thunderbrew/src/gx/Buffer.cpp

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2023-01-02 13:17:18 -06:00
#include "gx/Buffer.hpp"
#include "gx/Device.hpp"
CGxVertexAttrib vertexAttribsP[] = {
{ GxVA_Position, 4, GxVertexAttribOffset(GxVBF_P, GxVA_Position), 12 }
};
CGxVertexAttrib vertexAttribsPN[] = {
{ GxVA_Position, 4, GxVertexAttribOffset(GxVBF_PN, GxVA_Position), 24 },
{ GxVA_Normal, 4, GxVertexAttribOffset(GxVBF_PN, GxVA_Normal), 24 }
};
CGxVertexAttrib vertexAttribsPNC[] = {
{ GxVA_Position, 4, GxVertexAttribOffset(GxVBF_PNC, GxVA_Position), 28 },
{ GxVA_Normal, 4, GxVertexAttribOffset(GxVBF_PNC, GxVA_Normal), 28 },
{ GxVA_Color0, 0, GxVertexAttribOffset(GxVBF_PNC, GxVA_Color0), 28 }
};
CGxVertexAttrib vertexAttribsPNT[] = {
{ GxVA_Position, 4, GxVertexAttribOffset(GxVBF_PNT, GxVA_Position), 32 },
{ GxVA_Normal, 4, GxVertexAttribOffset(GxVBF_PNT, GxVA_Normal), 32 },
{ GxVA_TexCoord0, 3, GxVertexAttribOffset(GxVBF_PNT, GxVA_TexCoord0), 32 }
};
CGxVertexAttrib vertexAttribsPNCT[] = {
{ GxVA_Position, 4, GxVertexAttribOffset(GxVBF_PNCT, GxVA_Position), 36 },
{ GxVA_Normal, 4, GxVertexAttribOffset(GxVBF_PNCT, GxVA_Normal), 36 },
{ GxVA_Color0, 0, GxVertexAttribOffset(GxVBF_PNCT, GxVA_Color0), 36 },
{ GxVA_TexCoord0, 3, GxVertexAttribOffset(GxVBF_PNCT, GxVA_TexCoord0), 36 }
};
CGxVertexAttrib vertexAttribsPNT2[] = {
{ GxVA_Position, 4, GxVertexAttribOffset(GxVBF_PNT2, GxVA_Position), 40 },
{ GxVA_Normal, 4, GxVertexAttribOffset(GxVBF_PNT2, GxVA_Normal), 40 },
{ GxVA_TexCoord0, 3, GxVertexAttribOffset(GxVBF_PNT2, GxVA_TexCoord0), 40 },
{ GxVA_TexCoord1, 3, GxVertexAttribOffset(GxVBF_PNT2, GxVA_TexCoord1), 40 }
};
CGxVertexAttrib vertexAttribsPNCT2[] = {
{ GxVA_Position, 4, GxVertexAttribOffset(GxVBF_PNCT2, GxVA_Position), 44 },
{ GxVA_Normal, 4, GxVertexAttribOffset(GxVBF_PNCT2, GxVA_Normal), 44 },
{ GxVA_Color0, 0, GxVertexAttribOffset(GxVBF_PNCT2, GxVA_Color0), 44 },
{ GxVA_TexCoord0, 3, GxVertexAttribOffset(GxVBF_PNCT2, GxVA_TexCoord0), 44 },
{ GxVA_TexCoord1, 3, GxVertexAttribOffset(GxVBF_PNCT2, GxVA_TexCoord1), 44 }
};
CGxVertexAttrib vertexAttribsPC[] = {
{ GxVA_Position, 4, GxVertexAttribOffset(GxVBF_PC, GxVA_Position), 16 },
{ GxVA_Color0, 0, GxVertexAttribOffset(GxVBF_PC, GxVA_Color0), 16 }
};
CGxVertexAttrib vertexAttribsPCT[] = {
{ GxVA_Position, 4, GxVertexAttribOffset(GxVBF_PCT, GxVA_Position), 24 },
{ GxVA_Color0, 0, GxVertexAttribOffset(GxVBF_PCT, GxVA_Color0), 24 },
{ GxVA_TexCoord0, 3, GxVertexAttribOffset(GxVBF_PCT, GxVA_TexCoord0), 24 }
};
CGxVertexAttrib vertexAttribsPCT2[] = {
{ GxVA_Position, 4, GxVertexAttribOffset(GxVBF_PCT2, GxVA_Position), 32 },
{ GxVA_Color0, 0, GxVertexAttribOffset(GxVBF_PCT2, GxVA_Color0), 32 },
{ GxVA_TexCoord0, 3, GxVertexAttribOffset(GxVBF_PCT2, GxVA_TexCoord0), 32 },
{ GxVA_TexCoord1, 3, GxVertexAttribOffset(GxVBF_PCT2, GxVA_TexCoord1), 32 }
};
CGxVertexAttrib vertexAttribsPT[] = {
{ GxVA_Position, 4, GxVertexAttribOffset(GxVBF_PT, GxVA_Position), 20 },
{ GxVA_TexCoord0, 3, GxVertexAttribOffset(GxVBF_PT, GxVA_TexCoord0), 20 }
};
CGxVertexAttrib vertexAttribsPT2[] = {
{ GxVA_Position, 4, GxVertexAttribOffset(GxVBF_PT2, GxVA_Position), 28 },
{ GxVA_TexCoord0, 3, GxVertexAttribOffset(GxVBF_PT2, GxVA_TexCoord0), 28 },
{ GxVA_TexCoord1, 3, GxVertexAttribOffset(GxVBF_PT2, GxVA_TexCoord1), 28 }
};
CGxVertexAttrib vertexAttribsPBNT2[] = {
{ GxVA_Position, 4, GxVertexAttribOffset(GxVBF_PBNT2, GxVA_Position), 48 },
{ GxVA_BlendWeight, 2, GxVertexAttribOffset(GxVBF_PBNT2, GxVA_BlendWeight), 48 },
{ GxVA_BlendIndices, 1, GxVertexAttribOffset(GxVBF_PBNT2, GxVA_BlendIndices), 48 },
{ GxVA_Normal, 4, GxVertexAttribOffset(GxVBF_PBNT2, GxVA_Normal), 48 },
{ GxVA_TexCoord0, 3, GxVertexAttribOffset(GxVBF_PBNT2, GxVA_TexCoord0), 48 },
{ GxVA_TexCoord1, 3, GxVertexAttribOffset(GxVBF_PBNT2, GxVA_TexCoord1), 48 }
};
CGxVertexAttrib vertexAttribsPNC2T2[] = {
{ GxVA_Position, 4, GxVertexAttribOffset(GxVBF_PNC2T2, GxVA_Position), 48 },
{ GxVA_Normal, 4, GxVertexAttribOffset(GxVBF_PNC2T2, GxVA_Normal), 48 },
{ GxVA_Color0, 0, GxVertexAttribOffset(GxVBF_PNC2T2, GxVA_Color0), 48 },
{ GxVA_Color1, 0, GxVertexAttribOffset(GxVBF_PNC2T2, GxVA_Color0), 48 },
{ GxVA_TexCoord0, 3, GxVertexAttribOffset(GxVBF_PNC2T2, GxVA_TexCoord0), 48 },
{ GxVA_TexCoord1, 3, GxVertexAttribOffset(GxVBF_PNC2T2, GxVA_TexCoord1), 48 }
};
VertexBufDesc Buffer::s_vertexBufDesc[] = {
// GxVBF_P
{ vertexAttribsP, 1, 12, GxPrim_Position },
// GxVBF_PN
{ vertexAttribsPN, 2, 24, GxPrim_Position | GxPrim_Normal },
// GxVBF_PNC
{ vertexAttribsPNC, 3, 28, GxPrim_Position | GxPrim_Normal | GxPrim_Color0 },
// GxVBF_PNT
{ vertexAttribsPNT, 3, 32, GxPrim_Position | GxPrim_Normal | GxPrim_TexCoord0 },
// GxVBF_PNCT
{ vertexAttribsPNCT, 4, 36, GxPrim_Position | GxPrim_Normal | GxPrim_Color0 | GxPrim_TexCoord0 },
// GxVBF_PNT2
{ vertexAttribsPNT2, 4, 40, GxPrim_Position | GxPrim_Normal | GxPrim_TexCoord0 | GxPrim_TexCoord1 },
// GxVBF_PNCT2
{ vertexAttribsPNCT2, 5, 44, GxPrim_Position | GxPrim_Normal | GxPrim_Color0 | GxPrim_TexCoord0 | GxPrim_TexCoord1 },
// GxVBF_PC
{ vertexAttribsPC, 2, 16, GxPrim_Position | GxPrim_Color0 },
// GxVBF_PCT
{ vertexAttribsPCT, 3, 24, GxPrim_Position | GxPrim_Color0 | GxPrim_TexCoord0 },
// GxVBF_PCT2
{ vertexAttribsPCT2, 4, 32, GxPrim_Position | GxPrim_Color0 | GxPrim_TexCoord0 | GxPrim_TexCoord1 },
// GxVBF_PT
{ vertexAttribsPT, 2, 20, GxPrim_Position | GxPrim_TexCoord0 },
// GxVBF_PT2
{ vertexAttribsPT2, 3, 28, GxPrim_Position | GxPrim_TexCoord0 | GxPrim_TexCoord1 },
// GxVBF_PBNT2
{ vertexAttribsPBNT2, 6, 48, GxPrim_Position | GxPrim_BlendWeight | GxPrim_BlendIndices | GxPrim_Normal | GxPrim_TexCoord0 | GxPrim_TexCoord1 },
// GxVBF_PNC2T2
{ vertexAttribsPNC2T2, 6, 48, GxPrim_Position | GxPrim_Normal | GxPrim_Color0 | GxPrim_Color1 | GxPrim_TexCoord0 | GxPrim_TexCoord1 }
};
int32_t Buffer::s_vertexBufOffset[GxVertexBufferFormats_Last][GxVAs_Last] = {
// GxVBF_P
{ 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 },
// GxVBF_PN
{ 0, -1, -1, 12, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 },
// GxVBF_PNC
{ 0, -1, -1, 12, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1 },
// GxVBF_PNT
{ 0, -1, -1, 12, -1, -1, 24, -1, -1, -1, -1, -1, -1, -1 },
// GxVBF_PNCT
{ 0, -1, -1, 12, 24, -1, 28, -1, -1, -1, -1, -1, -1, -1 },
// GxVBF_PNT2
{ 0, -1, -1, 12, -1, -1, 24, 32, -1, -1, -1, -1, -1, -1 },
// GxVBF_PNCT2
{ 0, -1, -1, 12, 24, -1, 28, 36, -1, -1, -1, -1, -1, -1 },
// GxVBF_PC
{ 0, -1, -1, -1, 12, -1, -1, -1, -1, -1, -1, -1, -1, -1 },
// GxVBF_PCT
{ 0, -1, -1, -1, 12, -1, 16, -1, -1, -1, -1, -1, -1, -1 },
// GxVBF_PCT2
{ 0, -1, -1, -1, 12, -1, 16, 24, -1, -1, -1, -1, -1, -1 },
// GxVBF_PT
{ 0, -1, -1, -1, -1, -1, 12, -1, -1, -1, -1, -1, -1, -1 },
// GxVBF_PT2
{ 0, -1, -1, -1, -1, -1, 12, 20, -1, -1, -1, -1, -1, -1 },
// GxVBF_PBNT2
{ 0, 12, 16, 20, -1, -1, 32, 40, -1, -1, -1, -1, -1, -1 },
// GxVBF_PNC2T2
{ 0, -1, -1, 12, 24, 28, 32, 40, -1, -1, -1, -1, -1, -1 }
};
uint32_t GxVertexAttribOffset(EGxVertexBufferFormat format, EGxVertexAttrib attrib) {
return Buffer::s_vertexBufOffset[format][attrib];
}
CGxBuf* GxBufCreate(CGxPool* pool, uint32_t itemSize, uint32_t itemCount, uint32_t index) {
return g_theGxDevicePtr->BufCreate(pool, itemSize, itemCount, index);
}
char* GxBufLock(CGxBuf* buf) {
return g_theGxDevicePtr->BufLock(buf);
}
void GxBufUnlock(CGxBuf* buf, uint32_t size) {
g_theGxDevicePtr->BufUnlock(buf, size);
buf->unk1C = 1;
}
CGxPool* GxPoolCreate(EGxPoolTarget target, EGxPoolUsage usage, uint32_t size, EGxPoolHintBits hint, char* name) {
return g_theGxDevicePtr->PoolCreate(target, usage, size, hint, name);
}
void GxPrimIndexPtr(CGxBuf* buf) {
g_theGxDevicePtr->PrimIndexPtr(buf);
}
void GxPrimVertexPtr(CGxBuf* buf, EGxVertexBufferFormat format) {
auto desc = &Buffer::s_vertexBufDesc[format];
g_theGxDevicePtr->PrimVertexFormat(buf, desc->attribs, desc->attribCount);
g_theGxDevicePtr->PrimVertexMask(desc->mask);
g_theGxDevicePtr->PrimVertexPtr(buf, format);
}