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Implement the quest tracking functions needed by WatchFrame.lua: - SelectQuestLogEntry/GetQuestLogSelection — quest log selection state - GetNumQuestWatches — count of tracked quests - GetQuestIndexForWatch(watchIdx) — map Nth watched quest to log index - AddQuestWatch/RemoveQuestWatch — toggle quest tracking by log index - IsQuestWatched — check if a quest log entry is tracked - GetQuestLink — generate colored quest link string Backed by existing trackedQuestIds_ set and questLog_ vector. Adds selectedQuestLogIndex_ state to GameHandler for quest selection. |
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| audio | ||
| auth | ||
| core | ||
| game | ||
| network | ||
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| platform | ||
| rendering | ||
| third_party | ||
| ui | ||