Commit graph

611 commits

Author SHA1 Message Date
Kelsi
284b98d93a feat: implement pet stable system (MSG_LIST_STABLED_PETS, CMSG_STABLE_PET, CMSG_UNSTABLE_PET)
- Parse MSG_LIST_STABLED_PETS (SMSG): populate StabledPet list with
  petNumber, entry, level, name, displayId, and active status
- Detect stable master via gossip option text/keyword matching and
  auto-send MSG_LIST_STABLED_PETS request to open the stable UI
- Refresh list automatically after SMSG_STABLE_RESULT to reflect state
- New packet builders: ListStabledPetsPacket, StablePetPacket, UnstablePetPacket
- New public API: requestStabledPetList(), stablePet(slot), unstablePet(petNumber)
- Stable window UI: shows active/stabled pets with store/retrieve buttons,
  slot count, refresh, and close; opens when server sends pet list
- Clear stable state on world logout/disconnect
2026-03-12 19:15:52 -07:00
Kelsi
81b95b4af7 feat: resolve title names from CharTitles.dbc in SMSG_TITLE_EARNED
Previously SMSG_TITLE_EARNED only showed the numeric bit index.
Now it lazy-loads CharTitles.dbc and formats the full title string
with the player's name (e.g. "Title earned: Commander Kelsi!").

- Add CharTitles layout to WotLK (TitleBit=36) and TBC (TitleBit=20) layouts
- loadTitleNameCache() maps each titleBit to its English title string
- SMSG_TITLE_EARNED substitutes %s placeholder with local player's name
- Falls back to "Title earned (bit N)!" if DBC is unavailable
2026-03-12 19:05:54 -07:00
Kelsi
a97941f062 feat: implement SMSG_PET_ACTION_FEEDBACK with human-readable messages
Parse pet action feedback opcodes and display messages in system chat:
dead, nothing_to_attack, cant_attack_target, target_too_far,
no_path, cant_attack_immune. Replaces consume stub.
2026-03-12 18:25:02 -07:00
Kelsi
5883654e1e feat: replace page-text chat-dump with proper book/scroll window
handlePageTextQueryResponse() now collects pages into bookPages_ vector
instead of dumping lines to system chat. Multi-page items (nextPageId != 0)
are automatically chained by requesting subsequent pages. The book window
opens automatically when pages arrive, shows formatted text in a parchment-
styled ImGui window with Prev/Next page navigation and a Close button.

SMSG_READ_ITEM_OK clears bookPages_ so each item read starts fresh;
handleGameObjectPageText() does the same before querying the first page.
Closes the long-standing issue where reading scrolls and tattered notes
spammed many separate chat messages instead of showing a readable UI.
2026-03-12 18:21:50 -07:00
Kelsi
218d68e275 feat: parse Classic SMSG_INSPECT gear + implement temp weapon enchant timers
Classic 1.12 SMSG_INSPECT (wire 0x115): parse PackedGUID + 19×uint32
itemEntries to populate InspectResult and inspectedPlayerItemEntries_ cache,
enabling gear inspection of other players on Classic servers. Triggers item
queries for all filled slots so the inspect window shows names/ilevels.

SMSG_ITEM_ENCHANT_TIME_UPDATE: parse itemGuid/slot/durationSec/playerGuid and
store per-slot expire timestamps in tempEnchantTimers_. Fires 5min/1min
chat warnings before expiry. getTempEnchantRemainingMs() helper queries live
remaining time. Buff bar renders timed slot buttons (gold/teal/purple per
slot) that pulse red below 60s — useful for Shaman imbues, Rogue poisons,
whetstones and oils across all three expansions.
2026-03-12 18:15:51 -07:00
Kelsi
2f479c6230 feat: implement master loot UI for SMSG_LOOT_MASTER_LIST
Parse master loot candidate GUIDs from SMSG_LOOT_MASTER_LIST and display
a "Give to..." popup menu on item click when master loot is active.
Sends CMSG_LOOT_MASTER_GIVE with loot GUID, slot, and target GUID.
Clears candidates when loot window is closed.
2026-03-12 17:58:24 -07:00
Kelsi
6957ba97ea feat: show stat gains in level-up toast from SMSG_LEVELUP_INFO
Parse hp/mana/str/agi/sta/int/spi deltas from SMSG_LEVELUP_INFO payload
and display them in green below the "You have reached level X!" banner.
Extends DING_DURATION to 4s to give players time to read the gains.
2026-03-12 17:54:49 -07:00
Kelsi
6df8c72cf7 feat: add WotLK equipment set UI to character screen
- Expose equipment sets via public EquipmentSetInfo getter
- Populate equipmentSetInfo_ from handleEquipmentSetList()
- Implement useEquipmentSet() sending CMSG_EQUIPMENT_SET_USE
- Add "Outfits" tab in character screen listing saved sets with Equip button
2026-03-12 17:48:08 -07:00
Kelsi
882cb1bae3 feat: implement WotLK glyph display in talent screen
Store glyph IDs from SMSG_TALENTS_INFO (previously discarded) in
learnedGlyphs_[2][6] per talent spec. Load GlyphProperties.dbc to
map glyphId to spellId and major/minor type. Add a Glyphs tab to
the talent screen showing all 6 slots with spell icons and names.
Also clear vehicleId_ on SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA.
2026-03-12 17:39:35 -07:00
Kelsi
b7c1aa39a9 feat: add WotLK vehicle exit UI with Leave Vehicle button
Parse SMSG_PLAYER_VEHICLE_DATA (PackedGuid + uint32 vehicleId) and
track in-vehicle state. Add sendRequestVehicleExit() which sends
CMSG_REQUEST_VEHICLE_EXIT. Render a floating red "Leave Vehicle"
button above the action bar whenever vehicleId_ is non-zero.
State cleared on world leave and zone transfer.
2026-03-12 17:25:00 -07:00
Kelsi
42d66bc876 feat: show quality-coloured loot toast when items are received
SMSG_ITEM_PUSH_RESULT now fires a new ItemLootCallback that
game_screen.cpp uses to push a compact slide-in toast at the
bottom-left of the screen.  Each toast:

- Shows a quality-tinted left accent bar (grey/white/green/blue/
  purple/orange matching WoW quality colours)
- Displays "Loot: <item name>" with the name in quality colour
- Appends " x<N>" for stacked pickups
- Coalesces repeated pickups of the same item (adds count, resets timer)
- Stacks up to 5 entries, 3 s lifetime with 0.15 s slide-in and 0.7 s
  fade-out
2026-03-12 16:24:11 -07:00
Kelsi
129fa84fe3 feat: add PvP honor credit toast on honorable kill
SMSG_PVP_CREDIT previously only wrote a system chat message.  Now it
also fires a new PvpHonorCallback, which game_screen.cpp uses to push
a compact dark-red toast at the top-right of the screen showing
"⚔ +N Honor" with a 3.5 s lifetime and smooth fade in/out.
2026-03-12 16:19:25 -07:00
Kelsi
c3afe543c6 feat: show quest objective progress toasts on kill and item collection
Adds a visual progress overlay at bottom-right when quest kill counts
or item collection updates arrive. Each toast shows the quest title,
objective name, a fill-progress bar, and an X/Y count. Toasts coalesce
when the same objective updates multiple times, and auto-dismiss after 4s.
Wires a new QuestProgressCallback through GameHandler to trigger the UI.
2026-03-12 15:57:09 -07:00
Kelsi
77879769d3 feat: show area discovery toast with XP gain when exploring new zones 2026-03-12 15:42:55 -07:00
Kelsi
a10139284d feat: show spell tooltip text instead of name in item spell effects
Item "Equip:" and "Use:" spell effects now display the spell's
description text from Spell.dbc (e.g. "Increases your Spell Power by 30.")
rather than the internal spell name (e.g. "Mana Spring Totem").
Falls back to the name when description is unavailable (e.g. older DBCs).
Adds getSpellDescription() to GameHandler, backed by the existing
loadSpellNameCache() pass which now reads the Tooltip field.
2026-03-12 13:08:41 -07:00
Kelsi
d44f5e6560 feat: show achievement description and point value in tooltip
Hovering an earned achievement now shows its point value (gold badge),
description text from Achievement.dbc field 21, and the earn date.
loadAchievementNameCache() also populates achievementDescCache_ and
achievementPointsCache_ in a single DBC pass; Points field (39) added
to the WotLK Achievement DBC layout.
2026-03-12 12:49:38 -07:00
Kelsi
60794c6e0f feat: track and display elemental resistances in character stats panel 2026-03-12 12:24:15 -07:00
Kelsi
a90f2acd26 feat: populate unitAurasCache_ from SMSG_PARTY_MEMBER_STATS aura block
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SMSG_PARTY_MEMBER_STATS includes a 64-bit aura presence mask + per-slot
spellId/flags that was previously read and discarded. Now populate
unitAurasCache_[memberGuid] from this data so party frame debuff dots
show even when no dedicated SMSG_AURA_UPDATE has been received for that
unit. For Classic/TBC (no flags byte), infer debuff status from dispel
type — any spell with a non-zero dispel type is treated as a debuff.
2026-03-12 12:07:46 -07:00
Kelsi
79c0887db2 feat: add BG scoreboard (MSG_PVP_LOG_DATA) and fix TBC aura cache for party frames
- Parse MSG_PVP_LOG_DATA to populate BgScoreboardData (players, KB, deaths,
  HKs, honor, BG-specific stats, winner)
- Add /score command to request the scorecard while in a battleground
- Render sortable per-player table with team color-coding and self-highlight
- Refresh button re-requests live data from server
- Fix TBC SMSG_INIT/SET_EXTRA_AURA_INFO_OBSOLETE to populate unitAurasCache_
  for all GUIDs (not just player/target), mirroring WotLK aura update behavior
  so party frame debuff dots work on TBC servers
2026-03-12 12:02:59 -07:00
Kelsi
a4c23b7fa2 feat: add per-unit aura cache and dispellable debuff indicators on party frames
Extend the aura tracking system to cache auras for any unit (not just
player and current target), so healers can see dispellable debuffs on
party members. Colored 8px dots appear below the power bar:
  Magic=blue, Curse=purple, Disease=brown, Poison=green
One dot per dispel type; non-dispellable auras are suppressed.
Cache is populated via existing SMSG_AURA_UPDATE/SMSG_AURA_UPDATE_ALL
handling and cleared on world exit.
2026-03-12 11:44:30 -07:00
Kelsi
20fef40b7b feat: show area trigger messages as screen banners
SMSG_AREA_TRIGGER_MESSAGE events (dungeon enter messages, objective
triggers, etc.) were previously only appended to chat. Now they also
appear as animated slide-up toasts in the lower-center of the screen:
blue-bordered dark panel with light-blue text, 4.5s lifetime with
35ms slide-in/out animation. Up to 4 simultaneous toasts stack
vertically. Messages still go to chat as before.
2026-03-12 11:06:40 -07:00
Kelsi
661f7e3e8d feat: add persistent combat log window (/combatlog or /cl)
Stores up to 500 combat events in a rolling deque alongside the existing
floating combat text. Events are populated via the existing addCombatText()
call site, resolving attacker/target names from the entity manager and
player name cache at event time.

- CombatLogEntry struct in spell_defines.hpp (type, amount, spellId,
  isPlayerSource, timestamp, sourceName, targetName)
- getCombatLog() / clearCombatLog() accessors on GameHandler
- renderCombatLog() in GameScreen: scrollable two-column table (Time +
  Event), color-coded by event category, with Damage/Healing/Misc filter
  checkboxes, auto-scroll toggle, and Clear button
- /combatlog (/cl) chat command toggles the window
2026-03-12 11:00:10 -07:00
Kelsi
367390a852 feat: add /who results window with sortable player table
Store structured WhoEntry data from SMSG_WHO responses and show them
in a dedicated popup window with Name/Guild/Level/Class/Zone columns.
Right-click on any row to Whisper, Invite, Add Friend, or Ignore.
Window auto-opens when /who or /whois is typed; shows online count
in the title bar. Results persist until the next /who query.
2026-03-12 10:41:18 -07:00
Kelsi
71b0a18238 feat: implement quest sharing with party via CMSG_PUSHQUESTTOPARTY 2026-03-12 09:56:38 -07:00
Kelsi
ec93981a9d feat: add /stopfollow and /zone slash commands, update /help 2026-03-12 09:36:14 -07:00
Kelsi
c1a090a17c feat: show kick target name and reason in LFG vote-kick UI
Parse the optional reason and target name strings from
SMSG_LFG_BOOT_PROPOSAL_UPDATE and display them in the Dungeon
Finder vote-kick section. Strings are cleared when the vote ends.
2026-03-12 09:09:41 -07:00
Kelsi
d8d59dcdc8 feat: show live per-player responses in ready check popup
Track each player's ready/not-ready response as MSG_RAID_READY_CHECK_CONFIRM
packets arrive. Display a color-coded table (green=Ready, red=Not Ready) in
the ready check popup so the raid leader can see who has responded in real
time. Results clear when a new check starts or finishes.
2026-03-12 09:07:37 -07:00
Kelsi
fb8377f3ca fix: dismiss loot roll popup when any player wins, not only when we win
SMSG_LOOT_ROLL_WON signals the roll contest is over for this slot;
clear pendingLootRollActive_ unconditionally so the popup does not
linger if a different group member wins while we have not yet voted.
2026-03-12 09:00:31 -07:00
Kelsi
7acaa4d301 feat: show live roll results from group members in loot roll popup
Track each player's roll (need/greed/disenchant/pass + value) as
SMSG_LOOT_ROLL packets arrive while our roll window is open. Display
a color-coded table in the popup: green=need, blue=greed,
purple=disenchant, gray=pass. Roll value hidden for pass.
2026-03-12 08:59:38 -07:00
Kelsi
ee7de739fc fix: include class name in /who response chat messages 2026-03-12 08:49:18 -07:00
Kelsi
d26bac0221 feat: store and display enchant indicators in inspect window gear list 2026-03-12 07:37:29 -07:00
Kelsi
c25f7b0e52 feat: store and display achievement earn dates in achievement window tooltip 2026-03-12 07:22:36 -07:00
Kelsi
d817e4144c feat: debuff dispel-type border coloring in buff bar
Read DispelType from Spell.dbc (new field in all expansion DBC layouts)
and use it to color debuff icon borders: magic=blue, curse=purple,
disease=brown, poison=green, other=red. Buffs remain green-bordered.
Adds getSpellDispelType() to GameHandler for lazy cache lookup.
2026-03-12 06:55:16 -07:00
Kelsi
3e8f03c7b7 feat: add PROC_TRIGGER floating combat text for spell procs
Handles SMSG_SPELL_CHANCE_PROC_LOG (previously silently ignored) to
display gold "PROC!" floating text when the player triggers a spell
proc. Reads caster/target packed GUIDs and spell ID from the packet
header; skips variable-length effect payload.

Adds CombatTextEntry::PROC_TRIGGER type with gold color rendering,
visible alongside existing damage/heal/energize floating numbers.
2026-03-12 06:06:41 -07:00
Kelsi
b6a43d6ce7 feat: track and visualize global cooldown (GCD) on action bar
- GameHandler tracks GCD in gcdTotal_/gcdStartedAt_ (time-based)
- SMSG_SPELL_COOLDOWN: spellId=0 entries (<=2s) are treated as GCD
- castSpell(): optimistically starts 1.5s GCD client-side on cast
- Action bar: non-cooldown slots show subtle dark sweep + dim tint
  during the GCD window, matching WoW standard behavior
2026-03-12 05:38:13 -07:00
Kelsi
5827a8fcdd feat: add Shaman totem bar in player frame
Store active totem state (slot, spellId, duration, placedAt) from
SMSG_TOTEM_CREATED. Render 4 element slots (Earth/Fire/Water/Air) as
color-coded duration bars in the player frame for Shamans (class 7).
Shows countdown seconds, element letter when inactive, and tooltip
with spell name + remaining time on hover.
2026-03-12 05:16:43 -07:00
Kelsi
c35bf8d953 feat: add duel countdown overlay (3-2-1-Fight!)
Parse SMSG_DUEL_COUNTDOWN to get the countdown duration, track the
start time, and render a large centered countdown overlay. Numbers
display in pulsing gold; transitions to pulsing red 'Fight!' for the
last 0.5 seconds. Countdown clears on SMSG_DUEL_COMPLETE.
2026-03-12 05:06:14 -07:00
Kelsi
29a989e1f4 feat: add reputation bar above XP bar
Show a color-coded reputation progress bar for the most recently gained
faction above the XP bar. The bar is auto-shown when any faction rep
changes (watchedFactionId_ tracks the last changed faction). Colors
follow WoW conventions: red=Hated/Hostile, orange=Unfriendly,
yellow=Neutral, green=Friendly, blue=Honored, purple=Revered,
gold=Exalted. Tooltip shows exact standing values on hover.
2026-03-12 05:03:03 -07:00
Kelsi
b682e8c686 feat: add countdown timer to loot roll popup
Show a color-coded progress bar (green→yellow→pulsing red) in the loot
roll window indicating time remaining to make a roll decision. The
countdown duration is read from SMSG_LOOT_START_ROLL (or defaults to
60s for the SMSG_LOOT_ROLL path). Remaining seconds are displayed on
the bar itself.
2026-03-12 04:57:36 -07:00
Kelsi
b34bf39746 feat: add quest completion toast notification
When a quest is turned in (SMSG_QUESTGIVER_QUEST_COMPLETE), a gold-bordered
toast slides in from the right showing "Quest Complete" header with the quest
title, consistent with the rep change and achievement toast systems.
2026-03-12 04:53:03 -07:00
Kelsi
40a98f2436 Fix talent tab crash and missing talent points at level 10
Unique child window and button IDs per tab prevent ImGui state corruption
when switching talent tabs. Parse SMSG_INSPECT_TALENT type=0 properly to
populate unspentTalentPoints_ and learnedTalents_ from the server response.
2026-03-12 03:15:56 -07:00
Kelsi
6ab9ba65f9 Store and display played time on character Stats tab
Save totalTimePlayed/levelTimePlayed from SMSG_PLAYED_TIME. Request a
fresh update whenever the character screen is opened. Show total and
level-played time in a two-column layout below the stats panel.
2026-03-12 03:09:52 -07:00
Kelsi
46eb66b77f Store and display achievement criteria progress from SMSG_CRITERIA_UPDATE
Track criteria progress (criteriaId → counter) from SMSG_CRITERIA_UPDATE
and SMSG_ALL_ACHIEVEMENT_DATA. Add a Criteria tab to the achievement window
showing live progress values alongside the existing Earned achievements tab.
2026-03-12 03:03:02 -07:00
Kelsi
920950dfbd Add threat list window showing live aggro data for current target
Store SMSG_THREAT_UPDATE/SMSG_HIGHEST_THREAT_UPDATE in a per-unit map
(sorted descending by threat) and clear on SMSG_THREAT_REMOVE/CLEAR.
Show a threat window (/threat or via target frame button) with a progress
bar per player and gold highlight for the tank, red if local player has aggro.
2026-03-12 02:59:09 -07:00
Kelsi
43de2be1f2 Add inspect window showing talent summary and gear for inspected players
Store inspect results (talent points, dual-spec state, gear entries) in a
new InspectResult struct instead of discarding them as chat messages.
Open the inspect window automatically from all Inspect menu items and /inspect.
2026-03-12 02:52:40 -07:00
Kelsi
92db25038c Parse SMSG_ARENA_TEAM_STATS and display in character screen PvP tab 2026-03-12 02:35:29 -07:00
Kelsi
2bdd024f19 Add GM Ticket window (/ticket, /gm commands and Esc menu button) 2026-03-12 02:31:12 -07:00
Kelsi
adf8e6414e Show boot vote progress in LFG UI; fix unused screenH warning 2026-03-12 02:17:49 -07:00
Kelsi
7a1f330655 Add minimap coordinate tooltip and play time warning display
Hovering over the minimap now shows a tooltip with the player's
WoW canonical coordinates (X=North, Y=West) and a hint about
Ctrl+click pinging.

SMSG_PLAY_TIME_WARNING is now parsed (type + minutes) and shown
as both a chat message and a UIError overlay rather than silently
dropped.
2026-03-12 01:57:03 -07:00
Kelsi
1bc3e6b677 Add Channels tab to social frame and reputation change toast
Social frame now has three tabs: Friends, Ignore, and Channels. The
Channels tab lists joined channels with right-click Leave and an input
to join new channels.

Also adds a slide-in reputation change toast in the lower-right corner:
shows faction name, delta (+/-), and current standing tier (Honored,
Revered, etc.) whenever SMSG_SET_FACTION_STANDING fires a rep change.
2026-03-12 01:51:18 -07:00