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31 lines
1.2 KiB
C++
31 lines
1.2 KiB
C++
#include "Core.hpp"
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#include "Event.hpp"
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#include "Region.hpp"
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#include "String.hpp"
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#include "Transparency.hpp"
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int32_t STORMAPI StormDestroy() {
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// Combined list of all destroy calls found in every game (as documentation)
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// SErrSetBlizzardErrorFunction(nullptr); // SC 1.17
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// SDlgDestroy(); // SC 1.17
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// SGdiDestroy(); // SC 1.17
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// SVidDestroy(); // SC 1.17
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// SDrawDestroy(); // SC 1.17
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SRgnDestroy(); // WoW 3.3.5 (win), SC 1.17
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// SMsgDestroy(); // WoW 3.3.5 (win), SC 1.17
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// SNetDestroy(); // SC 1.17
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SEvtDestroy(); // WoW 3.3.5 (win)
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// SBltDestroy(); // SC 1.17
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// SCodeDestroy(); // SC 1.17
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// SCmdDestroy(); // WoW 3.3.5 (win+mac), SC 1.17
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// SFileDestroy(); // WoW 3.3.5 (mac)?, SC 1.17
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// SFile::Destroy(); // WoW 0.5.3 (win)?
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// SCompDestroy(); // WoW 3.3.5 (win)?
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SStrDestroy(); // WoW 3.3.5 (mac), SC 1.17
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// SRegDestroy(); // WoW 3.3.5 (mac)
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// SErrDestroy(); // WoW 3.3.5 (mac)
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// SLogDestroy(); // WoW 3.3.5 (mac)
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STransDestroy(); // SC 1.17
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return 1;
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}
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