2025-07-27 17:27:18 +04:00
|
|
|
#include "gameui/GameScriptFunctions.hpp"
|
|
|
|
|
#include "ui/FrameScript.hpp"
|
|
|
|
|
#include "util/Lua.hpp"
|
|
|
|
|
#include "util/Unimplemented.hpp"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int32_t Script_CameraZoomIn(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_CameraZoomOut(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_MoveViewInStart(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_MoveViewInStop(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_MoveViewOutStart(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_MoveViewOutStop(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_MoveViewLeftStart(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_MoveViewLeftStop(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_MoveViewRightStart(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_MoveViewRightStop(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_MoveViewUpStart(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_MoveViewUpStop(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_MoveViewDownStart(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_MoveViewDownStop(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_SetView(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_SaveView(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_ResetView(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_NextView(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_PrevView(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_FlipCameraYaw(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_VehicleCameraZoomIn(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int32_t Script_VehicleCameraZoomOut(lua_State* L) {
|
|
|
|
|
WHOA_UNIMPLEMENTED(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2025-08-03 15:40:08 +04:00
|
|
|
void CameraRegisterScriptFunctions() {
|
|
|
|
|
for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_CAMERA; ++i) {
|
|
|
|
|
FrameScript_RegisterFunction(
|
|
|
|
|
GameScript::s_ScriptFunctions_Camera[i].name,
|
|
|
|
|
GameScript::s_ScriptFunctions_Camera[i].method);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2025-07-27 17:27:18 +04:00
|
|
|
FrameScript_Method GameScript::s_ScriptFunctions_Camera[NUM_SCRIPT_FUNCTIONS_CAMERA] = {
|
|
|
|
|
{ "CameraZoomIn", &Script_CameraZoomIn },
|
|
|
|
|
{ "CameraZoomOut", &Script_CameraZoomOut },
|
|
|
|
|
{ "MoveViewInStart", &Script_MoveViewInStart },
|
|
|
|
|
{ "MoveViewInStop", &Script_MoveViewInStop },
|
|
|
|
|
{ "MoveViewOutStart", &Script_MoveViewOutStart },
|
|
|
|
|
{ "MoveViewOutStop", &Script_MoveViewOutStop },
|
|
|
|
|
{ "MoveViewLeftStart", &Script_MoveViewLeftStart },
|
|
|
|
|
{ "MoveViewLeftStop", &Script_MoveViewLeftStop },
|
|
|
|
|
{ "MoveViewRightStart", &Script_MoveViewRightStart },
|
|
|
|
|
{ "MoveViewRightStop", &Script_MoveViewRightStop },
|
|
|
|
|
{ "MoveViewUpStart", &Script_MoveViewUpStart },
|
|
|
|
|
{ "MoveViewUpStop", &Script_MoveViewUpStop },
|
|
|
|
|
{ "MoveViewDownStart", &Script_MoveViewDownStart },
|
|
|
|
|
{ "MoveViewDownStop", &Script_MoveViewDownStop },
|
|
|
|
|
{ "SetView", &Script_SetView },
|
|
|
|
|
{ "SaveView", &Script_SaveView },
|
|
|
|
|
{ "ResetView", &Script_ResetView },
|
|
|
|
|
{ "NextView", &Script_NextView },
|
|
|
|
|
{ "PrevView", &Script_PrevView },
|
|
|
|
|
{ "FlipCameraYaw", &Script_FlipCameraYaw },
|
|
|
|
|
{ "VehicleCameraZoomIn", &Script_VehicleCameraZoomIn },
|
|
|
|
|
{ "VehicleCameraZoomOut", &Script_VehicleCameraZoomOut },
|
|
|
|
|
};
|