chore(build): refresh generated files

This commit is contained in:
gromchek 2025-12-08 00:46:23 +03:00
parent c83a929f50
commit c4cc4a1150
4 changed files with 444 additions and 22 deletions

View file

@ -1172,10 +1172,12 @@ CGGameUI__IsPartyMember 005129F0 f end=005129F9
CGGameUI__IsPartyMember 00512A00 f end=00512A2C
CGGameUI__UnitModelUpdate 00512B50 f end=00512B59
CGGameUI__SetActiveCorpse 00512C20 f end=00512C36
CGGameUI__IsKeyDown 00512D20 f end=00512D5B
CGGameUI__OnMouseModeRelative 00512D60 f end=00512DB4
CGGameUI__OnMouseModeNormal 00512DC0 f end=00512E1E
CGGameUI__HandleScreenshot 00512E20 f end=00512E52
CGGameUI__CloseInteraction 00512E60 f end=005130CF
CGGameUI__AddErrorMessage 00513290 f end=005132BC
CGGameUI__ShowSpellMissFeedback 00513410 f end=00513478
CGGameUI__SetMinimapZoneText 005134C0 f end=00513530
CGGameUI__ShowBlockedActionFeedback 00513530 f end=00513640
@ -1188,14 +1190,21 @@ CGGameUI__GetCursorVirtualItem 005136E0 f end=005136FA
CGGameUI__IsAutoLooting 00513700 f end=00513740
CGGameUI__LockItem 00513740 f end=00513770
CGGameUI__UnlockItem 00513770 f end=005137A0
CGGameUI__VirtualItemIsLocked 005137A0 f end=005137C3
CGGameUI__LockVirtualItem 005137D0 f end=005137FB
CGGameUI__UnlockVirtualItem 00513800 f end=0051382B
CGGameUI__GetVirtualItemCount 00513830 f end=00513874
CGGameUI__InitClientControlState 00513880 f end=00513893
CGGameUI__ClearInstanceResetMap 005138A0 f end=005138AD
CGGameUI__SetOwnsInstance 005138B0 f end=005138BD
CGGameUI__GetPartyMember 005138D0 f end=005138F1
CGGameUI__GetTotemInfo 005139B0 f end=005139FA
CGGameUI__SetRepopTimeLeft 00513A30 f end=00513A55
CGGameUI__SetInstanceLockTime 00513B20 f end=00513B8A
CGGameUI__GetPartyMemberState 00513C30 f end=00513C66
CGGameUI__GetPartyMemberPetState 00513CB0 f end=00513CE6
CGGameUI__UpdateUnitHighlights 00513CF0 f end=00513D92
CGGameUI__GetErrorToken 00513DD0 f end=00513DF0
CGGameUI__LastErrorMessage 00513DF0 f end=00513DF6
CGGameUI__MirrorTimerToIndex 00513E40 f end=00513E96
Script_IsModifierKeyDown 00514430 f end=005144B1
@ -1284,10 +1293,12 @@ Script_DeclineLevelGrant 00517D20 f end=00517D2D
Script_IsThreatWarningEnabled 00517D30 f end=00517D6A
Script_CanMapChangeDifficulty 00517D70 f end=00517DF1
CGGameUI__ResetCamera 005186A0 f end=005186F2
CGGameUI__StopMovie 00518870 f end=00518911
CGGameUI__ClearInteractTarget 00518D50 f end=00518DBE
CGGameUI__SendTarget 00518DC0 f end=00518E36
CGGameUI__CanPerformAction 005191C0 f end=0051924E
CGGameUI__ClearCursor 00519280 f end=00519481
CGGameUI__ClearClientControls 005194C0 f end=005194D1
CGGameUI__CanResetInstance 005194E0 f end=005195B4
CGGameUI__SetLastInstanceTime 005195C0 f end=00519631
CGGameUI__DoPowerRegen 005196F0 f end=00519774
@ -1369,6 +1380,7 @@ Script_GetAllowLowLevelRaid 0051D5A0 f end=0051D5FC
Script_SetAllowLowLevelRaid 0051D600 f end=0051D706
CGGameUI__StopCinematicInternal 0051D7C0 f end=0051D95B
CGGameUI__UpdateCorpseDistance 0051F5C0 f end=0051F684
CGGameUI__SetDeathReleaseLocation 0051F690 f end=0051F702
CGGameUI__HandleObjectTrackChange 0051F790 f end=0051F9C3
CGGameUI__FilterMouseDown 0051FA50 f end=0051FAFF
CGGameUI__HandleMouseDown 0051FB00 f end=0051FB5E
@ -1385,6 +1397,7 @@ CGGameUI__SetCursorItem 00520770 f end=0052087C
CGGameUI__SetCursorMoney 00520880 f end=005208E5
CGGameUI__SetCursorMoney 005208F0 f end=0052095B
CGSpellBook__SetCursorSpell 00520960 f end=00520A58
CGGameUI__DropCursorSpell 00520A60 f end=00520A76
CGGameUI__SetCursorPetAction 00520A80 f end=00520BAF
CGGameUI__SetCursorMacro 00520BE0 f end=00520C57
CGGameUI__SetCursorPet 00520C60 f end=00520D29
@ -1436,6 +1449,7 @@ CGGameUI__SetRegenEnabled 00524600 f end=00524650
CGGameUI__DeleteCursorItem 00524650 f end=00524712
Script_StopCinematic 00524980 f end=005249B7
CGGameUI__NextCinematic 005249C0 f end=00524A23
CGGameUI__UpdateCorpseLocation 00524A30 f end=00524B10
CGGameUI__AcceptAreaSpiritHeal 00524B60 f end=00524BEE
CGGameUI__Target 00524BF0 f end=00524FB6
CGGameUI__TargetNearestUnit 00524FC0 f end=005252C4
@ -1462,7 +1476,10 @@ Script_TargetTotem 005262E0 f end=00526362
CGGameUI__StartCinematicCamera 00526370 f end=005264ED
CGGameUI__SaveSavedVariables 00527130 f end=0052735C
CGGameUI__OnTerrainClick 00527360 f end=005274E7
CGGameUI__OnSpriteLeftClick 005274F0 f end=005277B0
CGGameUI__OnSpriteRightClick 005277B0 f end=00527823
CGGameUI__HandleTerrainClick 00527830 f end=00527863
CGGameUI__HandleSpriteClick 00527870 f end=005278B6
CGGameUI__HandleWorldClick 005278C0 f end=00527A2A
Script_InteractUnit 00527F00 f end=00527FD4
CGGameUI__EnterWorld 00528010 f end=005284D0
@ -1877,6 +1894,7 @@ Script_GetBinding 0055E8D0 f end=0055E9B0
Script_GetBindingKey 0055E9B0 f end=0055EA67
Script_GetModifiedClickAction 0055EA70 f end=0055EACE
CGUIBindings__SaveBindings 0055F1B0 f end=0055F398
CGUIBindings__ExecCommand 0055F860 f end=0055F935
CGUIBindings__IsModifiedClick 0055F940 f end=0055FAC8
Script_RunBinding 0055FAD0 f end=0055FB81
Script_SetModifiedClick 0055FB90 f end=0055FC1F
@ -2067,6 +2085,7 @@ Script_GetNumTrackingTypes 0057F170 f end=0057F1AE
Script_GetTrackingInfo 0057F1B0 f end=0057F37A
Script_SetTracking 0057F380 f end=0057F4F0
Script_GetTrackingTexture 0057F4F0 f end=0057F5CE
CGMinimapFrame__ObjectEnumProc 0057F7F0 f end=0057FBC2
TSGrowableArray_C2Vector__SetCount 0057FDD0 f end=0057FE93 type="void __thiscall func(TSGrowableArray_C2Vector* this, uint32_t count)"
CGMinimapFrame__RenderInsideTexture 00581290 f end=00581739
CGMinimapFrame__RenderInside 00581740 f end=00581CC4
@ -2336,6 +2355,7 @@ Script_GetArenaTeam 005A3860 f end=005A3CE4
Script_ArenaTeamRoster 005A3CF0 f end=005A3D54
CGArenaTeamInfo__EnterWorld 005A3DC0 f end=005A3DC9
CGArenaTeamInfo__InitializeGame 005A40E0 f end=005A41B3
CGGuildBankInfo__GetTabAndSlotFromVirtual 005A42E0 f end=005A4301
Script_PickupGuildBankMoney 005A4330 f end=005A43B3
Script_SetCurrentGuildBankTab 005A43C0 f end=005A440B
Script_GetCurrentGuildBankTab 005A4410 f end=005A443F
@ -2346,9 +2366,13 @@ Script_CloseGuildBankFrame 005A4500 f end=005A4520
Script_GetNumGuildBankTransactions 005A4520 f end=005A45AC
Script_GetNumGuildBankMoneyTransactions 005A45B0 f end=005A45D2
Script_GetGuildBankText 005A45E0 f end=005A469F
CGGuildBankInfo__GetGuildBankItem 005A4C10 f end=005A4C3F
CGGuildBankInfo__IsLocked 005A4C40 f end=005A4C86
CGGuildBankInfo__Lock 005A4C90 f end=005A4CD4
CGGuildBankInfo__Unlock 005A4CE0 f end=005A4D24
Script_GetGuildBankItemLink 005A4D30 f end=005A4E46
Script_GetGuildBankMoneyTransaction 005A4E50 f end=005A500D
CGGuildBankInfo__SwapBankItems 005A5410 f end=005A56AB
CGGuildBankInfo__EnterWorld 005A56F0 f end=005A57FE
CGGuildBankInfo__DepositMoney 005A5B00 f end=005A5B95
Script_QueryGuildBankTab 005A5CE0 f end=005A5D2F
@ -2467,6 +2491,7 @@ Script_EquipmentManagerUnignoreSlotForSave 005AD830 f end=005AD872
Script_CanUseEquipmentSets 005AD880 f end=005AD8E3
CGEquipmentManager__SetContainsLockedItems 005AD940 f end=005AD9AF
CGEquipmentManager__UseEquipmentSet 005ADA20 f end=005ADE4A
CGEquipmentManager__SaveSet 005ADE50 f end=005AE03C
CGEquipmentManager__SetUsesLockedSlots 005AE040 f end=005AE0B3
CGEquipmentManager__ShutdownGame 005AE1B0 f end=005AE253
CGEquipmentManager__DeleteEquipmentSet 005AE260 f end=005AE37B
@ -2970,6 +2995,7 @@ Script_OffhandHasWeapon 005EAC10 f end=005EAC81
Script_RequestInspectHonorData 005EAC90 f end=005EAC98
Script_GetWeaponEnchantInfo 005EACA0 f end=005EAE8C
Script_HasWandEquipped 005EAE90 f end=005EAF27
CGCharacterInfo__LeaveWorld 005EAF70 f end=005EB031
DisableFadingScreen 005ED080 f end=005ED116
EnableFadingScreen 005ED480 f end=005ED587
CGInstanceEncounter_C__EnterWorld 005EDED0 f end=005EDEEE
@ -2987,6 +3013,7 @@ Script_IsVehicleAimPowerAdjustable 005F9FE0 f end=005FA04B
Script_DetectWowMouse 005FA050 f end=005FA05E
CGInputControl__SendUIVehicleAngleUpdate 005FA910 f end=005FA9AD
Script_ToggleRun 005FAAE0 f end=005FAB6D
CGInputControl__Reset 005FAC60 f end=005FAC84
CGInputControl__MovePlayer 005FAE70 f end=005FAFAE
CGInputControl__TurnPlayer 005FB0B0 f end=005FB19B
Script_VehicleExit 005FB660 f end=005FB6C8
@ -3058,6 +3085,10 @@ Script_ResetView 00604C80 f end=00604CD3
Script_NextView 00604CE0 f end=00604D0A
Script_PrevView 00604D10 f end=00604D3A
CGCamera__SetTelescope 006053D0 f end=006056FB
CGCamera__GetCameraDistance 006059E0 f end=00605D51
CGCamera__CollideCameraWithWorld 00605D60 f end=006061C4
CGCamera__AddShake 00606330 f end=0060640D
CGCamera__AddShake 00606410 f end=00606477
CGCamera__SetModelCamera 00606570 f end=006066DB
CGCamera__SetTarget 006066E0 f end=00606967
CGCamera__constructor 00606B30 f end=00606F8E
@ -3828,6 +3859,7 @@ CGPlayer_C__UnitIsTrivial 006DE130 f end=006DE1C0
CGPlayer_C__GetCombatRatingBonus 006DE410 f end=006DE48F
CGPlayer_C__CountEquippedGems 006DE4D0 f end=006DE6C8
CGPlayer_C__GetDefenseSkillRank 006DE6D0 f end=006DE749
CGPlayer_C__UpdateGhostStatus 006DF710 f end=006DF795
CGPlayer_C__GetVirtualItem 006E04D0 f end=006E05C3
CGPlayer_C__GetVirtualItemDisplayID 006E05D0 f end=006E063B
CGPlayer_C__EquipVisibleItem 006E08C0 f end=006E09D5
@ -4272,6 +4304,11 @@ SetVideoIdx 0076B540 f end=0076B594 type="void __stdcall func(Hardware* hardware
PrintStartupError 0076B5A0 f end=0076B616 type="void __usercall __noreturn func(int32_t messageID, const char* fallbackMessage)"
ConsoleDetectSaveHardware 0076B620 f end=0076B7DB
ConsoleDetectDetectHardware 0076BA30 f end=0076BBE9 type="void __stdcall func(Hardware* hardware, bool* hwChanged)" ; ConsoleDetectDetectHardware(Hardware&, bool&)
WoWTime__constructor 0076C190 f end=0076C1AF
WoWTime__GetDaysSinceEpoch 0076C1F0 f end=0076C276
WoWTime__GetHourAndMinutes 0076C360 f end=0076C37B
WoWTime__SetDate 0076C480 f end=0076C4BE
CGameTime__GameTimeGetDayProgression 0076CFF0 f end=0076D051
NameNeedsDeclensions 0076DD20 f end=0076DD3B
RussianNameNeedsDeclensions 0076E270 f end=0076E2A6
SMemSetDebugFlags 0076E4A0 f end=0076E4D2 type="void __stdcall func(uint32_t flags, uint8_t changeMask)"
@ -4402,16 +4439,34 @@ World__MapIsDungeon 0077EC80 f end=0077EC8B
World__SetLoadProgressCallback 0077EC90 f end=0077ECA6
World__Render 0077EFF0 f end=0077F00C
CWorldScene__RenderWeather 0077F030 f end=0077F03B
World__NewFootprint 0077F040 f end=0077F06C
World__QueryMapId 0077F080 f end=0077F086
World__QueryObjectInside 0077F090 f end=0077F0A4
World__QueryMapObjZoneName 0077F0D0 f end=0077F0E9
World__QueryMapObjSubzoneName 0077F0F0 f end=0077F10D
World__QueryMapObjFileName 0077F110 f end=0077F129
World__QueryMapObjMinimap 0077F130 f end=0077F159
World__QueryMapObjIDs 0077F160 f end=0077F181
World__QueryMapObjAreaTable 0077F1B0 f end=0077F1D1
World__QueryGroundType 0077F260 f end=0077F285
World__Intersect 0077F310 f end=0077F319
World__GetFacets 0077F330 f end=0077F339
World__GetTris 0077F340 f end=0077F349
World__QueryLiquidSounds 0077F390 f end=0077F3F6
World__CreateWaterRipple 0077F400 f end=0077F43E
CComand_MaxLOD 0077F600 f end=0077F64C
CComand_WaterRipples 0077F690 f end=0077F6B0
CComand_DetailDoodadAlpha 0077F700 f end=0077F749
CComand_CharacterAmbient 0077F750 f end=0077F7D1
World__ObjectIsDrawable 0077FCD0 f end=0077FD07
World__ObjectIsLoaded 0077FD10 f end=0077FD59
World__ObjectMoveDoodads 0077FE40 f end=0077FE79
World__ObjectSetDoodadsEnabled 0077FEA0 f end=0077FEBF
World__ObjectSetSequence 0077FEC0 f end=0077FF07
World__ObjectSetSequenceFinishedCallback 0077FF10 f end=0077FF53
World__ObjectSetEventCallback 0077FF60 f end=0077FFA3
World__ObjectTestConvexVolume 0077FFB0 f end=00780122
World__ObjectSetShadow 007801C0 f end=0078023F
World__ObjectUpdate 00780240 f end=007804F5
World__GetCamPos 00780640 f end=00780646
World__SetShadowColor 00780660 f end=0078070D
@ -4530,12 +4585,15 @@ CWorldScene__FrustumXform 0078FB00 f end=0078FB20
CWorldScene__FrustumCull 0078FB20 f end=0078FB47
CWorldScene__FrustumPop 0078FB50 f end=0078FB58
CWorldScene__ClipBufferCull 0078FDC0 f end=0078FF99
CWorldScene__UpdateViewerLiquid 00790920 f end=00790A73
CWorldScene__FrustumSet 00790AF0 f end=00790E1B
CWorldScene__FrustumSet 00790E20 f end=007910FE
CWorldScene__FrustumSet 00791100 f end=00791120
CFacet__Set 007912C0 f end=00791378
World__NDCXform 00791640 f end=007917A7
CWorldScene__FrustumPush 00791950 f end=00791976
CWorldScene__AddDoodadDefModelToModelScene 00791CB0 f end=00791EA5
CBarrier__AddBarrierConvexPoly 00792360 f end=007927D6
CWorldScene__AddViewerGroup 00792FC0 f end=00793056
CWorldScene__CullEntitys 00793060 f end=00793269
CWorldScene__CullEntitysInterior 00793270 f end=00793444
@ -4543,6 +4601,7 @@ CWorldScene__CullLiquid 007935A0 f end=00793755
CWorldScene__RenderChunksSolid 00793B10 f end=00793C2D
CWorldScene__RenderChunksZoneDebug 00793C30 f end=00793D11
CBarrier__AddAxisAlignedWall 007944C0 f end=007946C1
CBarrier__AddBarrier 007946D0 f end=00794AC1
CWorldScene__Update 00795400 f end=00795CF3
CWorldScene__LocateViewer3 00795D40 f end=00795F7F
CWorldScene__RenderMapObjDefGroups 007964A0 f end=007968C2
@ -4572,14 +4631,19 @@ Particulate__InitMovement 0079BCC0 f end=0079BE44
Particulate__ComputeMovement 0079BE50 f end=0079BF3B
Particulate__Update 0079BF40 f end=0079C106
Particulate__Render 0079CA70 f end=0079CF3C
CWaterRipple__Init 0079CF40 f end=0079D17B
CWaterRipple__Create 0079D180 f end=0079D21F
CMap__QueryLiquidSounds 0079D2B0 f end=0079D45E
CMap__CreateWaterRipple 0079D460 f end=0079D4CF
Particulate__SetTexture 0079DFF0 f end=0079E080
Particulate__constructor 0079E100 f end=0079E191
CWaterRipple__Initizalize 0079E1A0 f end=0079E2C3
CWaterRipple__Destroy 0079E460 f end=0079E46A
CMap__ClearChunkDetailDoodads 0079E730 f end=0079E774
CMap__ClearChunkBufs 0079E780 f end=0079E7B6
CMap__Initialize 0079E7C0 f end=0079EFD4
CMap__Destroy 0079F320 f end=0079F646
CMap__NewFootprint 0079FA70 f end=0079FCBE
CMap__QueryAreaIdTerrain 007A0490 f end=007A0530
CMap__QueryGroundTypeTerrain 007A0530 f end=007A0699
CMap__QueryShadow 007A06A0 f end=007A0811
@ -4616,10 +4680,14 @@ CMap__VectorIntersectTerrain 007A39F0 f end=007A3B6E
CMap__CreateImpassableFacets 007A43D0 f end=007A4582
CMap__CreateFlightBoundsFacets 007A4590 f end=007A4AE8
CMap__TestQueryAdd 007A4C10 f end=007A4EDD
CMapObjDef__GetFacets 007A4EE0 f end=007A50BB
CMap__GetChunkFacets 007A5330 f end=007A55DC
CMap__GetChunkFacets 007A5A60 f end=007A5DC8
CMap__QueryFacets 007A5DD0 f end=007A5F1C
CMap__GetFacets 007A5F20 f end=007A6136
CMap__GetTriSubchunk 007A6260 f end=007A6623
CMap__QueryTrisMapObjDefs 007A6940 f end=007A6AE3
CMap__QueryTris 007A6AF0 f end=007A6B35
CMapObj__SetGroupRenderCallback 007A6B40 f end=007A6B56
CMapObj__CullBatch 007A7630 f end=007A76BF
CMapObj__UpdateMaterials 007A8520 f end=007A85D1
@ -4705,6 +4773,7 @@ CMapObjDef__GetGroundType 007B39B0 f end=007B3A08
CWorldScene__CullMapObjDefGroupFromExterior 007B3A10 f end=007B3B1A
CMapObjDefGroup__destructor 007B3BE0 f end=007B3DD6
CMapObjDefGroup__constructor 007B3DE0 f end=007B3EFC
CMapChunk__SelectLights 007B3F30 f end=007B408C
CMapObjDefGroup__UpdateLights 007B4090 f end=007B40ED
CMapObjDefGroup__Update 007B40F0 f end=007B4163
CMapObjDefGroup__SetSequence 007B4170 f end=007B41EB
@ -4723,6 +4792,7 @@ CMap__UpdateBarriers 007B4BC0 f end=007B4DE8
CMap__UpdateArea 007B4DF0 f end=007B4F06
TSList__LinkToHead 007B5020 f end=007B50AB ; 00005410
CMap__ProcessChunkLiquidUpdateList 007B5420 f end=007B549A
CMap__ProcessDetailDoodadUpdateList 007B54A0 f end=007B5500
CMap__ProcessRenderChunkUpdateList 007B5500 f end=007B5589
CMap__PreUpdateAreas 007B5950 f end=007B5CFF
CMap__PrepareMapObjDef 007B5D00 f end=007B5DEC
@ -4734,6 +4804,7 @@ CMapObjDef__LinkDoodadDef 007B6800 f end=007B6892
CMapObjDef__MoveDoodadDefs 007B68A0 f end=007B69B4
CMapObjDef__SetDoodadEmittersIgnoresDistance 007B69C0 f end=007B6AF9
CMap__PrepareUpdate 007B6B00 f end=007B6ECF
CMap__LinkDoodadDefToMapObjDefs 007B6ED0 f end=007B6F51
CMapObjDef__SetDoodadsEnabled 007B6F60 f end=007B70A8
CMapRenderChunk__DirtyPools 007B7320 f end=007B732B
CMapRenderChunk__SetVertexFormat 007B7330 f end=007B7347
@ -4770,6 +4841,7 @@ CMapRenderChunk__Initialize 007BA340 f end=007BA3C7
CMapRenderChunk__DestroyBufs 007BA3D0 f end=007BA5A0
CMapRenderChunk__Destroy 007BA5A0 f end=007BA600
CMapRenderChunk__UpdatePools 007BA600 f end=007BA7B6
CShadowQuery__GetMatrix 007BAC10 f end=007BAFCE
CShadowQuery__Clear 007BB830 f end=007BB9C2
CShadowQuery__Render 007BBC50 f end=007BC482
CShadowQuery__Initialize 007BD3A0 f end=007BD44D
@ -4849,6 +4921,7 @@ CMapChunk__CreateVerticesLocal 007C4F10 f end=007C51AE
CMapChunk__CreateIndices 007C51B0 f end=007C5218
CMapChunk__CreateBounds 007C5220 f end=007C543B
CMapChunk__CreateVertices 007C54C0 f end=007C552B
CMapChunk__GetLiquidHeight 007C55D0 f end=007C568E
CMapChunk__CreateLiquids 007C5690 f end=007C5B1E
CMapChunk__constructor 007C5C50 f end=007C5E4B
CMapChunk__destructor 007C5E50 f end=007C6059
@ -4900,6 +4973,7 @@ CMap__LoadWdl 007CC310 f end=007CC761
CChunkLiquid__Purge 007CDE10 f end=007CDE28
CChunkLiquid__UpdateResourcePurging 007CDE30 f end=007CDE72
CChunkLiquid__GetAaBox 007CDE80 f end=007CDEC0
CMapChunkBuf__Valid 007CDF50 f end=007CDF7F
CChunkLiquid__CreateVertXY 007CDF80 f end=007CE0A9
CChunkLiquid__GetHeight 007CE0B0 f end=007CE17F
CChunkLiquid__TileExists 007CE1F0 f end=007CE26F
@ -4909,7 +4983,10 @@ CChunkLiquid__GetTris 007CE960 f end=007CEB71
CChunkLiquid__GetTris 007CEB80 f end=007CEC6E
CChunkLiquid__constructor 007CEE10 f end=007CEEE1
CChunkLiquid__destructor 007CEEF0 f end=007CEFC3
CMapChunkBuf__CreateBuf 007CEFD0 f end=007CF0BF
CMapChunkBuf__Alloc 007CF140 f end=007CF200
CChunkLiquid__Batch 007CF200 f end=007CF78D
CMapChunkBuf__Free 007CF790 f end=007CF837
CChunkLiquid__RenderPrep 007CF9A0 f end=007CF9D2
CMapRenderChunk__InitializeVertexShaderConstants 007CFBE0 f end=007D004A
CMapRenderChunk__SetVertexShader 007D0050 f end=007D02B4
@ -4927,6 +5004,13 @@ CMapChunk__CreateDetailDoodads 007D3390 f end=007D3E01
CMapRenderChunk__SetShaders 007D3E10 f end=007D3F6D
CMapRenderChunk__RenderPrep 007D3F70 f end=007D3FDC
CMapChunk__CreateDetailDoodadInst 007D3FE0 f end=007D4091
CChunkGeomFactory__Purge 007D4390 f end=007D43AC
CChunkGeomFactory__Release 007D4760 f end=007D4782
CChunkGeomFactory__SetTransform 007D4790 f end=007D47CC
CChunkGeomFactory__constructor 007D4850 f end=007D48BE
CChunkGeomFactory__destructor 007D48C0 f end=007D491B
CChunkGeomFactory__Create 007D49D0 f end=007D4AAC
CChunkGeomFactory__GetBuffers 007D4AB0 f end=007D4F06
CMap__LocateViewerMapObjs 007D59B0 f end=007D5CC9
CMap__LoadTerrainTexture 007D6980 f end=007D6A8F
CMapArea__PurgeChunks 007D6A90 f end=007D6B2F
@ -5144,6 +5228,7 @@ CM2Cache__LinkToSharedUpdateList 0081C840 f end=0081C862 ; CM2Cache::LinkToShare
CM2Cache__constructor 0081C900 f end=0081C988 ; CM2Cache::CM2Cache()
CM2Scene__AdvanceTime 0081C9C0 f end=0081CA09 ; CM2Scene::AdvanceTime(unsigned int)
CM2Scene__PurgeModelCache 0081CAB0 f end=0081CABF
CM2Scene__BeginHitTest 0081CAC0 f end=0081CAC5
CM2Scene__AllocateSpaceForHitList 0081CAD0 f end=0081CBBD
CM2Scene__AnimateThread 0081CE70 f end=0081CF14 ; CM2Scene::AnimateThread(void*)
CM2Scene__ComputeRayDirAndLen 0081CF20 f end=0081CFE5
@ -5151,6 +5236,7 @@ CM2Scene__SphereTestModels 0081CFF0 f end=0081D2B1
CM2Scene__HitTestGeometry 0081DAF0 f end=0081DD4B
CM2Scene__HitTestCollision 0081DD50 f end=0081DF0E
CM2Scene__EndHitTest 0081DF10 f end=0081E10B
CM2Scene__EndHitTestCollisionWorld 0081E110 f end=0081E3FE
CM2Scene__SelectLights 0081E400 f end=0081E58F ; CM2Scene::SelectLights(CM2Lighting*)
CM2Scene__SortDoodadProxy 0081EA90 f end=0081EACA ; CM2Scene::SortDoodadProxy(unsigned int, unsigned int, void const*)
CM2Scene__SortOpaqueGeoBatches 0081EAD0 f end=0081ED03 ; CM2Scene::SortOpaqueGeoBatches(M2Element*, M2Element*)
@ -5397,6 +5483,7 @@ CShaderEffect__SetDiffuse 00873900 f end=00873A4B ; CShaderEffect::SetDiffuse(C4
CShaderEffect__SetEmissive 00873A50 f end=00873B9B ; CShaderEffect::SetEmissive(C4Vector const&)
CShaderEffect__SetAlphaRef 00873BA0 f end=00873C1A ; CShaderEffect::SetAlphaRef(float)
CShaderEffect__SetLocalLighting 00873CA0 f end=00873ED2 ; CShaderEffect::SetLocalLighting(CM2Lighting*, int, C3Vector const*)
CShadowCache__SetMatrixCallback 00873FA0 f end=00873FAD
CShadowCache__NotifyTexturesRecreate 00873FE0 f end=00873FEB ; CShadowCache::NotifyTexturesRecreate()
CShadowCache__SetShadowScale 00874030 f end=0087403E
CShadowCache__SetShadowMapGenericGlobal 008744E0 f end=008745CE ; CShadowCache::SetShadowMapGenericGlobal()
@ -5622,6 +5709,7 @@ C4Quaternion__Nlerp 00982630 f end=0098269F ; C4Quaternion::Nlerp(float, C4Quate
C3Vector__C3Vector 00982950 f end=0098296C
C3Vector__constructor 00982970 f end=009829AD ; C3Vector::C3Vector(CImVector const&)
C3Vector__MajorAxis 009829B0 f end=009829ED
NTempest__Intersect 00982F30 f end=00982F73
NTempest__Intersect2d 00982F80 f end=00982FA4
NTempest__Intersect 00982FB0 f end=009830CB
NTempest__Intersect 009830D0 f end=0098348D
@ -5634,11 +5722,14 @@ CFrustum__Translate 00983AE0 f end=00983D13
CFrustum__Cull 00983D70 f end=00983E61
CFrustum__CalcPlanesFromCorners 00983E70 f end=00983F39
CFrustum__Transform 00983F40 f end=00983FA5
CFrustum__constructor 00983FE0 f end=00984237
CFrustum__CalcPlanesFromCorners 00984240 f end=00984310
CAaBox__Transform 00984860 f end=00984926
CAaBox__Bounding 00984930 f end=00984C6D
C4Vector__constructor 00984C90 f end=00984CDC ; C4Vector::C4Vector(CImVector const&)
NTempest__DistanceFromPolygonEdge 00984DB0 f end=00984E41
NTempest__DistanceFromPolygon 00984E50 f end=00984F56
CImVector__operator_assign 009851A0 f end=009851FB
C3Ray__FromStartEnd 00985200 f end=00985298
Script_PlaySound 009858B0 f end=0098594B
Script_PlayMusic 00985950 f end=009859AA