Commit graph

721 commits

Author SHA1 Message Date
Kelsi
21762485ea fix(combatlog): guard truncated spell energize packets 2026-03-13 22:30:25 -07:00
Kelsi
3ef5b546fb fix(combatlog): render instakill events explicitly 2026-03-13 22:22:00 -07:00
Kelsi
d4d876a563 fix(combatlog): list all dispelled and stolen auras in system messages 2026-03-13 21:00:34 -07:00
Kelsi
c5e7dde931 fix(combatlog): parse proc log GUIDs in classic and tbc 2026-03-13 20:52:34 -07:00
Kelsi
d61bb036a7 fix(combatlog): parse classic dispel and steal aura entries correctly 2026-03-13 20:38:59 -07:00
Kelsi
1214369755 fix(combatlog): log outgoing proc resist events 2026-03-13 20:30:39 -07:00
Kelsi
91dc45d19e fix(combatlog): dedupe duplicate spellsteal aura logs 2026-03-13 20:23:24 -07:00
Kelsi
3edf280e06 fix(combatlog): log all dispelled and stolen auras 2026-03-13 20:14:02 -07:00
Kelsi
98c195fb8e fix(combatlog): preserve spellsteal in dispel log handler 2026-03-13 20:06:39 -07:00
Kelsi
c45951b368 fix(combatlog): distinguish spellsteal from dispel 2026-03-13 19:58:37 -07:00
Kelsi
a48eab43b8 fix(combatlog): show resist entries for resist log packets 2026-03-13 19:51:21 -07:00
Kelsi
3fa495d9ea fix(combatlog): preserve spell ids in spell miss events 2026-03-13 19:43:50 -07:00
Kelsi
23023dc140 fix(combatlog): keep spell-go miss metadata 2026-03-13 19:36:42 -07:00
Kelsi
db681ec4c6 fix(combatlog): target drain and leech self-gain events correctly 2026-03-13 19:28:22 -07:00
Kelsi
e51b215f85 feat: add DISPEL and INTERRUPT combat log entries for dispel/spellsteal/interrupt events
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2026-03-13 12:03:07 -07:00
Kelsi
ffef3dda7e fix: pass actual GUIDs in SMSG_SPELL_CHANCE_PROC_LOG combat log entries 2026-03-13 11:57:45 -07:00
Kelsi
38111fe8c0 fix: pass actual GUIDs in SMSG_SPELLLOGEXECUTE power drain and health leech combat log entries 2026-03-13 11:55:23 -07:00
Kelsi
d48ead939b fix: pass actual GUIDs in SMSG_SPELLINSTAKILLLOG combat log entries 2026-03-13 11:54:14 -07:00
Kelsi
0982f557d2 fix: pass actual GUIDs for environmental damage and energize combat log entries
SMSG_ENVIRONMENTALDAMAGELOG and SMSG_ENVIRONMENTAL_DAMAGE_LOG now pass
dstGuid=victimGuid with srcGuid=0 (no caster for env damage), ensuring
the combat log shows an empty source name rather than the player's
current target.

SMSG_SPELLENERGIZERLOG now passes casterGuid/victimGuid so the log
correctly attributes mana/energy restoration to the actual caster
rather than the player's current target.
2026-03-13 11:52:31 -07:00
Kelsi
3bdd3f1d3f fix: pass actual GUIDs and spellId to SPELLDAMAGESHIELD and SPELLORDAMAGE_IMMUNE combat log
These handlers already had casterGuid/victimGuid available but were
discarding the packet spellId and not passing GUIDs to addCombatText.
Now the combat log entries show the correct attacker/victim names and
the spell that caused the reflect/immune event.
2026-03-13 11:51:07 -07:00
Kelsi
8213de1d0f fix: pass actual GUIDs to combat log in SPELLLOGMISS and PROCRESIST handlers
SMSG_SPELLLOGMISS and SMSG_PROCRESIST already parsed casterGuid /
victimGuid from the packet but discarded them when calling addCombatText.
Now pass those GUIDs so combat log entries record the actual
attacker/victim names rather than falling back to current target.
2026-03-13 11:50:00 -07:00
Kelsi
d40e8f1618 fix: combat log uses actual attacker/victim GUIDs instead of current target
addCombatText now accepts optional srcGuid/dstGuid parameters. When
provided, the persistent combat log resolves names from the actual
packet GUIDs rather than always falling back to playerGuid/targetGuid.

Updated handleAttackerStateUpdate, handleSpellDamageLog,
handleSpellHealLog, and SMSG_PERIODICAURALOG to pass data.attackerGuid
/ data.targetGuid (or casterGuid/victimGuid), so the combat log
correctly records the attacker name when being hit by enemies the
player has not selected as their current target.

All 48 existing call sites use the 0/0 default and are unaffected.
2026-03-13 11:48:42 -07:00
Kelsi
04768f41de fix: targetEnemy uses faction isHostile() instead of targeting all non-player units 2026-03-13 11:37:13 -07:00
Kelsi
a6c4f6d2e9 feat: show effective skill value with bonus indicator in skills panel
Read the third update field (bonusTemp/bonusPerm) for each skill slot so the
skills tab displays the actual buffed value rather than just the base value.
Skills buffed by food/potions/items now show "value / max (+N)" with a cyan
name, and maxed-out skills show a gold bar and name for quick identification.
2026-03-13 10:58:05 -07:00
Kelsi
fa9017c6dc fix: update homeBindZoneId on SMSG_PLAYERBOUND so hearthstone tooltip stays accurate
SMSG_PLAYERBOUND fires when the player sets a new hearthstone location.
Previously homeBindMapId_ and homeBindZoneId_ were only set by
SMSG_BINDPOINTUPDATE (login), so the tooltip would show the old zone
until next login. Now both are updated on SMSG_PLAYERBOUND as well.
2026-03-13 10:33:44 -07:00
Kelsi
cc24597983 feat: show hearthstone bind zone name in tooltip instead of continent 2026-03-13 10:18:31 -07:00
Kelsi
b03c326bcd feat: show logout countdown overlay with cancel button 2026-03-13 10:13:54 -07:00
Kelsi
792d8e1cf5 feat: show estimated BG wait time in queue indicator 2026-03-13 10:10:04 -07:00
Kelsi
d58c2f4269 feat: show taxi flight destination indicator below minimap
Stores the destination node name when activateTaxi() is called and
displays a "✈ → <Destination>" indicator in the minimap indicator
stack while isOnTaxiFlight() is true. Falls back to "✈ In Flight"
when the destination name is unavailable.
2026-03-13 09:44:27 -07:00
Kelsi
2b79f9d121 feat: add spell power and healing bonus to WotLK character stats
Tracks PLAYER_FIELD_MOD_DAMAGE_DONE_POS (7 schools at field 1171) and
PLAYER_FIELD_MOD_HEALING_DONE_POS (field 1192) from server update fields.

getSpellPower() returns the max damage bonus across magic schools 1-6.
getHealingPower() returns the raw healing bonus.

Both values displayed in the character screen Combat section alongside
the previously added attack power, dodge, parry, crit, and rating fields.
2026-03-13 08:37:55 -07:00
Kelsi
c0ffca68f2 feat: track and display WotLK server-authoritative combat stats
Adds update field tracking for WotLK secondary combat statistics:
- UNIT_FIELD_ATTACK_POWER / RANGED_ATTACK_POWER (fields 123, 126)
- PLAYER_DODGE/PARRY/BLOCK/CRIT_PERCENTAGE (fields 1025-1029)
- PLAYER_RANGED_CRIT_PERCENTAGE, PLAYER_SPELL_CRIT_PERCENTAGE1 (1030, 1032)
- PLAYER_FIELD_COMBAT_RATING_1 (25 slots at 1231, hit/expertise/haste/etc.)

Both CREATE_OBJECT and VALUES update paths now populate these fields.
The Character screen Stats tab shows them when received from the server,
with graceful fallback when not available (Classic/TBC expansions).

Field indices verified against AzerothCore 3.3.5a UpdateFields.h.
2026-03-13 08:35:18 -07:00
Kelsi
ed02f5872a feat: show LFG dungeon name in Dungeon Finder queue messages
Add LFGDungeons.dbc cache (loadLfgDungeonDbc / getLfgDungeonName) and
use it to enrich three LFG chat messages in WotLK:
- handleLfgJoinResult: "Joined the queue for Culling of Stratholme."
- handleLfgProposalUpdate case 1: "Group found for Halls of Lightning!"
- handleLfgProposalUpdate case 2: "A group has been found for ... Accept or decline."
Falls back to generic text when DBC is unavailable or dungeon ID unknown.
2026-03-13 08:14:47 -07:00
Kelsi
59e29e2988 feat: show taxi destination name in flight messages
Replace generic "Taxi: requesting flight..." and "Flight started." with
"Requesting flight to [node name]..." and "Flight to [node name] started."
using the already-loaded taxiNodes_ map. Falls back to generic text when
the node name is unavailable.
2026-03-13 08:05:16 -07:00
Kelsi
9fe2ef381c feat: use zone name in battlefield entry invite message
Replace raw bfZoneId integer with getAreaName() lookup in
SMSG_BATTLEFIELD_MGR_ENTRY_INVITE so players see "Wintergrasp"
instead of "zone 4197" in the invitation prompt.
2026-03-13 08:00:46 -07:00
Kelsi
a9835f6873 feat: show force-kill notification and resolve Meeting Stone zone name 2026-03-13 07:54:02 -07:00
Kelsi
8cac557f86 feat: notify player when dungeon difficulty changes 2026-03-13 07:42:40 -07:00
Kelsi
ee3c12b2c0 feat: announce weather changes in chat (rain/snow/storm/clear) 2026-03-13 07:39:41 -07:00
Kelsi
67e4497945 feat: improve arena team event messages and add vote kick feedback 2026-03-13 07:37:40 -07:00
Kelsi
90c88d7ecd feat: show equipment set name in save confirmation
SMSG_EQUIPMENT_SET_SAVED: parse the set index and GUID, look up the
matching set name from equipmentSets_, and show
"Equipment set \"<name>\" saved." instead of the generic message.
Falls back to "Equipment set saved." when the set is not yet in the
local cache (e.g. first save before SMSG_EQUIPMENT_SET_LIST arrives).
2026-03-13 07:31:44 -07:00
Kelsi
d2f2d6db72 fix: distinguish auction owner notification action types
SMSG_AUCTION_OWNER_NOTIFICATION action field was ignored — all events
showed "has sold!" regardless. Now:
  - action 0 (won/sold): "Your auction of <item> has sold!"
  - action 1 (expired):  "Your auction of <item> has expired."
  - action 2 (bid placed): "A bid has been placed on your auction of <item>."
2026-03-13 07:27:01 -07:00
Kelsi
0a41ef7285 feat: improve player feedback for purchases, friend status, and instance entry
- SMSG_BUY_ITEM: show "Purchased: <item name> x<count>" confirmation
  using pendingBuyItemId_ set at buy time (fallback to "item #N")
- handleFriendStatus: look up name from contacts_ (populated by
  SMSG_FRIEND_LIST) before playerNameCache, reducing "Unknown" fallbacks
  for online/offline/removed notifications
- Channel member list: also check playerNameCache when entity manager
  has no name, reducing "(unknown)" placeholders
- setFocus: use Unit::getName() (covers NPCs too) + playerNameCache
  fallback instead of Player-only cast
- SMSG_INSTANCE_LOCK_WARNING_QUERY: show dungeon name + difficulty +
  remaining time when auto-accepting a saved instance re-entry
2026-03-13 07:20:58 -07:00
Kelsi
2be793cfba feat: improve calendar lockout and char rename messages
- SMSG_CALENDAR_RAID_LOCKOUT_ADDED: show dungeon name (from Map.dbc)
  and difficulty label (Normal/Heroic/25-Man/25-Man Heroic)
- SMSG_CALENDAR_RAID_LOCKOUT_REMOVED: show dungeon name instead of raw
  map ID; now emits a chat message (was silent/LOG_DEBUG only)
- SMSG_CHAR_RENAME: map result codes 1-7 to human-readable strings
  ("Name already in use.", "Name too short.", etc.) instead of
  "Character rename failed (error N)."
2026-03-13 07:14:40 -07:00
Kelsi
2c72d8462d feat: add map name lookups and improve instance/RAF/misc feedback
- Add getMapName() helper backed by Map.dbc (parallel to getAreaName)
- SMSG_RAID_INSTANCE_MESSAGE: show dungeon name instead of raw map ID
- SMSG_INSTANCE_RESET: show dungeon name instead of raw map ID
- SMSG_INSTANCE_RESET_FAILED: show dungeon name instead of raw map ID
- SMSG_EQUIPMENT_SET_SAVED: show "Equipment set saved." confirmation
- SMSG_PROPOSE_LEVEL_GRANT: show mentor name offering a level grant (RAF)
- SMSG_REFER_A_FRIEND_EXPIRED: show link-expired message
- SMSG_REFER_A_FRIEND_FAILURE: show reason-mapped error message
- SMSG_REPORT_PVP_AFK_RESULT: show success/failure feedback
- SMSG_QUEST_CONFIRM_ACCEPT: add playerNameCache fallback for sharer name
2026-03-13 07:10:10 -07:00
Kelsi
28ce441214 feat: add missing player feedback for level-up, pet spells, and pet name errors
- SMSG_LEVELUP_INFO: show \"You have reached level N!\" chat message on level-up
  (was only calling the UI ding callback without any chat notification)
- SMSG_PET_LEARNED_SPELL: show \"Your pet has learned X.\" with spell name lookup
  (was LOG_DEBUG only)
- SMSG_PET_NAME_INVALID: show \"That pet name is invalid.\"
  (was silently consumed)
2026-03-13 07:02:20 -07:00
Kelsi
8e67a41983 fix: show battleground names instead of IDs in SMSG_BATTLEFIELD_STATUS messages
Replace raw \"Battleground #2\" with proper names (Warsong Gulch, Arathi Basin,
Eye of the Storm, Strand of the Ancients, Isle of Conquest, arena names, etc.)
for all three expansions' BG type ID space.
2026-03-13 06:59:02 -07:00
Kelsi
20b59c9d63 fix: correct LFG vote kick result logic and show item names in dungeon rewards
- handleLfgBootProposalUpdate: was using myAnswer (player's own vote) to determine
  if the boot passed — should use bootVotes >= votesNeeded instead. Player who voted
  yes would see "passed" even if the vote failed, and vice versa.
- handleLfgPlayerReward: look up item name from item cache instead of showing
  raw "item #12345" for dungeon reward items
2026-03-13 06:56:37 -07:00
Kelsi
cf88a960f4 feat: add missing SMSG_CHANNEL_NOTIFY feedback for 12 unhandled notification types
Previously, PLAYER_NOT_FOUND, ANNOUNCEMENTS_ON/OFF, MODERATION_ON/OFF,
PLAYER_BANNED, PLAYER_UNBANNED, PLAYER_NOT_BANNED, INVITE, WRONG_FACTION,
INVITE_WRONG_FACTION, NOT_MODERATED, PLAYER_INVITED, and PLAYER_INVITE_BANNED
all fell silently to the default log-only path. Now each shows an appropriate
system message in chat.
2026-03-13 06:48:12 -07:00
Kelsi
9216a6da28 fix: show zone names in hearthstone bind messages, add playerNameCache to duel challenger
- SMSG_BINDPOINTUPDATE: show zone name in \"Your home has been set to X.\" (was just \"Your home has been set.\")
- SMSG_PLAYERBOUND: replace \"map N, zone N\" raw IDs with zone name lookup
- SMSG_BINDER_CONFIRM: suppress redundant \"This innkeeper is now your home location.\" since SMSG_PLAYERBOUND fires immediately after with zone context
- SMSG_DUEL_REQUESTED: add playerNameCache fallback before hex GUID for challenger name
2026-03-13 06:46:56 -07:00
Kelsi
ecc02595de fix: improve guild command result messages and suppress repeated guild name announcements
- Map GuildCommandError codes to human-readable strings instead of showing raw
  error numbers (e.g. \"error 4\" → \"No player named X is online.\")
- Handle errorCode==0 for QUIT command: show \"You have left the guild.\" and
  clear guild state (name, ranks, roster) — previously silent
- Handle errorCode==0 for CREATE and INVITE commands with appropriate messages
- Substitute %s-style error messages with the player name from data.name
- Suppress repeated \"Guild: <Name>\" chat message on every SMSG_GUILD_QUERY_RESPONSE;
  only announce once when the guild name is first learned at login
2026-03-13 06:43:11 -07:00
Kelsi
e882110e7f fix: suppress repeated group-join chat spam on every SMSG_GROUP_LIST update
Previously "You are now in a group with N members." was shown on every
GROUP_LIST packet, which fires for each party stat update. Now only show
a message on actual state transitions: joining, leaving the group.
2026-03-13 06:38:50 -07:00