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12b405a4dd
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feat(gx): add placeholder EGxOverride
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2025-04-01 15:17:09 -04:00 |
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7bd7d1ac9e
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fix(d3d): badly copied code
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2025-04-01 14:55:45 -04:00 |
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8adf3a0061
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feat(d3d): clean up hardware cursor stuff
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2025-04-01 12:43:55 -04:00 |
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46843880ef
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fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros
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2025-03-31 23:52:37 -04:00 |
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VDm
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2a02ba3657
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feat(d3d): update CGxDeviceD3d::ISceneBegin
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2025-03-31 00:08:41 +04:00 |
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VDm
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9c0c0c64ba
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fix(d3d): fix cursor shape for non-client window area
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2025-03-30 12:41:01 +04:00 |
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VDm
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d18d8acc43
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feat(gx): add constructors of CGxFormat
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2025-03-29 23:23:47 +04:00 |
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VDm
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28eecb2a09
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feat(console): update SetGxCVars and UpdateGxCVars
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2025-03-29 23:13:58 +04:00 |
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VDm
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758099c076
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feat(console): implement RegisterGxCVars
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2025-03-29 23:08:51 +04:00 |
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VDm
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6e1f033e83
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chore(gx): use GxBlend_AlphaKey for GxRs_BlendingMode
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2025-03-29 22:45:31 +04:00 |
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VDm
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2f070a489e
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feat(d3d): add GxRs_Lighting case in CGxDeviceD3d::IRsSendToHw (fix cursor appearance)
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2025-03-29 22:42:18 +04:00 |
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VDm
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d80e2b4b4f
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feat(d3d): add hardware cursor support
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2025-03-29 18:04:21 +04:00 |
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b6ee76054f
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refactor(gx): name all function parameters in header
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2024-11-28 05:00:33 -05:00 |
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1721e09741
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fix(gx): reflect OG behavior better in Screen
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2024-09-10 20:30:24 -04:00 |
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7240aa5dd2
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fix(gx): removed DirectXMath-less matrix multiplication shim
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2024-09-10 20:21:03 -04:00 |
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3e77eb935a
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feat(gx): add directxmath for MinGW
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2024-09-07 13:54:54 -04:00 |
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ddcdff5e51
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fix(gx): use std::abs instead of std::fabsf
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2024-09-06 14:00:38 -04:00 |
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9fc5476ef7
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feat(gx): add broken cursor drawing implementation
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2024-09-06 12:32:50 -04:00 |
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520b6254b3
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feat(gx): add more readable error for initializing an unknown device
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2024-09-06 12:32:26 -04:00 |
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c6e1751bbe
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feat(texture): implemented TextureLoadImage API, also support loading and mipping TGA files
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2024-09-06 12:31:08 -04:00 |
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422a36cd93
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fix(gx): log what api is being used when initializing device
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2024-07-22 16:16:41 -04:00 |
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6fa58683ad
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fix(glsdl): use SDL2 'centered' values for new window
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2024-07-22 16:15:35 -04:00 |
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1b4f1dba86
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fix(gx): simplified gx device creation according to api enum
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2024-07-22 01:21:08 -04:00 |
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5229b9b972
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fix(gx): only use GLSDL if compiled with CMake variable WHOA_BUILD_GLSDL
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2024-07-22 00:43:39 -04:00 |
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d067eb1ae2
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feat(build): UBsan can be enabled or disabled with WHOA_UB_SAN. GLSDL can be toggled with WHOA_BUILD_GLSDL
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2024-07-21 20:04:32 -04:00 |
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2a46ce4d6d
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feat(build): to compile with FMOD support, WHOA_BUILD_FMOD must be passed into CMake
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2024-07-21 18:39:52 -04:00 |
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5f3eadea1e
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fix(font): specify 'std' namespace when accessing floor() to avoid double function
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2024-07-21 18:30:33 -04:00 |
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20f392cd74
|
chore(build): make Thunderbrew zig-buildable
|
2024-07-21 16:41:14 -04:00 |
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c6e2947506
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fix(gx): size_t is declared in <cstddef>, not <cstdint>
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2024-03-29 22:53:29 -04:00 |
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64f20e6fee
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fix(gx): removed some bad class declaration
|
2024-03-29 22:47:30 -04:00 |
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f81a6fb92b
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fix(gx): dispatch SDL window events in SceneClear()
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2024-03-05 16:39:45 -05:00 |
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2fb754a83a
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refactor(thunderbrew): use static size members instead of null-termination to delimit FrameScript_Method arrays
|
2024-03-05 16:24:33 -05:00 |
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VDm
|
32cfe08d0b
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feat(sound): Small script related improvements
* chore(build): rename src/util/Log.* to SysMessage.*
* chore(ui): implement SetNonSpaceWrap() for error messages
* chore(ui): move Video Script methods into CGVideoOptions class
* chore(script): temporary fix GetNumOutputDrivers to eliminate loading errors
* feat(sound): add SI2 Log methods
* chore(sound): add SI2 CVars
* chore(ui): implement Script_PlayGlueMusic
* chore(sound): update SI2::Init()
* fix: resolve compilation errors in variadic macros SI2_ERR and SI2_LOG
---------
Co-authored-by: Tristan Cormier <cormiert2@outlook.com>
|
2024-03-05 15:53:07 -05:00 |
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8596860120
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fix(glsdl): move SDL event dispatching to different function
|
2024-03-05 01:52:10 -05:00 |
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e20f185f75
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fix(gx): file pointer should be initialized to nullptr because its value is used as a condition
|
2024-02-17 21:29:01 -05:00 |
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0f04abb9de
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fix(gx): remove stub NewGLSDL when compiling for macOS
|
2023-12-16 21:03:53 -05:00 |
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073c7d7dc0
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fix(gx): CGxDeviceGLSDL should set its gxApi value to GxApi_GLSDL
|
2023-12-10 19:19:03 -05:00 |
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6bf87c4f2d
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feat(gx): detach CGxDeviceGLSDL from GxApi_OpenGl handling
|
2023-12-10 19:04:57 -05:00 |
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f03ea10648
|
fix(gx): create CGxDeviceGLSDL using GxApi_GLSDL
|
2023-12-10 18:55:04 -05:00 |
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bd9e145557
|
feat(gx): add EGxApi value GxApi_GLSDL
|
2023-12-10 18:53:52 -05:00 |
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1570d3dc99
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fix(gx): create GLSDL graphics device on Linux
|
2023-12-02 12:28:53 -05:00 |
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b379e06194
|
fix(gx): add missing include <cstring>
|
2023-12-02 12:18:48 -05:00 |
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56439993ba
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feat(gx): implement GLSDLDevice::SetScissor
|
2023-11-30 22:32:07 -05:00 |
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1620994f02
|
fix(gx): typo
|
2023-11-30 16:13:08 -05:00 |
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47b9878e3e
|
fix(gx): restore old behavior to GLSDL
|
2023-11-30 16:11:40 -05:00 |
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29edb4e032
|
fix(gx): return fallback sample count
|
2023-11-26 15:38:57 -05:00 |
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697f3ca9f6
|
fix(gx): disable unused code block pertaining to multisamples
|
2023-11-26 15:12:00 -05:00 |
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bf0fa09160
|
fix(gx): do glFlush() before swapping buffers
|
2023-11-26 15:11:22 -05:00 |
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|
3da866cfb0
|
fix(gx): include CGxDeviceGLSDL
|
2023-11-26 14:52:03 -05:00 |
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|
884d208bd0
|
feat(gx): resize GLSDL window with SDL resize event
|
2023-11-26 14:51:01 -05:00 |
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