Kelsidavis-WoWee/include/ui
Kelsi 827679579f Fix WAV decode cache and spell lookup performance
- audio_engine.cpp: cache key was based on vector pointer address, not
  content — cache never hit since each asset load produces a new
  allocation. Replace with FNV-1a over head+tail bytes + size, giving
  correct content-based identity at O(1) cost. Add 256-entry cap with
  eviction to prevent unbounded growth over long sessions.

- game_handler.hpp/cpp, spellbook_screen, game_screen: knownSpells was
  a std::vector with O(n) std::find lookups scattered across packet
  handlers and UI code. Switch to std::unordered_set for O(1) insert,
  erase, and membership checks. Update all push_back/erase-remove/find
  call sites to use set operations.
2026-02-17 15:13:54 -08:00
..
auth_screen.hpp Improve 2FA/PIN flow: prefill + clearer failure 2026-02-13 00:33:03 -08:00
character_create_screen.hpp Fix character creation for expansion-filtered servers (Turtle WoW) 2026-02-14 00:57:33 -08:00
character_screen.hpp Handle SMSG_CHARACTER_LOGIN_FAILED (0x041) for AzerothCore/Playerbot compatibility 2026-02-17 13:59:29 -08:00
game_screen.hpp Suppress login bind point message and auto-join Local channel 2026-02-16 21:16:25 -08:00
inventory_screen.hpp Fix NPC textures, bag item interactions, and Classic item query parsing 2026-02-17 01:00:04 -08:00
quest_log_screen.hpp Restructure inventory UI, add vendor selling, camera intro on all spawns, and quest log 2026-02-06 13:47:03 -08:00
realm_screen.hpp Improve UI layout, spell casting, and realm selection screen 2026-02-17 03:50:36 -08:00
spellbook_screen.hpp Fix WAV decode cache and spell lookup performance 2026-02-17 15:13:54 -08:00
talent_screen.hpp Implement complete talent system with dual spec support 2026-02-10 02:00:13 -08:00
ui_manager.hpp Add character creation screen with race/class/appearance customization 2026-02-05 14:13:48 -08:00