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feat(gameui): add skeletons for game script methods
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8 changed files with 1380 additions and 16 deletions
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@ -93,6 +93,14 @@ int32_t Script_VehicleCameraZoomOut(lua_State* L) {
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}
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void CameraRegisterScriptFunctions() {
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for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_CAMERA; ++i) {
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FrameScript_RegisterFunction(
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GameScript::s_ScriptFunctions_Camera[i].name,
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GameScript::s_ScriptFunctions_Camera[i].method);
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}
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}
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FrameScript_Method GameScript::s_ScriptFunctions_Camera[NUM_SCRIPT_FUNCTIONS_CAMERA] = {
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{ "CameraZoomIn", &Script_CameraZoomIn },
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{ "CameraZoomOut", &Script_CameraZoomOut },
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