Kelsidavis-WoWee/include
Kelsi cfb9e09e1d feat: cache player class/race from name queries for UnitClass/UnitRace
Add playerClassRaceCache_ that stores classId and raceId from
SMSG_NAME_QUERY_RESPONSE. This enables UnitClass and UnitRace to return
correct data for players who were previously seen but are now out of
UPDATE_OBJECT range.

Fallback chain for UnitClass/UnitRace is now:
1. Entity update fields (UNIT_FIELD_BYTES_0) — for nearby entities
2. Name query cache — for previously queried players
3. getPlayerClass/Race() — for the local player

This improves class-colored names in chat, unit frames, and nameplates
for players who move out of view range.
2026-03-21 04:11:48 -07:00
..
addons feat: support SavedVariablesPerCharacter for per-character addon data 2026-03-21 02:46:21 -07:00
audio feat: play minimap ping sound when party members ping the map 2026-03-20 18:21:34 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core feat: add Lua 5.1 addon system with .toc loader and /run command 2026-03-20 11:12:07 -07:00
game feat: cache player class/race from name queries for UnitClass/UnitRace 2026-03-21 04:11:48 -07:00
network fix: stabilize classic/turtle world session handling 2026-03-15 06:13:36 -07:00
pipeline feat: implement M2 ribbon emitter rendering for spell trail effects 2026-03-13 01:17:30 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering feat: show zone name on loading screen during world transitions 2026-03-20 18:12:23 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui feat: add player name tab-completion in chat input 2026-03-21 03:49:02 -07:00