Kelsidavis-WoWee/include
Kelsi 19b8d31da2 feat: display Lua addon errors as in-game UI errors
Previously Lua addon errors only logged to the log file. Now they
display as red UI error text to the player (same as spell errors and
game warnings), helping addon developers debug issues in real-time.

Add LuaErrorCallback to LuaEngine, fire it from event handler and
frame OnEvent pcall error paths. Wire the callback to GameHandler's
addUIError in application.cpp.
2026-03-21 06:00:06 -07:00
..
addons feat: display Lua addon errors as in-game UI errors 2026-03-21 06:00:06 -07:00
audio feat: play minimap ping sound when party members ping the map 2026-03-20 18:21:34 -07:00
auth Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth 2026-02-13 16:53:28 -08:00
core feat: add Lua 5.1 addon system with .toc loader and /run command 2026-03-20 11:12:07 -07:00
game feat: add spell power cost to SpellDataResolver; fix IsUsableSpell mana check 2026-03-21 04:20:58 -07:00
network fix: stabilize classic/turtle world session handling 2026-03-15 06:13:36 -07:00
pipeline feat: implement M2 ribbon emitter rendering for spell trail effects 2026-03-13 01:17:30 -07:00
platform Fix all remaining build warnings and eliminate UB in binary parsers 2026-02-23 19:58:38 -08:00
rendering feat: show zone name on loading screen during world transitions 2026-03-20 18:12:23 -07:00
third_party Fix cross-platform FSR3 compile path and Path-A runtime wiring 2026-03-09 04:24:24 -07:00
ui feat: add player name tab-completion in chat input 2026-03-21 03:49:02 -07:00