Commit graph

766 commits

Author SHA1 Message Date
Kelsi
1d53c35ed7 feat: show out-of-range red tint on macro action bar buttons
The out-of-range indicator (red tint) only applied to SPELL-type action
bar slots. Macro buttons like /cast Frostbolt never turned red even when
the target was out of range. Now resolves the macro's primary spell via
the cached lookup and checks its max range against the target distance,
giving the same visual feedback as regular spell buttons.
2026-03-20 08:27:10 -07:00
Kelsi
3b20485c79 feat: show spell tooltip on macro action bar hover
Hovering a macro button on the action bar previously showed "Macro #N"
with raw macro text. Now resolves the macro's primary spell via the
cached lookup and shows its full rich tooltip (name, school, cost, cast
time, range, description) — same as hovering a regular spell button.
Falls back to the raw text display if no primary spell is found.
Also shows the cooldown remaining in red when the spell is on cooldown.
2026-03-20 08:18:28 -07:00
Kelsi
a103fb5168 fix: key macro cooldown cache by macro ID instead of slot index
The macro primary spell cache was keyed by action bar slot index, so
switching characters or rearranging macros could return stale spell IDs
from the previous character's macro in that slot. Now keyed by macro ID,
which is stable per-macro regardless of which slot it occupies.
2026-03-20 08:14:08 -07:00
Kelsi
bfbf590ee2 refactor: cache macro primary spell ID to avoid per-frame name search
The macro cooldown display from the previous commit iterated all known
spells (400+) every frame for each macro on the action bar, doing
lowercase string comparisons. Moved the spell name resolution into a
cached lookup (macroPrimarySpellCache_) that only runs once per macro
and is invalidated when macro text is edited. The per-frame path now
just does a single hash map lookup + spellCooldowns check.
2026-03-20 08:11:13 -07:00
Kelsi
670055b873 feat: show spell cooldown on macro action bar buttons
Macro buttons on the action bar never showed cooldowns — a /cast
Fireball macro would display no cooldown sweep or timer even when
Fireball was on cooldown. Now resolves the macro's primary spell (from
the first /cast command, stripping conditionals and alternatives) and
checks its cooldown via spellCooldowns. The cooldown sweep overlay and
countdown text display using the resolved spell's remaining time.
2026-03-20 08:07:20 -07:00
Kelsi
625754f0f7 fix: let FSR3 settings persist across restarts without env var
FSR2/FSR3 upscaling mode was forcibly reverted to FSR1 on every startup
unless the WOWEE_ALLOW_STARTUP_FSR2 environment variable was set. This
meant users had to re-select FSR 3.x and re-enable frame generation on
every launch. Removed the env var requirement since the deferred
activation (wait until IN_WORLD state) already provides sufficient
startup safety by preventing FSR init during login/character screens.
2026-03-20 07:53:07 -07:00
Kelsi
72993121ab feat: add pulsing yellow flash to chat tabs with unread messages
Chat tabs with unread messages now pulse yellow to attract attention.
The existing unread count "(N)" suffix was text-only and easy to miss,
especially for whisper and guild tabs. The pulsing color clears when
the tab is clicked, matching standard WoW chat tab behavior.
2026-03-20 06:47:39 -07:00
Kelsi
22742fedb8 feat: add [raid], [noraid], and [spec:N] macro conditionals
Add commonly-used WoW macro conditionals:
- [raid]/[noraid] — checks if the player is in a raid group (groupType
  == 1) vs a regular party. Used for conditional healing/targeting in
  raid content.
- [spec:1]/[spec:2] — checks the active talent spec (1-based index).
  Used for dual-spec macros that swap gear sets or use different
  rotations per spec.

Updated /macrohelp to list the new conditionals.
2026-03-20 06:42:43 -07:00
Kelsi
a6fe5662c8 fix: implement [target=pet] and [@pet] macro target specifiers
The /macrohelp listed [target=pet] as supported but the conditional
evaluator didn't handle the "pet" specifier for target= or @ syntax.
Now resolves to the player's active pet GUID (or skips the alternative
if no pet is active). Essential for hunter/warlock macros like:
  /cast [target=pet] Mend Pet
  /cast [@pet,dead] Revive Pet
2026-03-20 06:38:13 -07:00
Kelsi
fa82d32a9f feat: add [indoors]/[outdoors] macro conditionals via WMO detection
Add indoor/outdoor state macro conditionals using the renderer's WMO
interior detection. Essential for mount macros that need to select
ground mounts indoors vs flying mounts outdoors. The Renderer now
caches the insideWmo state in playerIndoors_ and exposes it via
isPlayerIndoors(). Updated /macrohelp to list the new conditionals.
2026-03-20 06:29:33 -07:00
Kelsi
114478271e feat: add [pet], [nopet], [group], [nogroup] macro conditionals
Add frequently-used macro conditionals for pet and group state:
- [pet]/[nopet] — checks if the player has an active pet (hunters,
  warlocks, DKs). Essential for pet management macros.
- [group]/[nogroup]/[party] — checks if the player is in a party or
  raid. Used for conditional targeting and ability usage.

Updated /macrohelp output to list the new conditionals.
2026-03-20 06:25:02 -07:00
Kelsi
a9e0a99f2b feat: add /macrohelp command to list available macro conditionals
Players can now type /macrohelp to see all supported macro conditionals
grouped by category (state, target, form, keys, aura). Also added to
the /help output and chat auto-complete list. This helps users discover
the macro system without external documentation.
2026-03-20 06:17:23 -07:00
Kelsi
d7059c66dc feat: add mounted/swimming/flying/stealthed/channeling macro conditionals
Add commonly-used WoW macro conditionals that were missing:
- [mounted]/[nomounted] — checks isMounted() state
- [swimming]/[noswimming] — checks SWIMMING movement flag
- [flying]/[noflying] — checks CAN_FLY + FLYING movement flags
- [stealthed]/[nostealthed] — checks UNIT_FLAG_SNEAKING (0x02000000)
- [channeling]/[nochanneling] — checks if currently channeling a spell

These are essential for common macros like mount/dismount toggles,
rogue opener macros, and conditional cast sequences.
2026-03-20 06:13:27 -07:00
Kelsi
29c938dec2 feat: add Isle of Conquest to battleground score frame
Add IoC (map 628) to the BG score display with Alliance/Horde
reinforcement counters (world state keys 4221/4222, max 300).
2026-03-20 05:40:53 -07:00
Kelsi
9d1fb39363 feat: add "Usable" filter to auction house and query token item names
Add a "Usable" checkbox to the AH search UI that filters results to
items the player can actually equip/use (server-side filtering via the
usableOnly parameter in CMSG_AUCTION_LIST_ITEMS). Also ensure token
item names for extended costs are queried from the server via
ensureItemInfo() so they display properly instead of "Item#12345".
2026-03-20 05:34:17 -07:00
Kelsi
5230815353 feat: display detailed honor/arena/token costs for vendor items
Load ItemExtendedCost.dbc and show specific costs (e.g. "2000 Honor",
"200 Arena", "30x Badge of Justice") instead of generic "[Tokens]" for
vendor items with extended costs. Items with both gold and token costs
now show both. Token item names are resolved from item info cache.
2026-03-20 05:28:45 -07:00
Kelsi
0b8e1834f6 feat: group dungeon finder list by expansion with separator headers
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Categorize dungeons into Random/Classic/TBC/WotLK sections with visual
separators in the dropdown for easier navigation.
2026-03-18 12:43:04 -07:00
Kelsi
d149255c58 feat: implement petition signing flow for guild charter creation
Parse SMSG_PETITION_QUERY_RESPONSE, SMSG_PETITION_SHOW_SIGNATURES,
and SMSG_PETITION_SIGN_RESULTS. Add UI to view signatures, sign
petitions, and turn in completed charters. Send CMSG_PETITION_SIGN
and CMSG_TURN_IN_PETITION packets.
2026-03-18 12:31:48 -07:00
Kelsi
41e15349c5 feat: improve arena team UI with names, types, and roster requests
Store team name and type (2v2/3v3/5v5) from SMSG_ARENA_TEAM_QUERY_RESPONSE.
Display proper team labels instead of raw IDs. Add Load/Refresh roster
buttons and CMSG_ARENA_TEAM_ROSTER request support.
2026-03-18 12:26:23 -07:00
Kelsi
aed8c94544 feat: add instance difficulty indicator on minimap
Show Normal/Heroic/25-Man difficulty badge below zone name when inside
a dungeon or raid instance. Orange-highlighted for heroic modes.
2026-03-18 12:21:41 -07:00
Kelsi
801f29f043 fix: sync player appearance after barber shop or polymorph
PLAYER_BYTES and PLAYER_BYTES_2 changes in SMSG_UPDATE_OBJECT now
update the Character struct's appearanceBytes and facialFeatures,
and fire an appearance-changed callback that resets the inventory
screen preview so it reloads with the new hair/face values.
2026-03-18 12:17:00 -07:00
Kelsi
5d5083683f fix: correct Eye of the Storm bgTypeId and simplify BG invite popup
Eye of the Storm uses bgTypeId 7 (from BattlemasterList.dbc), not 6.
BG invite popup now uses the stored bgName from the queue slot instead
of re-deriving the name with a duplicate switch statement.
2026-03-18 12:03:36 -07:00
Kelsi
64fd7eddf8 feat: implement barber shop UI with hair/facial customization
Adds a functional barber shop window triggered by SMSG_ENABLE_BARBER_SHOP.
Players can adjust hair style, hair color, and facial features using
sliders bounded by race/gender max values. Sends CMSG_ALTER_APPEARANCE
on confirm; server result closes the window on success. Escape key
also closes the barber shop.
2026-03-18 11:58:01 -07:00
Kelsi
8dfd916fe4 feat: add right-click context menu to target and focus frames
Right-clicking the target or focus frame name now opens a context
menu with Set Focus/Target, Clear Focus, Whisper, Invite, Trade,
Duel, Inspect, Add Friend, and Ignore options (player-specific
options only shown for player targets).
2026-03-18 11:48:22 -07:00
Kelsi
bf8710d6a4 feat: add Shift+V toggle for friendly player nameplates
V key now toggles enemy/NPC nameplates, while Shift+V independently
toggles friendly player nameplates. Setting is persisted to config.
2026-03-18 11:43:39 -07:00
Kelsi
d6c752fba5 feat: Escape key closes topmost open window before showing menu
Escape now closes UI windows in priority order (vendor, bank, trainer,
who, combat log, social, talents, spellbook, quest log, character,
inventory, world map) before falling through to the escape menu, matching
standard WoW behavior.
2026-03-18 11:35:05 -07:00
Kelsi
f283f9eb86 fix: show equipment durability summary in repair button tooltip
The Repair All button tooltip now shows how many items are damaged or
broken instead of a generic message, helping players gauge repair need.
2026-03-18 11:30:34 -07:00
Kelsi
4a30fdf9f6 feat: add spell icon to nameplate cast bars
Nameplate cast bars now display the spell icon to the left of the bar,
matching the visual treatment of target frame and party cast bars.
2026-03-18 11:29:08 -07:00
Kelsi
0caf945a44 feat: add NumLock auto-run toggle and HUD indicator
NumLock now toggles auto-run alongside the existing tilde key. A cyan
[Auto-Run] indicator appears in the player info area when active.
2026-03-18 11:25:35 -07:00
Kelsi
ef4cf461a5 feat: add duration countdown and stack count to nameplate debuff dots
Nameplate debuff indicators now show: clock-sweep overlay for elapsed
duration, countdown text below each dot (color-coded red < 5s, yellow
< 15s), stack count badge, and duration in hover tooltip.
2026-03-18 11:21:14 -07:00
Kelsi
d4c7157208 feat: add vendor purchase confirmation for expensive items
Shows a confirmation dialog before buying items costing 1 gold or more,
preventing accidental purchases. Displays item name, quantity, and
total cost in gold/silver/copper.
2026-03-18 11:16:43 -07:00
Kelsi
17d652947c feat: extend cursor hover to NPCs and players
Hand cursor now shows when hovering over any interactive entity in the
3D world (NPCs, players, game objects), not just game objects. Helps
identify clickable targets at a glance.
2026-03-18 10:56:44 -07:00
Kelsi
1cff1a03a5 feat: add clock display on minimap
Show local time (12-hour AM/PM) at the bottom-right corner of the
minimap with a semi-transparent background.
2026-03-18 10:54:03 -07:00
Kelsi
2dc5b21341 feat: add screenshot capture (PrintScreen key and /screenshot command)
Captures the Vulkan swapchain image to PNG via stb_image_write.
Screenshots saved to ~/.wowee/screenshots/ with timestamped filenames.
Cross-platform: BGRA→RGBA swizzle, localtime_r/localtime_s.
2026-03-18 10:47:34 -07:00
Kelsi
a417a00d3a feat: add FPS counter to latency meter
Display color-coded FPS alongside latency at top of screen.
Green >=60, yellow >=30, red <30. Shows FPS even without latency data.
2026-03-18 10:27:25 -07:00
Kelsi
6a0b0a99d1 fix: add /loc to /help command listing 2026-03-18 10:23:42 -07:00
Kelsi
09860e5fc6 feat: add /loc command to show player coordinates
Type /loc, /coords, or /whereami in chat to display current position
(X, Y, Z) and zone name as a system message. Useful for sharing
locations or debugging position issues.
2026-03-18 10:22:39 -07:00
Kelsi
355b75c3c7 feat: add creature type and guild name to focus frame
Show creature type (Beast, Humanoid, etc.) on the focus frame next to
the rank badge, matching the target frame. Also display player guild
names on focus frame for player targets.
2026-03-18 10:14:09 -07:00
Kelsi
c8f80339f1 feat: display creature type on target frame
Show creature classification (Beast, Humanoid, Demon, etc.) next to the
level on the target frame. Useful for knowing which CC abilities apply
(Polymorph → Humanoid/Beast, Banish → Demon/Elemental, etc.).
2026-03-18 10:12:03 -07:00
Kelsi
402bbc2f14 feat: elite/boss/rare border decorations on nameplates
Add rank-specific outer borders on NPC nameplates: gold for Elite and
Rare Elite, red for Boss, silver for Rare. Provides immediate visual
identification of dangerous mobs without needing to target them.
2026-03-18 10:07:40 -07:00
Kelsi
fd7886f4ce feat: show NPC subtitle on nameplates
Display creature subtitles (e.g. <Reagent Vendor>, <Innkeeper>) below
NPC names on nameplates, mirroring the guild tag display for players.
The subtitle is fetched from the creature info cache populated by
SMSG_CREATURE_QUERY_RESPONSE.
2026-03-18 10:05:49 -07:00
Kelsi
209f60031e feat: respect loot roll voteMask for button visibility
Store the voteMask from SMSG_LOOT_START_ROLL and use it to conditionally
show Need/Greed/Disenchant/Pass buttons. Previously all four buttons were
always shown regardless of the server's allowed roll types.
2026-03-18 10:01:53 -07:00
Kelsi
63b4394e3e feat: world-space floating combat text above entities
Combat text (damage, heals, misses, crits, etc.) now floats above the
target entity in 3D space instead of appearing at fixed screen positions.
Text rises upward from the entity's head, with random horizontal stagger
to prevent stacking. HUD-only types (XP, Honor, Procs) and entries
without a valid entity anchor fall back to the original screen overlay.
2026-03-18 09:54:52 -07:00
Kelsi
6aea48aea9 feat: show guild name on target frame for players
Display <GuildName> below the player name in the target frame,
using the same guild name cache as nameplates.
2026-03-18 09:48:03 -07:00
Kelsi
e572cdfb4a feat: show guild names on player nameplates
Read PLAYER_GUILDID from entity update fields (UNIT_END + 3) and query
guild names via CMSG_GUILD_QUERY. Cache results in guildNameCache_ so
each guild ID is queried only once. Display <Guild Name> in grey below
the player name on nameplates. Fix handleGuildQueryResponse to not
overwrite the local player's guild data when querying other guilds.
2026-03-18 09:44:43 -07:00
Kelsi
8b7786f2b3 feat: display combo points on target frame
Add 5-dot combo point indicator between target power bar and cast bar.
Lit dots are yellow (1-4 CP) or red (5 CP) with glow effect; unlit
dots show as dark outlines. Only visible when the player's combo target
matches the current target.
2026-03-18 09:08:46 -07:00
Kelsi
f8f514d28c fix: add $C (class) and $R (race) quest text placeholders
Quest dialogs were showing literal "$C" instead of the player's class
name. Added support for $c/$C (class) and $r/$R (race) placeholders
in both game_screen and quest_log_screen substitution functions.
2026-03-18 06:49:37 -07:00
Kelsi
fabcde42a5 fix: clarify death dialog — auto-release label and resurrection hint
'Release in X:XX' implied a client-enforced forced release; renamed to
'Auto-release in X:XX' (server-driven) and added 'Or wait for a player
to resurrect you.' hint so players know they can stay dead without
clicking Release Spirit.
2026-03-18 05:39:42 -07:00
Kelsi
d0f544395e feat: add mounted/group/channeling/casting/vehicle macro conditionals
Extends evaluateMacroConditionals() with [mounted], [nomounted],
[group], [nogroup], [raid], [channeling], [nochanneling],
[channeling:SpellName], [casting], [nocasting], [vehicle], [novehicle].
2026-03-18 05:23:32 -07:00
Kelsi
4e13a344e8 feat: add buff:/nobuff:/debuff:/nodebuff: macro conditionals
Macro conditions now support checking aura presence:
  [buff:Power Word: Fortitude]  — player has the named buff
  [nobuff:Frost Armor]          — player does NOT have the named buff
  [debuff:Faerie Fire]          — target has the named debuff
  [nodebuff:Hunter's Mark]      — target does NOT have the named debuff

Name matching is case-insensitive. When a target override (@target etc.)
is active the check uses that unit's aura list instead of the player's.
2026-03-18 05:20:15 -07:00