Kelsidavis-WoWee/tools/editor
Kelsi 7c506f582a feat(editor): flyToSelected places camera with proper aim and offset
Previously just teleported camera 30u directly above the target — the user
still had to manually look down to see anything. Now positions the camera
back along the current view direction, slightly elevated, and aims it at
the selection so the target is visible immediately. Removes the round-trip
through manual rotation after every Fly To.
2026-05-06 02:04:50 -07:00
..
adt_writer.cpp fix(adt): MODF entry was 60 bytes but parser expects 64 — write nameSet+scale tail 2026-05-06 02:02:01 -07:00
adt_writer.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
asset_browser.cpp feat(editor): Find Valid Tile button, improved ADT loading workflow 2026-05-05 06:35:37 -07:00
asset_browser.hpp feat(editor): Find Valid Tile button, improved ADT loading workflow 2026-05-05 06:35:37 -07:00
content_pack.cpp feat: WOC collision mesh format — 7th novel open format 2026-05-05 15:23:58 -07:00
content_pack.hpp feat: WOC collision mesh format — 7th novel open format 2026-05-05 15:23:58 -07:00
dbc_exporter.cpp feat(editor): export creature/faction/item DBCs alongside zone DBCs 2026-05-06 01:41:53 -07:00
dbc_exporter.hpp feat(editor): DBC→JSON export for open format zone data tables 2026-05-05 10:21:14 -07:00
editor_app.cpp feat(editor): flyToSelected places camera with proper aim and offset 2026-05-06 02:04:50 -07:00
editor_app.hpp feat(editor): selected NPC marker is larger and yellow-cyan tinted 2026-05-06 01:51:59 -07:00
editor_brush.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_brush.hpp feat(editor): erosion brush, NPC load, auto-save 2026-05-05 04:44:54 -07:00
editor_camera.cpp feat(editor): middle mouse orbit camera around terrain point 2026-05-05 06:48:05 -07:00
editor_camera.hpp feat(editor): middle mouse orbit camera around terrain point 2026-05-05 06:48:05 -07:00
editor_history.cpp fix(editor): undo now covers texture painting, fix stale buffer bug 2026-05-05 12:58:11 -07:00
editor_history.hpp fix(editor): undo now covers texture painting, fix stale buffer bug 2026-05-05 12:58:11 -07:00
editor_markers.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_markers.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_project.cpp fix: shell injection in gitCommit projectDir, test directory cleanup 2026-05-05 15:16:20 -07:00
editor_project.hpp feat(editor): git integration for collaborative expansion development 2026-05-05 09:45:00 -07:00
editor_ui.cpp feat(editor): expose Display ID field in selected-NPC editor 2026-05-06 01:57:49 -07:00
editor_ui.hpp feat(editor): path preview line, transform undo, complete undo coverage 2026-05-05 13:33:28 -07:00
editor_viewport.cpp feat(editor): selected NPC marker is larger and yellow-cyan tinted 2026-05-06 01:51:59 -07:00
editor_viewport.hpp feat(editor): visualize patrol path of selected NPC as ribbon with waypoints 2026-05-06 00:58:30 -07:00
editor_water.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
editor_water.hpp feat(editor): brush radius circle indicator on terrain 2026-05-05 04:10:46 -07:00
FORMAT_SPEC.md feat(wom): add WOM3 multi-batch format for material-aware models 2026-05-06 01:07:00 -07:00
main.cpp fix(editor): batch convert CLI has visible output and proper exit codes 2026-05-05 16:57:06 -07:00
npc_presets.cpp fix(editor): filter bad M2 models, toast on tile not found, robustness 2026-05-05 07:10:29 -07:00
npc_presets.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
npc_spawner.cpp fix(editor): version string, NPC ID reset, author attribution + UX 2026-05-05 14:05:22 -07:00
npc_spawner.hpp fix(editor): ID counter resets, quest panel guard, zone rename, load paths 2026-05-05 14:10:47 -07:00
object_placer.cpp fix(editor): syncToTerrain inverts the load-time rotation transform too 2026-05-06 01:54:10 -07:00
object_placer.hpp feat(editor): biome vegetation auto-population system 2026-05-05 16:42:41 -07:00
quest_editor.cpp fix(editor): harden JSON handling, quest loading, and content validation 2026-05-05 12:48:50 -07:00
quest_editor.hpp fix(editor): harden JSON handling, quest loading, and content validation 2026-05-05 12:48:50 -07:00
server_module_gen.cpp feat(editor): AzerothCore server module generator 2026-05-05 16:31:13 -07:00
server_module_gen.hpp feat(editor): AzerothCore server module generator 2026-05-05 16:31:13 -07:00
sql_exporter.cpp fix(sql): convert NPC orientation from degrees to radians for AzerothCore 2026-05-06 01:28:46 -07:00
sql_exporter.hpp feat(editor): SQL spawn export for AzerothCore/TrinityCore 2026-05-05 16:06:34 -07:00
stb_image_impl.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
terrain_biomes.hpp feat(editor): biome vegetation auto-population system 2026-05-05 16:42:41 -07:00
terrain_editor.cpp feat(editor): PNG/JPG/BMP heightmap image import, undo for all imports 2026-05-05 15:42:35 -07:00
terrain_editor.hpp feat(editor): PNG/JPG/BMP heightmap image import, undo for all imports 2026-05-05 15:42:35 -07:00
texture_exporter.cpp chore(editor): cap texture-not-found warnings at 5 with suppression count 2026-05-06 02:03:30 -07:00
texture_exporter.hpp feat(editor): export WMO textures with the zone 2026-05-06 01:40:05 -07:00
texture_painter.cpp feat(editor): texture eyedropper, WOT/WHM preference loading 2026-05-05 13:39:53 -07:00
texture_painter.hpp feat(editor): texture eyedropper, WOT/WHM preference loading 2026-05-05 13:39:53 -07:00
transform_gizmo.cpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
transform_gizmo.hpp feat(editor): add standalone world editor (rough/WIP) 2026-05-05 03:47:03 -07:00
wowee_terrain.cpp feat(editor): zone map image export (colored top-down PNG) 2026-05-05 16:01:29 -07:00
wowee_terrain.hpp feat(editor): zone map image export (colored top-down PNG) 2026-05-05 16:01:29 -07:00
zone_manifest.cpp feat(editor): zone metadata panel with mapId, displayName, gameplay flags 2026-05-05 15:52:59 -07:00
zone_manifest.hpp feat(editor): zone metadata panel with mapId, displayName, gameplay flags 2026-05-05 15:52:59 -07:00