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feat(core): CheatEngine lua struct generator
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6
cheatengine/load_unit_target.lua
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6
cheatengine/load_unit_target.lua
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local addr, typ = GetCGObjectAddr(readQword(0x00bd07b0)) -- target guid
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if addr then
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if typ == "unit" then
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loadStructToTable(CGUnit, addr)
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end
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end
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