
set_name(0x007620F0, "CMovement_C__TraceSurface");
|
||||
set_name(0x00762980, "CMovement_C__HoverMove");
|
||||
set_name(0x00762E00, "CMovement_C__CollideRequestMove");
|
||||
set_name(0x007631A0, "CGPlayer_C__PlayUnitSound");
|
||||
set_name(0x007633F0, "CGPlayer_C__PlayFoleySound");
|
||||
set_name(0x00763570, "CGPlayer_C__HandleSpellEventSound");
|
||||
|
|
@ -5742,6 +6023,7 @@ static import_symbols() {
|
|||
set_name(0x0077FF10, "World__ObjectSetSequenceFinishedCallback");
|
||||
set_name(0x0077FF60, "World__ObjectSetEventCallback");
|
||||
set_name(0x0077FFB0, "World__ObjectTestConvexVolume");
|
||||
set_name(0x00780130, "World__ObjectGetExtents");
|
||||
set_name(0x007801C0, "World__ObjectSetShadow");
|
||||
set_name(0x00780240, "World__ObjectUpdate");
|
||||
set_name(0x00780640, "World__GetCamPos");
|
||||
|
|
@ -6518,6 +6800,7 @@ static import_symbols() {
|
|||
set_name(0x0080DA80, "Spell_C_ClickSpell");
|
||||
set_name(0x0080DC00, "Script_SpellTargetUnit");
|
||||
set_name(0x0080DCF0, "Spell_C_HandleItemDrop");
|
||||
set_name(0x0080DFE0, "Spell_C_RemovePeriodicClientTrigger");
|
||||
set_name(0x0080E100, "Spell_C_AddProcessedDestLocSpellCast");
|
||||
set_name(0x008100E0, "Spell_C__SystemInitialize");
|
||||
set_name(0x00812410, "SpellTableLookupAbility");
|
||||
|
|
@ -7263,7 +7546,77 @@ static import_symbols() {
|
|||
set_name(0x009868C0, "SE2__VoiceChat_StartCapture");
|
||||
set_name(0x009868D0, "SI2__VoiceChat_StopCapture");
|
||||
set_name(0x00986D00, "SI2__PlayVocalErrorSound");
|
||||
set_name(0x00986F70, "CMovementShared__CalcFallStartElevation");
|
||||
set_name(0x00986FB0, "CMovementShared__GetDistanceFallen");
|
||||
set_name(0x009870F0, "CMovementShared__AddSpline");
|
||||
set_name(0x00987140, "CMovementShared__GetMoveStatus");
|
||||
set_name(0x009872A0, "CMovementShared__MarkAwaitingLoad");
|
||||
set_name(0x009872B0, "CMovementShared__UnMarkAwaitingLoad");
|
||||
set_name(0x009872C0, "CMovementShared__UpdateTransportStatus");
|
||||
set_name(0x009873A0, "CMovementShared__UpdateSplineID");
|
||||
set_name(0x009873F0, "CMovementShared__WalkOnWater");
|
||||
set_name(0x00987410, "CMovementShared__PostFeatherFall");
|
||||
set_name(0x00987440, "CMovementShared__FeatherFall");
|
||||
set_name(0x00987460, "CMovementShared__Hover");
|
||||
set_name(0x00987490, "CMovementShared__GetGroundNormal");
|
||||
set_name(0x00987820, "CMovementShared__PlotSpiralPosition");
|
||||
set_name(0x00987A00, "CMovementShared__PlotHorzCircularPosition");
|
||||
set_name(0x00987B50, "CMovementShared__PlotUnitMovement");
|
||||
set_name(0x00987D00, "CMovementShared__PlotUnitMovement@2");
|
||||
set_name(0x00987EF0, "CMovementShared__CalcDirection");
|
||||
set_name(0x009880C0, "CMovementShared__CalcCurrentSpeed");
|
||||
set_name(0x009881D0, "CMovementShared__UpdateAnchors");
|
||||
set_name(0x009883F0, "CMovementShared__Jump");
|
||||
set_name(0x00988490, "CMovementShared__StopFalling");
|
||||
set_name(0x009886E0, "CMovementShared__StopFallingAlwaysAnchor");
|
||||
set_name(0x00988990, "CMovementShared__UpdateFallState");
|
||||
set_name(0x00988A20, "CMovementShared__StartMove");
|
||||
set_name(0x00988B00, "CMovementShared__StartStrafe");
|
||||
set_name(0x00988BA0, "CMovementShared__ForceStopStrafe");
|
||||
set_name(0x00988DC0, "CMovementShared__StopStrafe");
|
||||
set_name(0x00988DF0, "CMovementShared__StartTurn");
|
||||
set_name(0x00989010, "CMovementShared__StopTurn");
|
||||
set_name(0x00989220, "CMovementShared__StartPitch");
|
||||
set_name(0x00989450, "CMovementShared__StopPitch");
|
||||
set_name(0x00989660, "CMovementShared__StartSwim");
|
||||
set_name(0x00989890, "CMovementShared__StartFlight");
|
||||
set_name(0x009898E0, "CMovementShared__StartAscensionDescension");
|
||||
set_name(0x00989940, "CMovementShared__StopAscensionDescension");
|
||||
set_name(0x00989C50, "CMovementShared__ChangeTurnRate");
|
||||
set_name(0x00989E80, "CMovementShared__ChangePitchRate");
|
||||
set_name(0x0098A0B0, "CMovementShared__ChangeRunSpeed");
|
||||
set_name(0x0098A300, "CMovementShared__ChangeRunBackSpeed");
|
||||
set_name(0x0098A550, "CMovementShared__ChangeWalkSpeed");
|
||||
set_name(0x0098A7A0, "CMovementShared__ChangeSwimSpeed");
|
||||
set_name(0x0098A9F0, "CMovementShared__ChangeSwimBackSpeed");
|
||||
set_name(0x0098AC40, "CMovementShared__ChangeFlightSpeed");
|
||||
set_name(0x0098AE90, "CMovementShared__ChangeFlightBackSpeed");
|
||||
set_name(0x0098B0E0, "CMovementShared__SetRunMode");
|
||||
set_name(0x0098B310, "CMovementShared__EnableGravity");
|
||||
set_name(0x0098B540, "CMovementShared__Root");
|
||||
set_name(0x0098B570, "CMovementShared__SetJumpSplineInAir");
|
||||
set_name(0x0098B590, "CMovementShared__SetAnimTierInTrans");
|
||||
set_name(0x0098B5B0, "CMovementShared__SetVehicleExitVoluntary");
|
||||
set_name(0x0098B710, "CMovementShared__TryStartFalling");
|
||||
set_name(0x0098B730, "CMovementShared__RemoveSpline");
|
||||
set_name(0x0098B770, "CMovementShared__TransformSpline");
|
||||
set_name(0x0098B850, "CMovementShared__TransportTransform");
|
||||
set_name(0x0098BA20, "CMovementShared__AddToTransport");
|
||||
set_name(0x0098BA90, "CMovementShared__Teleport");
|
||||
set_name(0x0098BD10, "CMovementShared__ForceStopMove");
|
||||
set_name(0x0098BF80, "CMovementShared__StopStrafe@2");
|
||||
set_name(0x0098BFF0, "CMovementShared__StopSwim");
|
||||
set_name(0x0098C240, "CMovementShared__StopFlight");
|
||||
set_name(0x0098C480, "CMovementShared__SetFacing");
|
||||
set_name(0x0098C4F0, "CMovementShared__TryRoot");
|
||||
set_name(0x0098C550, "CMovementShared__UnRoot");
|
||||
set_name(0x0098C580, "CMovementShared__constructor");
|
||||
set_name(0x0098C670, "CMovementShared__Disable");
|
||||
set_name(0x0098C730, "CMovementShared__RemoveFromTransport");
|
||||
set_name(0x0098C770, "CMovementShared__OnSpline");
|
||||
set_name(0x0098C8A0, "CMovementShared__StopMove");
|
||||
set_name(0x0098C8D0, "CMovementShared__StopMove@2");
|
||||
set_name(0x0098CA00, "CMovementShared__PlotUnitSplineMovement");
|
||||
set_name(0x0098E580, "CGNamePlateFrame__UpdateNameDisplay");
|
||||
set_name(0x0098E5B0, "CGNamePlateFrame__TriggerDamageFeedback");
|
||||
set_name(0x0098E740, "CGNamePlateFrame__UpdateRaidTargetDisplay");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue