Show '+X Honor' floating text in gold when SMSG_PVP_CREDIT is received,
matching WoW's native behavior. Also add HONOR_GAIN to the combat log
panel for a complete record. Previously only a chat message was added.
REFLECT entries already stored the reflected spell ID but the floating
text display showed only "Reflected"/"You Reflect" without the name.
Now shows "Reflected: Fireball" or "Reflect: Frost Nova", matching the
pattern already used by INTERRUPT, DISPEL, and STEAL entries.
Consistent with the target frame fix: focus targets with level 0
(unknown/?? mobs) now show skull-red instead of grey, and display
"Lv ??" instead of "Lv 0".
Level 0 in the update fields means the server hasn't sent or
the mob is undetectable (e.g. high-level raid bosses). Previously
these were colored grey (no-XP path) and displayed "Lv 0". Now
they correctly show skull-red and display "Lv ??" to match WoW.
Replace the static filled circle with a red triangle arrow that
rotates to match the character's current facing direction.
Uses the same render-space yaw convention as the 3D scene so
the arrow matches in-world orientation.
Extend the existing out-of-range check to cover ITEM slots whose
inventory type is Ranged (bow/gun/crossbow, 40 yd), RangedRight
(wand, 40 yd), or Thrown (30 yd). The check runs after barItemDef
is resolved so the inventory type is available.
- Add MT/MA/Asst badges to party frames (matching raid frame treatment)
- Clear learnedTalents_ on SMSG_TALENTS_INVOLUNTARILY_RESET so the
talent screen stays accurate after a server-side talent wipe
Render "MT" (orange), "MA" (blue), and "A" (light blue) in the
bottom-left of each raid cell using member flags from SMSG_GROUP_LIST
and SMSG_REAL_GROUP_UPDATE (bits 0x02/0x04/0x01). Complements the
existing LFG role badges at bottom-right.
The XP bar tooltip now displays current progress as a percentage
(e.g., "Current: 45000 / 100000 XP (45.0%)"), making it easier to
gauge leveling progress at a glance.
Combat log now shows specific power type names (Mana, Rage, Energy,
Focus, Happiness, Runic Power) instead of generic "power" for ENERGIZE
and POWER_DRAIN events. Uses the powerType field added to CombatLogEntry
in the previous commit.
Fall, lava, drowning, fatigue, slime, and fire damage now display their
specific type instead of generic "Environmental damage" in both floating
combat text and the combat log window. The envType byte from
SMSG_ENVIRONMENTAL_DAMAGE_LOG is propagated via the powerType field to
the display layer. Added powerType to CombatLogEntry for consistent
access in the persistent combat log.
Remove stray X-flip in minimap display shader that mirrored the map
horizontally (West on right instead of East). Fix arrow rotation
fallback path (missing negation) and add character-facing-relative
arrow in rotateWithCamera mode.
Compact key ring: 24px slots in 8-column grid, only show rows with
items, hide when empty. Add Show Key Ring toggle in Settings with
persistence.
When Classic is active, loadDBC("Spell.dbc") finds the WotLK base DBC
(234 fields) since no binary Classic DBC exists. The Classic layout says
IconID is at field 117, but in the WotLK DBC that field contains
unrelated data (mostly zeros). This caused all spell icon lookups to
fail silently.
Now detects the DBC/layout field count mismatch and falls back to the
WotLK field index 133, which is correct for the base DBC. Classic spell
IDs are a subset of WotLK, so the icon mapping works correctly.
- Store requiredSkill, requiredSkillRank, allowableClass, allowableRace,
requiredReputationFaction, and requiredReputationRank from
SMSG_ITEM_QUERY_SINGLE_RESPONSE in ItemQueryResponseData (was discarded)
- Show "Requires <Skill> (<rank>)" in item tooltip, highlighted red when
the player doesn't have sufficient skill level
- Show "Requires <Rank> with <Faction>" for reputation-gated items
- Skill names resolved from SkillLine.dbc; faction names from Faction.dbc
- Also fix loot window tooltip suppressing items with names starting with 'I'
- Add light gold (e6cc80) color for quality 6 (Artifact) and 7 (Heirloom)
in the loot roll window and loot toast notification displays
- Add "Repair (Guild)" button next to "Repair All" in vendor window when
player is in a guild, using guild bank funds for the repair cost
Stores the destination node name when activateTaxi() is called and
displays a "✈ → <Destination>" indicator in the minimap indicator
stack while isOnTaxiFlight() is true. Falls back to "✈ In Flight"
when the destination name is unavailable.
- /clear slash command empties the chat history (was listed in
autocomplete but never handled)
- Stats panel shows run/flight/swim speed as percentage of base only
when non-default (e.g. mounted or speed-buffed), under a new
Movement section
Add a pulsing purple "Calendar: N Invite(s)" notification below the
minimap indicator stack when the server reports unacknowledged calendar
invites (SMSG_CALENDAR_SEND_NUM_PENDING / EVENT_INVITE_ALERT).
Only rendered when the WotLK expansion is active since the calendar
system is WotLK-exclusive. Consistent with the existing New Mail, talent
point, BG queue, and LFG queue indicator stack.