mirror of
https://github.com/thunderbrewhq/thunderbrew
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127 lines
3.2 KiB
C++
127 lines
3.2 KiB
C++
#include "gameui/GameScriptFunctions.hpp"
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#include "ui/FrameScript.hpp"
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#include "util/Lua.hpp"
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#include "util/Unimplemented.hpp"
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int32_t Script_CameraZoomIn(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_CameraZoomOut(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_MoveViewInStart(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_MoveViewInStop(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_MoveViewOutStart(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_MoveViewOutStop(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_MoveViewLeftStart(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_MoveViewLeftStop(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_MoveViewRightStart(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_MoveViewRightStop(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_MoveViewUpStart(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_MoveViewUpStop(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_MoveViewDownStart(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_MoveViewDownStop(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_SetView(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_SaveView(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_ResetView(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_NextView(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_PrevView(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_FlipCameraYaw(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_VehicleCameraZoomIn(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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int32_t Script_VehicleCameraZoomOut(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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void CameraRegisterScriptFunctions() {
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for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_CAMERA; ++i) {
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FrameScript_RegisterFunction(
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GameScript::s_ScriptFunctions_Camera[i].name,
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GameScript::s_ScriptFunctions_Camera[i].method);
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}
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}
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FrameScript_Method GameScript::s_ScriptFunctions_Camera[NUM_SCRIPT_FUNCTIONS_CAMERA] = {
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{ "CameraZoomIn", &Script_CameraZoomIn },
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{ "CameraZoomOut", &Script_CameraZoomOut },
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{ "MoveViewInStart", &Script_MoveViewInStart },
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{ "MoveViewInStop", &Script_MoveViewInStop },
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{ "MoveViewOutStart", &Script_MoveViewOutStart },
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{ "MoveViewOutStop", &Script_MoveViewOutStop },
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{ "MoveViewLeftStart", &Script_MoveViewLeftStart },
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{ "MoveViewLeftStop", &Script_MoveViewLeftStop },
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{ "MoveViewRightStart", &Script_MoveViewRightStart },
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{ "MoveViewRightStop", &Script_MoveViewRightStop },
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{ "MoveViewUpStart", &Script_MoveViewUpStart },
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{ "MoveViewUpStop", &Script_MoveViewUpStop },
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{ "MoveViewDownStart", &Script_MoveViewDownStart },
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{ "MoveViewDownStop", &Script_MoveViewDownStop },
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{ "SetView", &Script_SetView },
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{ "SaveView", &Script_SaveView },
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{ "ResetView", &Script_ResetView },
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{ "NextView", &Script_NextView },
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{ "PrevView", &Script_PrevView },
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{ "FlipCameraYaw", &Script_FlipCameraYaw },
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{ "VehicleCameraZoomIn", &Script_VehicleCameraZoomIn },
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{ "VehicleCameraZoomOut", &Script_VehicleCameraZoomOut },
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};
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