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adt_writer.cpp
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fix(adt): scrub NaN/inf floats at write time
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2026-05-06 06:49:51 -07:00 |
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adt_writer.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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asset_browser.cpp
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feat(editor): Find Valid Tile button, improved ADT loading workflow
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2026-05-05 06:35:37 -07:00 |
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asset_browser.hpp
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feat(editor): Find Valid Tile button, improved ADT loading workflow
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2026-05-05 06:35:37 -07:00 |
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content_pack.cpp
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fix(wcp): cap readInfo file-list parse at 1M entries
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2026-05-06 09:57:37 -07:00 |
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content_pack.hpp
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feat(validate): report file counts and per-format invalid totals
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2026-05-06 07:12:04 -07:00 |
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dbc_exporter.cpp
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feat(editor): export creature/faction/item DBCs alongside zone DBCs
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2026-05-06 01:41:53 -07:00 |
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dbc_exporter.hpp
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feat(editor): DBC→JSON export for open format zone data tables
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2026-05-05 10:21:14 -07:00 |
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editor_app.cpp
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feat(editor): in-editor "Audit Spawns Against Terrain" menu
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2026-05-07 15:47:26 -07:00 |
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editor_app.hpp
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feat(editor): in-editor "Audit Spawns Against Terrain" menu
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2026-05-07 15:47:26 -07:00 |
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editor_brush.cpp
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fix(brush): defensive guards in EditorBrush::getInfluence
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2026-05-06 07:38:50 -07:00 |
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editor_brush.hpp
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fix(brush): NaN-guard EditorBrush::setPosition
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2026-05-06 10:15:00 -07:00 |
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editor_camera.cpp
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fix(camera): NaN guards on pivot orbit, setPosition, setYawPitch
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2026-05-06 08:03:57 -07:00 |
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editor_camera.hpp
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fix(camera): validate setSpeed input against wheel-clamp range
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2026-05-06 10:12:45 -07:00 |
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editor_history.cpp
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fix(history): bounds-check chunkIndex in captureChunk/restoreChunk
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2026-05-06 10:13:56 -07:00 |
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editor_history.hpp
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fix(editor): undo now covers texture painting, fix stale buffer bug
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2026-05-05 12:58:11 -07:00 |
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editor_markers.cpp
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fix(markers): skip objects with NaN position/scale on update
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2026-05-06 07:56:26 -07:00 |
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editor_markers.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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editor_project.cpp
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fix(project): cap zones at 1024 on project load
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2026-05-06 10:01:36 -07:00 |
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editor_project.hpp
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feat(editor): git integration for collaborative expansion development
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2026-05-05 09:45:00 -07:00 |
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editor_ui.cpp
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feat(editor): in-editor "Audit Spawns Against Terrain" menu
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2026-05-07 15:47:26 -07:00 |
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editor_ui.hpp
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feat(editor): river/road tool supports multi-point polylines
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2026-05-07 10:32:19 -07:00 |
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editor_viewport.cpp
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fix(viewport): clear ghost preview on NaN/non-positive inputs
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2026-05-06 08:24:51 -07:00 |
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editor_viewport.hpp
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fix(editor): NPC nameplates align with NPC + togglable to selected only
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2026-05-07 09:48:59 -07:00 |
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editor_water.cpp
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fix(water): skip chunks with NaN water height in mesh build
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2026-05-06 08:04:44 -07:00 |
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editor_water.hpp
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feat(editor): brush radius circle indicator on terrain
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2026-05-05 04:10:46 -07:00 |
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FORMAT_SPEC.md
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docs(formats): document the complete headless CLI surface
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2026-05-06 08:53:45 -07:00 |
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main.cpp
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feat(editor): add --gen-texture-rings concentric ring pattern
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2026-05-07 16:20:27 -07:00 |
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npc_presets.cpp
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fix(editor): filter bad M2 models, toast on tile not found, robustness
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2026-05-05 07:10:29 -07:00 |
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npc_presets.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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npc_spawner.cpp
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fix(npc): cap spawn count at 50k on load
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2026-05-06 09:56:55 -07:00 |
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npc_spawner.hpp
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fix(editor): NPCs default to Wander behavior + UI tooltip
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2026-05-07 10:03:17 -07:00 |
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object_placer.cpp
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fix(editor): cap quest count at 4096 and object count at 100k on load
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2026-05-06 09:56:03 -07:00 |
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object_placer.hpp
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feat(editor): biome vegetation auto-population system
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2026-05-05 16:42:41 -07:00 |
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quest_editor.cpp
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fix(editor): cap quest count at 4096 and object count at 100k on load
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2026-05-06 09:56:03 -07:00 |
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quest_editor.hpp
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fix(editor): harden JSON handling, quest loading, and content validation
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2026-05-05 12:48:50 -07:00 |
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server_module_gen.cpp
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fix(editor): slugify mapName for module dir + conf keys
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2026-05-06 06:47:43 -07:00 |
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server_module_gen.hpp
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feat(editor): AzerothCore server module generator
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2026-05-05 16:31:13 -07:00 |
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sql_exporter.cpp
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fix(sql): downgrade Wander to stationary when wanderRadius == 0
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2026-05-06 09:53:07 -07:00 |
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sql_exporter.hpp
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fix(editor): escape user strings in server module map/zone/tele SQL
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2026-05-06 06:46:58 -07:00 |
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stb_image_impl.cpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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terrain_biomes.hpp
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feat(editor): biome vegetation auto-population system
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2026-05-05 16:42:41 -07:00 |
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terrain_editor.cpp
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feat(editor): river tool now fills water along the carved path
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2026-05-07 10:17:36 -07:00 |
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terrain_editor.hpp
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feat(editor): river tool now fills water along the carved path
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2026-05-07 10:17:36 -07:00 |
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texture_exporter.cpp
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fix(editor): texture exporter validates BLP image before passing to stbi
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2026-05-06 06:29:26 -07:00 |
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texture_exporter.hpp
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feat(editor): export WMO textures with the zone
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2026-05-06 01:40:05 -07:00 |
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texture_painter.cpp
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fix(painter): reject NaN endpoints and zero-length lines in paintAlongPath
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2026-05-06 07:41:58 -07:00 |
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texture_painter.hpp
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feat(editor): texture eyedropper, WOT/WHM preference loading
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2026-05-05 13:39:53 -07:00 |
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transform_gizmo.cpp
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fix(gizmo): hide on NaN target instead of building NaN geometry
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2026-05-06 08:01:23 -07:00 |
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transform_gizmo.hpp
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feat(editor): add standalone world editor (rough/WIP)
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2026-05-05 03:47:03 -07:00 |
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wowee_terrain.cpp
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fix(wot): scrub NaN/inf in doodad/WMO placements at save time
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2026-05-06 07:03:02 -07:00 |
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wowee_terrain.hpp
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feat(editor): zone map image export (colored top-down PNG)
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2026-05-05 16:01:29 -07:00 |
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zone_manifest.cpp
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fix(zone): scrub NaN/inf manifest floats at save time
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2026-05-06 07:05:13 -07:00 |
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zone_manifest.hpp
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feat(editor): zone metadata panel with mapId, displayName, gameplay flags
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2026-05-05 15:52:59 -07:00 |