chore(build): refresh generated files

This commit is contained in:
gromchek 2025-12-08 00:46:23 +03:00
parent c83a929f50
commit c4cc4a1150
4 changed files with 444 additions and 22 deletions

View file

@ -1175,10 +1175,12 @@ static import_symbols() {
set_name(0x00512A00, "CGGameUI__IsPartyMember@2");
set_name(0x00512B50, "CGGameUI__UnitModelUpdate");
set_name(0x00512C20, "CGGameUI__SetActiveCorpse");
set_name(0x00512D20, "CGGameUI__IsKeyDown");
set_name(0x00512D60, "CGGameUI__OnMouseModeRelative");
set_name(0x00512DC0, "CGGameUI__OnMouseModeNormal");
set_name(0x00512E20, "CGGameUI__HandleScreenshot");
set_name(0x00512E60, "CGGameUI__CloseInteraction");
set_name(0x00513290, "CGGameUI__AddErrorMessage");
set_name(0x00513410, "CGGameUI__ShowSpellMissFeedback");
set_name(0x005134C0, "CGGameUI__SetMinimapZoneText");
set_name(0x00513530, "CGGameUI__ShowBlockedActionFeedback");
@ -1191,14 +1193,21 @@ static import_symbols() {
set_name(0x00513700, "CGGameUI__IsAutoLooting");
set_name(0x00513740, "CGGameUI__LockItem");
set_name(0x00513770, "CGGameUI__UnlockItem");
set_name(0x005137A0, "CGGameUI__VirtualItemIsLocked");
set_name(0x005137D0, "CGGameUI__LockVirtualItem");
set_name(0x00513800, "CGGameUI__UnlockVirtualItem");
set_name(0x00513830, "CGGameUI__GetVirtualItemCount");
set_name(0x00513880, "CGGameUI__InitClientControlState");
set_name(0x005138A0, "CGGameUI__ClearInstanceResetMap");
set_name(0x005138B0, "CGGameUI__SetOwnsInstance");
set_name(0x005138D0, "CGGameUI__GetPartyMember");
set_name(0x005139B0, "CGGameUI__GetTotemInfo");
set_name(0x00513A30, "CGGameUI__SetRepopTimeLeft");
set_name(0x00513B20, "CGGameUI__SetInstanceLockTime");
set_name(0x00513C30, "CGGameUI__GetPartyMemberState");
set_name(0x00513CB0, "CGGameUI__GetPartyMemberPetState");
set_name(0x00513CF0, "CGGameUI__UpdateUnitHighlights");
set_name(0x00513DD0, "CGGameUI__GetErrorToken");
set_name(0x00513DF0, "CGGameUI__LastErrorMessage");
set_name(0x00513E40, "CGGameUI__MirrorTimerToIndex");
set_name(0x00514430, "Script_IsModifierKeyDown");
@ -1287,10 +1296,12 @@ static import_symbols() {
set_name(0x00517D30, "Script_IsThreatWarningEnabled");
set_name(0x00517D70, "Script_CanMapChangeDifficulty");
set_name(0x005186A0, "CGGameUI__ResetCamera");
set_name(0x00518870, "CGGameUI__StopMovie");
set_name(0x00518D50, "CGGameUI__ClearInteractTarget");
set_name(0x00518DC0, "CGGameUI__SendTarget");
set_name(0x005191C0, "CGGameUI__CanPerformAction");
set_name(0x00519280, "CGGameUI__ClearCursor");
set_name(0x005194C0, "CGGameUI__ClearClientControls");
set_name(0x005194E0, "CGGameUI__CanResetInstance");
set_name(0x005195C0, "CGGameUI__SetLastInstanceTime");
set_name(0x005196F0, "CGGameUI__DoPowerRegen");
@ -1372,6 +1383,7 @@ static import_symbols() {
set_name(0x0051D600, "Script_SetAllowLowLevelRaid");
set_name(0x0051D7C0, "CGGameUI__StopCinematicInternal");
set_name(0x0051F5C0, "CGGameUI__UpdateCorpseDistance");
set_name(0x0051F690, "CGGameUI__SetDeathReleaseLocation");
set_name(0x0051F790, "CGGameUI__HandleObjectTrackChange");
set_name(0x0051FA50, "CGGameUI__FilterMouseDown");
set_name(0x0051FB00, "CGGameUI__HandleMouseDown");
@ -1388,6 +1400,7 @@ static import_symbols() {
set_name(0x00520880, "CGGameUI__SetCursorMoney");
set_name(0x005208F0, "CGGameUI__SetCursorMoney@2");
set_name(0x00520960, "CGSpellBook__SetCursorSpell");
set_name(0x00520A60, "CGGameUI__DropCursorSpell");
set_name(0x00520A80, "CGGameUI__SetCursorPetAction");
set_name(0x00520BE0, "CGGameUI__SetCursorMacro");
set_name(0x00520C60, "CGGameUI__SetCursorPet");
@ -1439,6 +1452,7 @@ static import_symbols() {
set_name(0x00524650, "CGGameUI__DeleteCursorItem");
set_name(0x00524980, "Script_StopCinematic");
set_name(0x005249C0, "CGGameUI__NextCinematic");
set_name(0x00524A30, "CGGameUI__UpdateCorpseLocation");
set_name(0x00524B60, "CGGameUI__AcceptAreaSpiritHeal");
set_name(0x00524BF0, "CGGameUI__Target");
set_name(0x00524FC0, "CGGameUI__TargetNearestUnit");
@ -1465,7 +1479,10 @@ static import_symbols() {
set_name(0x00526370, "CGGameUI__StartCinematicCamera");
set_name(0x00527130, "CGGameUI__SaveSavedVariables");
set_name(0x00527360, "CGGameUI__OnTerrainClick");
set_name(0x005274F0, "CGGameUI__OnSpriteLeftClick");
set_name(0x005277B0, "CGGameUI__OnSpriteRightClick");
set_name(0x00527830, "CGGameUI__HandleTerrainClick");
set_name(0x00527870, "CGGameUI__HandleSpriteClick");
set_name(0x005278C0, "CGGameUI__HandleWorldClick");
set_name(0x00527F00, "Script_InteractUnit");
set_name(0x00528010, "CGGameUI__EnterWorld");
@ -1880,6 +1897,7 @@ static import_symbols() {
set_name(0x0055E9B0, "Script_GetBindingKey");
set_name(0x0055EA70, "Script_GetModifiedClickAction");
set_name(0x0055F1B0, "CGUIBindings__SaveBindings");
set_name(0x0055F860, "CGUIBindings__ExecCommand");
set_name(0x0055F940, "CGUIBindings__IsModifiedClick");
set_name(0x0055FAD0, "Script_RunBinding");
set_name(0x0055FB90, "Script_SetModifiedClick");
@ -2070,6 +2088,7 @@ static import_symbols() {
set_name(0x0057F1B0, "Script_GetTrackingInfo");
set_name(0x0057F380, "Script_SetTracking");
set_name(0x0057F4F0, "Script_GetTrackingTexture");
set_name(0x0057F7F0, "CGMinimapFrame__ObjectEnumProc");
set_name(0x0057FDD0, "TSGrowableArray_C2Vector__SetCount");
set_name(0x00581290, "CGMinimapFrame__RenderInsideTexture");
set_name(0x00581740, "CGMinimapFrame__RenderInside");
@ -2339,6 +2358,7 @@ static import_symbols() {
set_name(0x005A3CF0, "Script_ArenaTeamRoster");
set_name(0x005A3DC0, "CGArenaTeamInfo__EnterWorld");
set_name(0x005A40E0, "CGArenaTeamInfo__InitializeGame");
set_name(0x005A42E0, "CGGuildBankInfo__GetTabAndSlotFromVirtual");
set_name(0x005A4330, "Script_PickupGuildBankMoney");
set_name(0x005A43C0, "Script_SetCurrentGuildBankTab");
set_name(0x005A4410, "Script_GetCurrentGuildBankTab");
@ -2349,9 +2369,13 @@ static import_symbols() {
set_name(0x005A4520, "Script_GetNumGuildBankTransactions");
set_name(0x005A45B0, "Script_GetNumGuildBankMoneyTransactions");
set_name(0x005A45E0, "Script_GetGuildBankText");
set_name(0x005A4C10, "CGGuildBankInfo__GetGuildBankItem");
set_name(0x005A4C40, "CGGuildBankInfo__IsLocked");
set_name(0x005A4C90, "CGGuildBankInfo__Lock");
set_name(0x005A4CE0, "CGGuildBankInfo__Unlock");
set_name(0x005A4D30, "Script_GetGuildBankItemLink");
set_name(0x005A4E50, "Script_GetGuildBankMoneyTransaction");
set_name(0x005A5410, "CGGuildBankInfo__SwapBankItems");
set_name(0x005A56F0, "CGGuildBankInfo__EnterWorld");
set_name(0x005A5B00, "CGGuildBankInfo__DepositMoney");
set_name(0x005A5CE0, "Script_QueryGuildBankTab");
@ -2470,6 +2494,7 @@ static import_symbols() {
set_name(0x005AD880, "Script_CanUseEquipmentSets");
set_name(0x005AD940, "CGEquipmentManager__SetContainsLockedItems");
set_name(0x005ADA20, "CGEquipmentManager__UseEquipmentSet");
set_name(0x005ADE50, "CGEquipmentManager__SaveSet");
set_name(0x005AE040, "CGEquipmentManager__SetUsesLockedSlots");
set_name(0x005AE1B0, "CGEquipmentManager__ShutdownGame");
set_name(0x005AE260, "CGEquipmentManager__DeleteEquipmentSet");
@ -2973,6 +2998,7 @@ static import_symbols() {
set_name(0x005EAC90, "Script_RequestInspectHonorData");
set_name(0x005EACA0, "Script_GetWeaponEnchantInfo");
set_name(0x005EAE90, "Script_HasWandEquipped");
set_name(0x005EAF70, "CGCharacterInfo__LeaveWorld");
set_name(0x005ED080, "DisableFadingScreen");
set_name(0x005ED480, "EnableFadingScreen");
set_name(0x005EDED0, "CGInstanceEncounter_C__EnterWorld");
@ -2990,6 +3016,7 @@ static import_symbols() {
set_name(0x005FA050, "Script_DetectWowMouse");
set_name(0x005FA910, "CGInputControl__SendUIVehicleAngleUpdate");
set_name(0x005FAAE0, "Script_ToggleRun");
set_name(0x005FAC60, "CGInputControl__Reset");
set_name(0x005FAE70, "CGInputControl__MovePlayer");
set_name(0x005FB0B0, "CGInputControl__TurnPlayer");
set_name(0x005FB660, "Script_VehicleExit");
@ -3061,6 +3088,10 @@ static import_symbols() {
set_name(0x00604CE0, "Script_NextView");
set_name(0x00604D10, "Script_PrevView");
set_name(0x006053D0, "CGCamera__SetTelescope");
set_name(0x006059E0, "CGCamera__GetCameraDistance");
set_name(0x00605D60, "CGCamera__CollideCameraWithWorld");
set_name(0x00606330, "CGCamera__AddShake");
set_name(0x00606410, "CGCamera__AddShake@2");
set_name(0x00606570, "CGCamera__SetModelCamera");
set_name(0x006066E0, "CGCamera__SetTarget");
set_name(0x00606B30, "CGCamera__constructor");
@ -3831,6 +3862,7 @@ static import_symbols() {
set_name(0x006DE410, "CGPlayer_C__GetCombatRatingBonus");
set_name(0x006DE4D0, "CGPlayer_C__CountEquippedGems");
set_name(0x006DE6D0, "CGPlayer_C__GetDefenseSkillRank");
set_name(0x006DF710, "CGPlayer_C__UpdateGhostStatus");
set_name(0x006E04D0, "CGPlayer_C__GetVirtualItem");
set_name(0x006E05D0, "CGPlayer_C__GetVirtualItemDisplayID");
set_name(0x006E08C0, "CGPlayer_C__EquipVisibleItem");
@ -4275,6 +4307,11 @@ static import_symbols() {
set_name(0x0076B5A0, "PrintStartupError");
set_name(0x0076B620, "ConsoleDetectSaveHardware");
set_name(0x0076BA30, "ConsoleDetectDetectHardware");
set_name(0x0076C190, "WoWTime__constructor");
set_name(0x0076C1F0, "WoWTime__GetDaysSinceEpoch");
set_name(0x0076C360, "WoWTime__GetHourAndMinutes");
set_name(0x0076C480, "WoWTime__SetDate");
set_name(0x0076CFF0, "CGameTime__GameTimeGetDayProgression");
set_name(0x0076DD20, "NameNeedsDeclensions");
set_name(0x0076E270, "RussianNameNeedsDeclensions");
set_name(0x0076E4A0, "SMemSetDebugFlags");
@ -4405,16 +4442,34 @@ static import_symbols() {
set_name(0x0077EC90, "World__SetLoadProgressCallback");
set_name(0x0077EFF0, "World__Render");
set_name(0x0077F030, "CWorldScene__RenderWeather");
set_name(0x0077F040, "World__NewFootprint");
set_name(0x0077F080, "World__QueryMapId");
set_name(0x0077F090, "World__QueryObjectInside");
set_name(0x0077F0D0, "World__QueryMapObjZoneName");
set_name(0x0077F0F0, "World__QueryMapObjSubzoneName");
set_name(0x0077F110, "World__QueryMapObjFileName");
set_name(0x0077F130, "World__QueryMapObjMinimap");
set_name(0x0077F160, "World__QueryMapObjIDs");
set_name(0x0077F1B0, "World__QueryMapObjAreaTable");
set_name(0x0077F260, "World__QueryGroundType");
set_name(0x0077F310, "World__Intersect");
set_name(0x0077F330, "World__GetFacets");
set_name(0x0077F340, "World__GetTris");
set_name(0x0077F390, "World__QueryLiquidSounds");
set_name(0x0077F400, "World__CreateWaterRipple");
set_name(0x0077F600, "CComand_MaxLOD");
set_name(0x0077F690, "CComand_WaterRipples");
set_name(0x0077F700, "CComand_DetailDoodadAlpha");
set_name(0x0077F750, "CComand_CharacterAmbient");
set_name(0x0077FCD0, "World__ObjectIsDrawable");
set_name(0x0077FD10, "World__ObjectIsLoaded");
set_name(0x0077FE40, "World__ObjectMoveDoodads");
set_name(0x0077FEA0, "World__ObjectSetDoodadsEnabled");
set_name(0x0077FEC0, "World__ObjectSetSequence");
set_name(0x0077FF10, "World__ObjectSetSequenceFinishedCallback");
set_name(0x0077FF60, "World__ObjectSetEventCallback");
set_name(0x0077FFB0, "World__ObjectTestConvexVolume");
set_name(0x007801C0, "World__ObjectSetShadow");
set_name(0x00780240, "World__ObjectUpdate");
set_name(0x00780640, "World__GetCamPos");
set_name(0x00780660, "World__SetShadowColor");
@ -4437,8 +4492,8 @@ static import_symbols() {
set_name(0x00783180, "World__UnloadMap");
set_name(0x007831A0, "World__PrepareUpdate");
set_name(0x007837F0, "World__Destroy");
set_name(0x00783910, "World__GetFacets");
set_name(0x00783A40, "World__GetFacets@2");
set_name(0x00783910, "World__GetFacets@2");
set_name(0x00783A40, "World__GetFacets@3");
set_name(0x00783B60, "Weather__GetType");
set_name(0x00783B90, "Weather__FillInDefaultPrecipTexturePath");
set_name(0x007840B0, "Rain__SetStormIntensity");
@ -4533,12 +4588,15 @@ static import_symbols() {
set_name(0x0078FB20, "CWorldScene__FrustumCull");
set_name(0x0078FB50, "CWorldScene__FrustumPop");
set_name(0x0078FDC0, "CWorldScene__ClipBufferCull");
set_name(0x00790920, "CWorldScene__UpdateViewerLiquid");
set_name(0x00790AF0, "CWorldScene__FrustumSet");
set_name(0x00790E20, "CWorldScene__FrustumSet@2");
set_name(0x00791100, "CWorldScene__FrustumSet@3");
set_name(0x007912C0, "CFacet__Set");
set_name(0x00791640, "World__NDCXform");
set_name(0x00791950, "CWorldScene__FrustumPush");
set_name(0x00791CB0, "CWorldScene__AddDoodadDefModelToModelScene");
set_name(0x00792360, "CBarrier__AddBarrierConvexPoly");
set_name(0x00792FC0, "CWorldScene__AddViewerGroup");
set_name(0x00793060, "CWorldScene__CullEntitys");
set_name(0x00793270, "CWorldScene__CullEntitysInterior");
@ -4546,6 +4604,7 @@ static import_symbols() {
set_name(0x00793B10, "CWorldScene__RenderChunksSolid");
set_name(0x00793C30, "CWorldScene__RenderChunksZoneDebug");
set_name(0x007944C0, "CBarrier__AddAxisAlignedWall");
set_name(0x007946D0, "CBarrier__AddBarrier");
set_name(0x00795400, "CWorldScene__Update");
set_name(0x00795D40, "CWorldScene__LocateViewer3");
set_name(0x007964A0, "CWorldScene__RenderMapObjDefGroups");
@ -4575,14 +4634,19 @@ static import_symbols() {
set_name(0x0079BE50, "Particulate__ComputeMovement");
set_name(0x0079BF40, "Particulate__Update");
set_name(0x0079CA70, "Particulate__Render");
set_name(0x0079CF40, "CWaterRipple__Init");
set_name(0x0079D180, "CWaterRipple__Create");
set_name(0x0079D2B0, "CMap__QueryLiquidSounds");
set_name(0x0079D460, "CMap__CreateWaterRipple");
set_name(0x0079DFF0, "Particulate__SetTexture");
set_name(0x0079E100, "Particulate__constructor");
set_name(0x0079E1A0, "CWaterRipple__Initizalize");
set_name(0x0079E460, "CWaterRipple__Destroy");
set_name(0x0079E730, "CMap__ClearChunkDetailDoodads");
set_name(0x0079E780, "CMap__ClearChunkBufs");
set_name(0x0079E7C0, "CMap__Initialize");
set_name(0x0079F320, "CMap__Destroy");
set_name(0x0079FA70, "CMap__NewFootprint");
set_name(0x007A0490, "CMap__QueryAreaIdTerrain");
set_name(0x007A0530, "CMap__QueryGroundTypeTerrain");
set_name(0x007A06A0, "CMap__QueryShadow");
@ -4619,10 +4683,14 @@ static import_symbols() {
set_name(0x007A43D0, "CMap__CreateImpassableFacets");
set_name(0x007A4590, "CMap__CreateFlightBoundsFacets");
set_name(0x007A4C10, "CMap__TestQueryAdd");
set_name(0x007A4EE0, "CMapObjDef__GetFacets");
set_name(0x007A5330, "CMap__GetChunkFacets");
set_name(0x007A5A60, "CMap__GetChunkFacets@2");
set_name(0x007A5DD0, "CMap__QueryFacets");
set_name(0x007A5F20, "CMap__GetFacets");
set_name(0x007A6260, "CMap__GetTriSubchunk");
set_name(0x007A6940, "CMap__QueryTrisMapObjDefs");
set_name(0x007A6AF0, "CMap__QueryTris");
set_name(0x007A6B40, "CMapObj__SetGroupRenderCallback");
set_name(0x007A7630, "CMapObj__CullBatch");
set_name(0x007A8520, "CMapObj__UpdateMaterials");
@ -4708,6 +4776,7 @@ static import_symbols() {
set_name(0x007B3A10, "CWorldScene__CullMapObjDefGroupFromExterior");
set_name(0x007B3BE0, "CMapObjDefGroup__destructor");
set_name(0x007B3DE0, "CMapObjDefGroup__constructor");
set_name(0x007B3F30, "CMapChunk__SelectLights");
set_name(0x007B4090, "CMapObjDefGroup__UpdateLights");
set_name(0x007B40F0, "CMapObjDefGroup__Update");
set_name(0x007B4170, "CMapObjDefGroup__SetSequence");
@ -4726,6 +4795,7 @@ static import_symbols() {
set_name(0x007B4DF0, "CMap__UpdateArea");
set_name(0x007B5020, "TSList__LinkToHead");
set_name(0x007B5420, "CMap__ProcessChunkLiquidUpdateList");
set_name(0x007B54A0, "CMap__ProcessDetailDoodadUpdateList");
set_name(0x007B5500, "CMap__ProcessRenderChunkUpdateList");
set_name(0x007B5950, "CMap__PreUpdateAreas");
set_name(0x007B5D00, "CMap__PrepareMapObjDef");
@ -4737,6 +4807,7 @@ static import_symbols() {
set_name(0x007B68A0, "CMapObjDef__MoveDoodadDefs");
set_name(0x007B69C0, "CMapObjDef__SetDoodadEmittersIgnoresDistance");
set_name(0x007B6B00, "CMap__PrepareUpdate");
set_name(0x007B6ED0, "CMap__LinkDoodadDefToMapObjDefs");
set_name(0x007B6F60, "CMapObjDef__SetDoodadsEnabled");
set_name(0x007B7320, "CMapRenderChunk__DirtyPools");
set_name(0x007B7330, "CMapRenderChunk__SetVertexFormat");
@ -4773,6 +4844,7 @@ static import_symbols() {
set_name(0x007BA3D0, "CMapRenderChunk__DestroyBufs");
set_name(0x007BA5A0, "CMapRenderChunk__Destroy");
set_name(0x007BA600, "CMapRenderChunk__UpdatePools");
set_name(0x007BAC10, "CShadowQuery__GetMatrix");
set_name(0x007BB830, "CShadowQuery__Clear");
set_name(0x007BBC50, "CShadowQuery__Render");
set_name(0x007BD3A0, "CShadowQuery__Initialize");
@ -4852,6 +4924,7 @@ static import_symbols() {
set_name(0x007C51B0, "CMapChunk__CreateIndices@2");
set_name(0x007C5220, "CMapChunk__CreateBounds");
set_name(0x007C54C0, "CMapChunk__CreateVertices");
set_name(0x007C55D0, "CMapChunk__GetLiquidHeight");
set_name(0x007C5690, "CMapChunk__CreateLiquids");
set_name(0x007C5C50, "CMapChunk__constructor");
set_name(0x007C5E50, "CMapChunk__destructor");
@ -4903,6 +4976,7 @@ static import_symbols() {
set_name(0x007CDE10, "CChunkLiquid__Purge");
set_name(0x007CDE30, "CChunkLiquid__UpdateResourcePurging");
set_name(0x007CDE80, "CChunkLiquid__GetAaBox");
set_name(0x007CDF50, "CMapChunkBuf__Valid");
set_name(0x007CDF80, "CChunkLiquid__CreateVertXY");
set_name(0x007CE0B0, "CChunkLiquid__GetHeight");
set_name(0x007CE1F0, "CChunkLiquid__TileExists");
@ -4912,7 +4986,10 @@ static import_symbols() {
set_name(0x007CEB80, "CChunkLiquid__GetTris@3");
set_name(0x007CEE10, "CChunkLiquid__constructor");
set_name(0x007CEEF0, "CChunkLiquid__destructor");
set_name(0x007CEFD0, "CMapChunkBuf__CreateBuf");
set_name(0x007CF140, "CMapChunkBuf__Alloc");
set_name(0x007CF200, "CChunkLiquid__Batch");
set_name(0x007CF790, "CMapChunkBuf__Free");
set_name(0x007CF9A0, "CChunkLiquid__RenderPrep");
set_name(0x007CFBE0, "CMapRenderChunk__InitializeVertexShaderConstants");
set_name(0x007D0050, "CMapRenderChunk__SetVertexShader");
@ -4930,6 +5007,13 @@ static import_symbols() {
set_name(0x007D3E10, "CMapRenderChunk__SetShaders");
set_name(0x007D3F70, "CMapRenderChunk__RenderPrep");
set_name(0x007D3FE0, "CMapChunk__CreateDetailDoodadInst");
set_name(0x007D4390, "CChunkGeomFactory__Purge");
set_name(0x007D4760, "CChunkGeomFactory__Release");
set_name(0x007D4790, "CChunkGeomFactory__SetTransform");
set_name(0x007D4850, "CChunkGeomFactory__constructor");
set_name(0x007D48C0, "CChunkGeomFactory__destructor");
set_name(0x007D49D0, "CChunkGeomFactory__Create");
set_name(0x007D4AB0, "CChunkGeomFactory__GetBuffers");
set_name(0x007D59B0, "CMap__LocateViewerMapObjs");
set_name(0x007D6980, "CMap__LoadTerrainTexture");
set_name(0x007D6A90, "CMapArea__PurgeChunks");
@ -5147,6 +5231,7 @@ static import_symbols() {
set_name(0x0081C900, "CM2Cache__constructor");
set_name(0x0081C9C0, "CM2Scene__AdvanceTime");
set_name(0x0081CAB0, "CM2Scene__PurgeModelCache");
set_name(0x0081CAC0, "CM2Scene__BeginHitTest");
set_name(0x0081CAD0, "CM2Scene__AllocateSpaceForHitList");
set_name(0x0081CE70, "CM2Scene__AnimateThread");
set_name(0x0081CF20, "CM2Scene__ComputeRayDirAndLen");
@ -5154,6 +5239,7 @@ static import_symbols() {
set_name(0x0081DAF0, "CM2Scene__HitTestGeometry");
set_name(0x0081DD50, "CM2Scene__HitTestCollision");
set_name(0x0081DF10, "CM2Scene__EndHitTest");
set_name(0x0081E110, "CM2Scene__EndHitTestCollisionWorld");
set_name(0x0081E400, "CM2Scene__SelectLights");
set_name(0x0081EA90, "CM2Scene__SortDoodadProxy");
set_name(0x0081EAD0, "CM2Scene__SortOpaqueGeoBatches");
@ -5400,6 +5486,7 @@ static import_symbols() {
set_name(0x00873A50, "CShaderEffect__SetEmissive");
set_name(0x00873BA0, "CShaderEffect__SetAlphaRef");
set_name(0x00873CA0, "CShaderEffect__SetLocalLighting");
set_name(0x00873FA0, "CShadowCache__SetMatrixCallback");
set_name(0x00873FE0, "CShadowCache__NotifyTexturesRecreate");
set_name(0x00874030, "CShadowCache__SetShadowScale");
set_name(0x008744E0, "CShadowCache__SetShadowMapGenericGlobal");
@ -5625,10 +5712,11 @@ static import_symbols() {
set_name(0x00982950, "C3Vector__C3Vector");
set_name(0x00982970, "C3Vector__constructor");
set_name(0x009829B0, "C3Vector__MajorAxis");
set_name(0x00982F30, "NTempest__Intersect");
set_name(0x00982F80, "NTempest__Intersect2d");
set_name(0x00982FB0, "NTempest__Intersect");
set_name(0x009830D0, "NTempest__Intersect@2");
set_name(0x009836B0, "NTempest__Intersect@3");
set_name(0x00982FB0, "NTempest__Intersect@2");
set_name(0x009830D0, "NTempest__Intersect@3");
set_name(0x009836B0, "NTempest__Intersect@4");
set_name(0x009838D0, "CFacet__Set@2");
set_name(0x00983940, "CFacet__constructor");
set_name(0x009839E0, "CFrustum__Cull");
@ -5637,11 +5725,14 @@ static import_symbols() {
set_name(0x00983D70, "CFrustum__Cull@2");
set_name(0x00983E70, "CFrustum__CalcPlanesFromCorners");
set_name(0x00983F40, "CFrustum__Transform");
set_name(0x00983FE0, "CFrustum__constructor");
set_name(0x00984240, "CFrustum__CalcPlanesFromCorners@2");
set_name(0x00984860, "CAaBox__Transform");
set_name(0x00984930, "CAaBox__Bounding");
set_name(0x00984C90, "C4Vector__constructor");
set_name(0x00984DB0, "NTempest__DistanceFromPolygonEdge");
set_name(0x00984E50, "NTempest__DistanceFromPolygon");
set_name(0x009851A0, "CImVector__operator_assign");
set_name(0x00985200, "C3Ray__FromStartEnd");
set_name(0x009858B0, "Script_PlaySound");
set_name(0x00985950, "Script_PlayMusic");