Kelsidavis-WoWee/src/pipeline/wowee_skill_costs.cpp

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feat(editor): add WSCS (Skill Cost) open catalog format Open replacement for Blizzard's SkillCostsData.dbc plus the per-rank training cost tables. Defines the tiered progression of trainable skills: each rank unlocks a skill range, requires a minimum character level, and costs a fixed amount of gold to learn. The canonical 6-tier profession progression captured by the default preset: Apprentice skill 0-75 lvl 5 1s Journeyman skill 50-150 lvl 10 5s Expert skill 125-225 lvl 20 1g Artisan skill 200-300 lvl 35 5g Master skill 275-375 lvl 50 10g Grand Master skill 350-450 lvl 65 25g Same shape applies to weapon skills (free, level-gated, capped at 5x char level) and riding skills (canonical Vanilla / TBC / WotLK gold costs from 90g Apprentice through 5000g Artisan flying down to 1000g Cold Weather Flying). Five costKind values cover the full training-skill space (Profession / WeaponSkill / RidingSkill / ClassSkill / Misc). Each entry's copperCost stores the cost in copper (1g = 10000c) which the info renderer pretty-prints as "25g 0s 0c". Cross-references back to WSKL — skill entries reference costId here for the tiered training schedule. nextTrainable(currentSkill, characterLevel) is the engine helper that returns the lowest-rank tier a character qualifies for and hasn't capped yet — used by trainer NPCs to populate their offered-skill list. Three preset emitters: --gen-scs (6 profession tiers), --gen-scs- weapon (5 weapon skill tiers), --gen-scs-riding (5 riding tiers with canonical gold costs). Validation enforces id+name presence, costKind 0..4, no duplicate ids, min<max range; warns on: - requiredLevel > 80 (unreachable at WotLK cap) - RidingSkill with requiredLevel < 20 (Apprentice canonically unlocks at 20) - Profession kind with copperCost=0 (every standard tier costs at least a copper — usually a config bug) Wired through the cross-format table; WSCS appears automatically in all 15 cross-format utilities. Format count 84 -> 85; CLI flag count 1010 -> 1015.
2026-05-09 23:04:02 -07:00
#include "pipeline/wowee_skill_costs.hpp"
#include <cstdio>
#include <cstring>
#include <fstream>
namespace wowee {
namespace pipeline {
namespace {
constexpr char kMagic[4] = {'W', 'S', 'C', 'S'};
constexpr uint32_t kVersion = 1;
template <typename T>
void writePOD(std::ofstream& os, const T& v) {
os.write(reinterpret_cast<const char*>(&v), sizeof(T));
}
template <typename T>
bool readPOD(std::ifstream& is, T& v) {
is.read(reinterpret_cast<char*>(&v), sizeof(T));
return is.gcount() == static_cast<std::streamsize>(sizeof(T));
}
void writeStr(std::ofstream& os, const std::string& s) {
uint32_t n = static_cast<uint32_t>(s.size());
writePOD(os, n);
if (n > 0) os.write(s.data(), n);
}
bool readStr(std::ifstream& is, std::string& s) {
uint32_t n = 0;
if (!readPOD(is, n)) return false;
if (n > (1u << 20)) return false;
s.resize(n);
if (n > 0) {
is.read(s.data(), n);
if (is.gcount() != static_cast<std::streamsize>(n)) {
s.clear();
return false;
}
}
return true;
}
std::string normalizePath(std::string base) {
if (base.size() < 5 || base.substr(base.size() - 5) != ".wscs") {
base += ".wscs";
}
return base;
}
uint32_t packRgba(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 0xFF) {
return (static_cast<uint32_t>(a) << 24) |
(static_cast<uint32_t>(b) << 16) |
(static_cast<uint32_t>(g) << 8) |
static_cast<uint32_t>(r);
}
} // namespace
const WoweeSkillCost::Entry*
WoweeSkillCost::findById(uint32_t costId) const {
for (const auto& e : entries)
if (e.costId == costId) return &e;
return nullptr;
}
const WoweeSkillCost::Entry*
WoweeSkillCost::nextTrainable(uint16_t currentSkill,
uint8_t characterLevel) const {
const Entry* best = nullptr;
for (const auto& e : entries) {
if (characterLevel < e.requiredLevel) continue;
// Already maxed this tier; skip.
if (currentSkill >= e.maxSkillUnlocked) continue;
// Choose the lowest-rank tier the character is
// qualified for — typically the one whose
// minSkillToLearn matches their current skill.
if (best == nullptr ||
e.skillRankIndex < best->skillRankIndex) {
best = &e;
}
}
return best;
}
const char* WoweeSkillCost::costKindName(uint8_t k) {
switch (k) {
case Profession: return "profession";
case WeaponSkill: return "weapon";
case RidingSkill: return "riding";
case ClassSkill: return "class-skill";
case Misc: return "misc";
default: return "unknown";
}
}
bool WoweeSkillCostLoader::save(const WoweeSkillCost& cat,
const std::string& basePath) {
std::ofstream os(normalizePath(basePath), std::ios::binary);
if (!os) return false;
os.write(kMagic, 4);
writePOD(os, kVersion);
writeStr(os, cat.name);
uint32_t entryCount = static_cast<uint32_t>(cat.entries.size());
writePOD(os, entryCount);
for (const auto& e : cat.entries) {
writePOD(os, e.costId);
writeStr(os, e.name);
writeStr(os, e.description);
writePOD(os, e.skillRankIndex);
writePOD(os, e.minSkillToLearn);
writePOD(os, e.maxSkillUnlocked);
writePOD(os, e.requiredLevel);
writePOD(os, e.costKind);
writePOD(os, e.pad0);
writePOD(os, e.pad1);
writePOD(os, e.copperCost);
writePOD(os, e.iconColorRGBA);
}
return os.good();
}
WoweeSkillCost WoweeSkillCostLoader::load(
const std::string& basePath) {
WoweeSkillCost out;
std::ifstream is(normalizePath(basePath), std::ios::binary);
if (!is) return out;
char magic[4];
is.read(magic, 4);
if (std::memcmp(magic, kMagic, 4) != 0) return out;
uint32_t version = 0;
if (!readPOD(is, version) || version != kVersion) return out;
if (!readStr(is, out.name)) return out;
uint32_t entryCount = 0;
if (!readPOD(is, entryCount)) return out;
if (entryCount > (1u << 20)) return out;
out.entries.resize(entryCount);
for (auto& e : out.entries) {
if (!readPOD(is, e.costId)) {
out.entries.clear(); return out;
}
if (!readStr(is, e.name) || !readStr(is, e.description)) {
out.entries.clear(); return out;
}
if (!readPOD(is, e.skillRankIndex) ||
!readPOD(is, e.minSkillToLearn) ||
!readPOD(is, e.maxSkillUnlocked) ||
!readPOD(is, e.requiredLevel) ||
!readPOD(is, e.costKind) ||
!readPOD(is, e.pad0) ||
!readPOD(is, e.pad1) ||
!readPOD(is, e.copperCost) ||
!readPOD(is, e.iconColorRGBA)) {
out.entries.clear(); return out;
}
}
return out;
}
bool WoweeSkillCostLoader::exists(const std::string& basePath) {
std::ifstream is(normalizePath(basePath), std::ios::binary);
return is.good();
}
WoweeSkillCost WoweeSkillCostLoader::makeProfession(
const std::string& catalogName) {
using S = WoweeSkillCost;
WoweeSkillCost c;
c.name = catalogName;
auto add = [&](uint32_t id, const char* name, uint32_t rank,
uint16_t minSkill, uint16_t maxSkill,
uint8_t lvl, uint32_t cop, const char* desc) {
S::Entry e;
e.costId = id; e.name = name; e.description = desc;
e.skillRankIndex = rank;
e.minSkillToLearn = minSkill;
e.maxSkillUnlocked = maxSkill;
e.requiredLevel = lvl;
e.costKind = S::Profession;
e.copperCost = cop;
e.iconColorRGBA = packRgba(180, 140, 80); // crafting brown
c.entries.push_back(e);
};
// The canonical 6-tier profession progression with
// standard gold costs (1g = 10000c).
add(1, "Apprentice", 0, 0, 75, 5, 100,
"Apprentice — entry tier; 1 silver, lvl 5+.");
add(2, "Journeyman", 1, 50, 150, 10, 500,
"Journeyman — basic tier; 5 silver, lvl 10+.");
add(3, "Expert", 2, 125, 225, 20, 10000,
"Expert — pre-Outland tier; 1 gold, lvl 20+.");
add(4, "Artisan", 3, 200, 300, 35, 50000,
"Artisan — Vanilla cap tier; 5 gold, lvl 35+.");
add(5, "Master", 4, 275, 375, 50, 100000,
"Master — TBC cap tier; 10 gold, lvl 50+.");
add(6, "GrandMaster", 5, 350, 450, 65, 250000,
"Grand Master — WotLK cap tier; 25 gold, lvl 65+.");
return c;
}
WoweeSkillCost WoweeSkillCostLoader::makeWeapon(
const std::string& catalogName) {
using S = WoweeSkillCost;
WoweeSkillCost c;
c.name = catalogName;
auto add = [&](uint32_t id, const char* name, uint32_t rank,
uint16_t minSkill, uint16_t maxSkill,
uint8_t lvl, const char* desc) {
S::Entry e;
e.costId = id; e.name = name; e.description = desc;
e.skillRankIndex = rank;
e.minSkillToLearn = minSkill;
e.maxSkillUnlocked = maxSkill;
e.requiredLevel = lvl;
e.costKind = S::WeaponSkill;
e.copperCost = 0; // weapon skills are free
e.iconColorRGBA = packRgba(220, 180, 100); // weapon yellow
c.entries.push_back(e);
};
// Weapon skills cap at 5x char level. Free to train
// but level-gated.
add(100, "WeaponBeginner", 0, 0, 100, 5,
"Beginner weapon skill — caps at 100 (lvl 5+).");
add(101, "WeaponTrained", 1, 100, 200, 20,
"Trained weapon skill — caps at 200 (lvl 20+).");
add(102, "WeaponSkilled", 2, 200, 300, 40,
"Skilled weapon skill — caps at 300 (lvl 40+).");
add(103, "WeaponExpert", 3, 300, 400, 60,
"Expert weapon skill — caps at 400 (lvl 60+).");
add(104, "WeaponMaster", 4, 400, 500, 80,
"Master weapon skill — caps at 500 (lvl 80+).");
return c;
}
WoweeSkillCost WoweeSkillCostLoader::makeRiding(
const std::string& catalogName) {
using S = WoweeSkillCost;
WoweeSkillCost c;
c.name = catalogName;
auto add = [&](uint32_t id, const char* name, uint32_t rank,
uint16_t minSkill, uint16_t maxSkill,
uint8_t lvl, uint32_t cop, const char* desc) {
S::Entry e;
e.costId = id; e.name = name; e.description = desc;
e.skillRankIndex = rank;
e.minSkillToLearn = minSkill;
e.maxSkillUnlocked = maxSkill;
e.requiredLevel = lvl;
e.costKind = S::RidingSkill;
e.copperCost = cop;
e.iconColorRGBA = packRgba(180, 100, 220); // riding purple
c.entries.push_back(e);
};
// Canonical Vanilla / TBC / WotLK riding gold costs.
add(200, "Apprentice60", 0, 0, 75, 20, 900000,
"Apprentice Riding — 60% land mount; 90g, lvl 20+.");
add(201, "Journeyman100", 1, 75, 150, 40, 5000000,
"Journeyman Riding — 100% land mount; 500g, lvl 40+.");
add(202, "Expert150", 2, 150, 225, 60, 8000000,
"Expert Riding — 150% flying; 800g, lvl 60+ (TBC).");
add(203, "Artisan280", 3, 225, 300, 70, 50000000,
"Artisan Riding — 280% flying; 5000g, lvl 70+ (TBC epic).");
add(204, "ColdWeather", 4, 300, 375, 77, 1000000,
"Cold Weather Flying — required for Northrend; "
"1000g, lvl 77+ (WotLK).");
return c;
}
} // namespace pipeline
} // namespace wowee