feat(gameui): add skeletons for game script methods

This commit is contained in:
VDm 2025-08-03 15:40:08 +04:00
parent eed536042d
commit 5013c920ce
8 changed files with 1380 additions and 16 deletions

View file

@ -93,6 +93,14 @@ int32_t Script_VehicleCameraZoomOut(lua_State* L) {
}
void CameraRegisterScriptFunctions() {
for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_CAMERA; ++i) {
FrameScript_RegisterFunction(
GameScript::s_ScriptFunctions_Camera[i].name,
GameScript::s_ScriptFunctions_Camera[i].method);
}
}
FrameScript_Method GameScript::s_ScriptFunctions_Camera[NUM_SCRIPT_FUNCTIONS_CAMERA] = {
{ "CameraZoomIn", &Script_CameraZoomIn },
{ "CameraZoomOut", &Script_CameraZoomOut },