thunderbrew/src/world/daynight/DNStars.hpp

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#ifndef WORLD_DAY_NIGHT_STARS_HPP
#define WORLD_DAY_NIGHT_STARS_HPP
#include <cstdint>
#include <tempest/Vector.hpp>
class CM2Scene;
class CM2Model;
namespace DayNight {
class DNStars {
public:
void Initialize();
void Destroy();
void Update();
void Render();
CM2Scene* m_scene = nullptr;
CM2Model* m_model = nullptr;
CImVector m_color { 0 };
C3Vector m_pos;
uint32_t m_time = 0;
};
} // namespace DayNight
#endif