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SMSG_HEALTH_UPDATE and SMSG_POWER_UPDATE were not checking for the pet GUID when dispatching addon events. Pet health/power bar addons now properly receive UNIT_HEALTH and UNIT_POWER with unitId="pet". The UPDATE_OBJECT and UNIT_AURA paths already had the pet check. |
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| .. | ||
| addons | ||
| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
| pipeline | ||
| rendering | ||
| ui | ||
| main.cpp | ||