thunderbrew/src/gx
2025-04-01 15:17:09 -04:00
..
buffer chore(gx): pool discard uses pool invalidate 2023-03-19 13:27:55 -05:00
d3d fix(d3d): badly copied code 2025-04-01 14:55:45 -04:00
font fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros 2025-03-31 23:52:37 -04:00
gll fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros 2025-03-31 23:52:37 -04:00
glsdl fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros 2025-03-31 23:52:37 -04:00
shader feat(gx): remove placeholder gx caps (#45) 2023-03-09 22:29:33 -06:00
texture fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros 2025-03-31 23:52:37 -04:00
Blit.cpp chore(gx): use unimplemented macro in stubbed blit functions 2023-02-21 08:49:09 -06:00
Blit.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Buffer.cpp fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros 2025-03-31 23:52:37 -04:00
Buffer.hpp feat(gx): add broken cursor drawing implementation 2024-09-06 12:32:50 -04:00
Camera.cpp chore(style): normalize memory allocations 2023-01-04 21:00:29 -06:00
Camera.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
CCamera.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
CCamera.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
CGVideoOptions.cpp refactor(thunderbrew): use static size members instead of null-termination to delimit FrameScript_Method arrays 2024-03-05 16:24:33 -05:00
CGVideoOptions.hpp fix(gx): size_t is declared in <cstddef>, not <cstdint> 2024-03-29 22:53:29 -04:00
CGxBatch.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
CGxCaps.hpp feat(gx): add broken cursor drawing implementation 2024-09-06 12:32:50 -04:00
CGxDevice.cpp feat(gx): add placeholder EGxOverride 2025-04-01 15:17:09 -04:00
CGxDevice.hpp feat(console): update SetGxCVars and UpdateGxCVars 2025-03-29 23:13:58 +04:00
CGxFormat.cpp feat(gx): add constructors of CGxFormat 2025-03-29 23:23:47 +04:00
CGxFormat.hpp feat(gx): add constructors of CGxFormat 2025-03-29 23:23:47 +04:00
CGxMatrixStack.cpp chore(gx): add flag enum to CGxMatrixStack 2023-04-15 21:21:27 -05:00
CGxMatrixStack.hpp chore(gx): clean up member function declarations in CGxMatrixStack 2023-04-15 21:23:03 -05:00
CGxStateBom.cpp chore(gx): use uint32_t union member in CGxStateBom when appropriate 2023-04-17 16:52:11 -05:00
CGxStateBom.hpp feat(gx): add equality operator to CGxStateBom 2023-04-15 09:16:59 -05:00
CMakeLists.txt feat(gx): add directxmath for MinGW 2024-09-07 13:54:54 -04:00
Coordinate.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
Coordinate.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Device.cpp fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros 2025-03-31 23:52:37 -04:00
Device.hpp feat(gx): add getter for device window 2023-03-19 23:48:52 -05:00
Draw.cpp fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros 2025-03-31 23:52:37 -04:00
Draw.hpp feat(gx): add locked vertex drawing functions 2023-04-07 14:40:32 -05:00
Font.cpp fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros 2025-03-31 23:52:37 -04:00
Font.hpp feat(gx): implement GxuFontClearBatch 2023-08-16 19:24:24 -04:00
FontInternal.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
FontInternal.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Gx.cpp feat(console): update SetGxCVars and UpdateGxCVars 2025-03-29 23:13:58 +04:00
Gx.hpp feat(console): update SetGxCVars and UpdateGxCVars 2025-03-29 23:13:58 +04:00
RenderState.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
RenderState.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Screen.cpp fix(gx): reflect OG behavior better in Screen 2024-09-10 20:30:24 -04:00
Screen.hpp feat(gx): add setter for screen layer rect 2023-03-31 15:19:03 -05:00
Shader.cpp chore: initial commit 2023-01-02 13:17:18 -06:00
Shader.hpp chore: initial commit 2023-01-02 13:17:18 -06:00
Texture.cpp fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros 2025-03-31 23:52:37 -04:00
Texture.hpp feat(texture): implemented TextureLoadImage API, also support loading and mipping TGA files 2024-09-06 12:31:08 -04:00
Transform.cpp feat(gx): add broken cursor drawing implementation 2024-09-06 12:32:50 -04:00
Transform.hpp feat(gx): add broken cursor drawing implementation 2024-09-06 12:32:50 -04:00
Types.hpp feat(gx): add placeholder EGxOverride 2025-04-01 15:17:09 -04:00
Window.cpp feat(app): add windows app 2023-01-03 00:45:25 -06:00
Window.hpp feat(app): add windows app 2023-01-03 00:45:25 -06:00