game: downgrade high-frequency per-interaction LOG_INFO/WARNING to LOG_DEBUG

Demote parse-level diagnostic logs that fire on every game interaction:
- TBC/Classic gossip, quest details, quest rewards: LOG_INFO → LOG_DEBUG
- WotLK gossip, quest details/reward/request-items: LOG_INFO → LOG_DEBUG
- Attack start/stop, XP gain, loot, name query, vendor, party: LOG_INFO → LOG_DEBUG
- TBC SMSG_UPDATE_OBJECT has_transport fallback: LOG_WARNING → LOG_DEBUG
- TBC parseAuraUpdate not-in-TBC diagnostic: LOG_WARNING → LOG_DEBUG
- Turtle SMSG_MONSTER_MOVE WotLK fallback: LOG_WARNING → LOG_DEBUG

These all fire multiple times per second during normal gameplay.
This commit is contained in:
Kelsi 2026-03-10 05:09:43 -07:00
parent f0233c092b
commit 682f47f66b
3 changed files with 21 additions and 21 deletions

View file

@ -1012,7 +1012,7 @@ bool ClassicPacketParsers::parseGossipMessage(network::Packet& packet, GossipMes
data.quests.push_back(quest);
}
LOG_INFO("Classic Gossip: ", optionCount, " options, ", questCount, " quests");
LOG_DEBUG("Classic Gossip: ", optionCount, " options, ", questCount, " quests");
return true;
}
@ -1503,7 +1503,7 @@ bool TurtlePacketParsers::parseMonsterMove(network::Packet& packet, MonsterMoveD
packet.setReadPos(start);
if (MonsterMoveParser::parse(packet, data)) {
LOG_WARNING("[Turtle] SMSG_MONSTER_MOVE parsed via WotLK fallback layout");
LOG_DEBUG("[Turtle] SMSG_MONSTER_MOVE parsed via WotLK fallback layout");
return true;
}